1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkCodec.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorType.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tests/Test.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
18*c8dee2aaSAndroid Build Coastguard Worker
19*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
20*c8dee2aaSAndroid Build Coastguard Worker #include <initializer_list>
21*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
22*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
23*c8dee2aaSAndroid Build Coastguard Worker
24*c8dee2aaSAndroid Build Coastguard Worker namespace {
25*c8dee2aaSAndroid Build Coastguard Worker // This class wraps another SkStream. It does not own the underlying stream, so
26*c8dee2aaSAndroid Build Coastguard Worker // that the underlying stream can be reused starting from where the first
27*c8dee2aaSAndroid Build Coastguard Worker // client left off. This mimics Android's JavaInputStreamAdaptor.
28*c8dee2aaSAndroid Build Coastguard Worker class UnowningStream : public SkStream {
29*c8dee2aaSAndroid Build Coastguard Worker public:
UnowningStream(SkStream * stream)30*c8dee2aaSAndroid Build Coastguard Worker explicit UnowningStream(SkStream* stream)
31*c8dee2aaSAndroid Build Coastguard Worker : fStream(stream)
32*c8dee2aaSAndroid Build Coastguard Worker {}
33*c8dee2aaSAndroid Build Coastguard Worker
read(void * buf,size_t bytes)34*c8dee2aaSAndroid Build Coastguard Worker size_t read(void* buf, size_t bytes) override {
35*c8dee2aaSAndroid Build Coastguard Worker return fStream->read(buf, bytes);
36*c8dee2aaSAndroid Build Coastguard Worker }
37*c8dee2aaSAndroid Build Coastguard Worker
rewind()38*c8dee2aaSAndroid Build Coastguard Worker bool rewind() override {
39*c8dee2aaSAndroid Build Coastguard Worker return fStream->rewind();
40*c8dee2aaSAndroid Build Coastguard Worker }
41*c8dee2aaSAndroid Build Coastguard Worker
isAtEnd() const42*c8dee2aaSAndroid Build Coastguard Worker bool isAtEnd() const override {
43*c8dee2aaSAndroid Build Coastguard Worker return fStream->isAtEnd();
44*c8dee2aaSAndroid Build Coastguard Worker }
45*c8dee2aaSAndroid Build Coastguard Worker private:
46*c8dee2aaSAndroid Build Coastguard Worker SkStream* fStream; // Unowned.
47*c8dee2aaSAndroid Build Coastguard Worker };
48*c8dee2aaSAndroid Build Coastguard Worker } // namespace
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Worker // Test that some SkCodecs do not attempt to read input beyond the logical
51*c8dee2aaSAndroid Build Coastguard Worker // end of the data. Some other SkCodecs do, but some Android apps rely on not
52*c8dee2aaSAndroid Build Coastguard Worker // doing so for PNGs. Test on other formats that work.
DEF_TEST(Codec_end,r)53*c8dee2aaSAndroid Build Coastguard Worker DEF_TEST(Codec_end, r) {
54*c8dee2aaSAndroid Build Coastguard Worker for (const char* path : { "images/plane.png",
55*c8dee2aaSAndroid Build Coastguard Worker "images/yellow_rose.png",
56*c8dee2aaSAndroid Build Coastguard Worker "images/plane_interlaced.png",
57*c8dee2aaSAndroid Build Coastguard Worker "images/mandrill.wbmp",
58*c8dee2aaSAndroid Build Coastguard Worker "images/randPixels.bmp",
59*c8dee2aaSAndroid Build Coastguard Worker }) {
60*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> data = GetResourceAsData(path);
61*c8dee2aaSAndroid Build Coastguard Worker if (!data) {
62*c8dee2aaSAndroid Build Coastguard Worker continue;
63*c8dee2aaSAndroid Build Coastguard Worker }
64*c8dee2aaSAndroid Build Coastguard Worker
65*c8dee2aaSAndroid Build Coastguard Worker const int kNumImages = 2;
66*c8dee2aaSAndroid Build Coastguard Worker const size_t size = data->size();
67*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> multiData = SkData::MakeUninitialized(size * kNumImages);
68*c8dee2aaSAndroid Build Coastguard Worker void* dst = multiData->writable_data();
69*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < kNumImages; i++) {
70*c8dee2aaSAndroid Build Coastguard Worker memcpy(SkTAddOffset<void>(dst, size * i), data->data(), size);
71*c8dee2aaSAndroid Build Coastguard Worker }
72*c8dee2aaSAndroid Build Coastguard Worker data.reset();
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard Worker SkMemoryStream stream(std::move(multiData));
75*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < kNumImages; ++i) {
76*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCodec> codec(SkCodec::MakeFromStream(
77*c8dee2aaSAndroid Build Coastguard Worker std::make_unique<UnowningStream>(&stream)));
78*c8dee2aaSAndroid Build Coastguard Worker if (!codec) {
79*c8dee2aaSAndroid Build Coastguard Worker ERRORF(r, "Failed to create a codec from %s, iteration %i", path, i);
80*c8dee2aaSAndroid Build Coastguard Worker continue;
81*c8dee2aaSAndroid Build Coastguard Worker }
82*c8dee2aaSAndroid Build Coastguard Worker
83*c8dee2aaSAndroid Build Coastguard Worker auto info = codec->getInfo().makeColorType(kN32_SkColorType);
84*c8dee2aaSAndroid Build Coastguard Worker SkBitmap bm;
85*c8dee2aaSAndroid Build Coastguard Worker bm.allocPixels(info);
86*c8dee2aaSAndroid Build Coastguard Worker
87*c8dee2aaSAndroid Build Coastguard Worker auto result = codec->getPixels(bm.info(), bm.getPixels(), bm.rowBytes());
88*c8dee2aaSAndroid Build Coastguard Worker if (result != SkCodec::kSuccess) {
89*c8dee2aaSAndroid Build Coastguard Worker ERRORF(r, "Failed to getPixels from %s, iteration %i error %i", path, i, result);
90*c8dee2aaSAndroid Build Coastguard Worker continue;
91*c8dee2aaSAndroid Build Coastguard Worker }
92*c8dee2aaSAndroid Build Coastguard Worker }
93*c8dee2aaSAndroid Build Coastguard Worker }
94*c8dee2aaSAndroid Build Coastguard Worker }
95