1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2014 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkPatchUtils_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkPatchUtils_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker class SkColorSpace; 15*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix; 16*c8dee2aaSAndroid Build Coastguard Worker class SkVertices; 17*c8dee2aaSAndroid Build Coastguard Worker struct SkISize; 18*c8dee2aaSAndroid Build Coastguard Worker struct SkPoint; 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker class SkPatchUtils { 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker public: 23*c8dee2aaSAndroid Build Coastguard Worker // Enums for control points based on the order specified in the constructor (clockwise). 24*c8dee2aaSAndroid Build Coastguard Worker enum { 25*c8dee2aaSAndroid Build Coastguard Worker kNumCtrlPts = 12, 26*c8dee2aaSAndroid Build Coastguard Worker kNumCorners = 4, 27*c8dee2aaSAndroid Build Coastguard Worker kNumPtsCubic = 4 28*c8dee2aaSAndroid Build Coastguard Worker }; 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker /** 31*c8dee2aaSAndroid Build Coastguard Worker * Get the points corresponding to the top cubic of cubics. 32*c8dee2aaSAndroid Build Coastguard Worker */ 33*c8dee2aaSAndroid Build Coastguard Worker static void GetTopCubic(const SkPoint cubics[12], SkPoint points[4]); 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker /** 36*c8dee2aaSAndroid Build Coastguard Worker * Get the points corresponding to the bottom cubic of cubics. 37*c8dee2aaSAndroid Build Coastguard Worker */ 38*c8dee2aaSAndroid Build Coastguard Worker static void GetBottomCubic(const SkPoint cubics[12], SkPoint points[4]); 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker /** 41*c8dee2aaSAndroid Build Coastguard Worker * Get the points corresponding to the left cubic of cubics. 42*c8dee2aaSAndroid Build Coastguard Worker */ 43*c8dee2aaSAndroid Build Coastguard Worker static void GetLeftCubic(const SkPoint cubics[12], SkPoint points[4]); 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Worker /** 46*c8dee2aaSAndroid Build Coastguard Worker * Get the points corresponding to the right cubic of cubics. 47*c8dee2aaSAndroid Build Coastguard Worker */ 48*c8dee2aaSAndroid Build Coastguard Worker static void GetRightCubic(const SkPoint cubics[12], SkPoint points[4]); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker /** 51*c8dee2aaSAndroid Build Coastguard Worker * Method that calculates a level of detail (number of subdivisions) for a patch in both axis. 52*c8dee2aaSAndroid Build Coastguard Worker */ 53*c8dee2aaSAndroid Build Coastguard Worker static SkISize GetLevelOfDetail(const SkPoint cubics[12], const SkMatrix* matrix); 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkVertices> MakeVertices(const SkPoint cubics[12], const SkColor colors[4], 56*c8dee2aaSAndroid Build Coastguard Worker const SkPoint texCoords[4], int lodX, int lodY, 57*c8dee2aaSAndroid Build Coastguard Worker SkColorSpace* colorSpace = nullptr); 58*c8dee2aaSAndroid Build Coastguard Worker }; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker #endif 61