1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2012 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkFloatUtils_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkFloatUtils_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include <limits.h> 13*c8dee2aaSAndroid Build Coastguard Worker #include <float.h> 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker template <size_t size> 16*c8dee2aaSAndroid Build Coastguard Worker class SkTypeWithSize { 17*c8dee2aaSAndroid Build Coastguard Worker public: 18*c8dee2aaSAndroid Build Coastguard Worker // Prevents using SkTypeWithSize<N> with non-specialized N. 19*c8dee2aaSAndroid Build Coastguard Worker typedef void UInt; 20*c8dee2aaSAndroid Build Coastguard Worker }; 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker template <> 23*c8dee2aaSAndroid Build Coastguard Worker class SkTypeWithSize<32> { 24*c8dee2aaSAndroid Build Coastguard Worker public: 25*c8dee2aaSAndroid Build Coastguard Worker typedef uint32_t UInt; 26*c8dee2aaSAndroid Build Coastguard Worker }; 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker template <> 29*c8dee2aaSAndroid Build Coastguard Worker class SkTypeWithSize<64> { 30*c8dee2aaSAndroid Build Coastguard Worker public: 31*c8dee2aaSAndroid Build Coastguard Worker typedef uint64_t UInt; 32*c8dee2aaSAndroid Build Coastguard Worker }; 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker template <typename RawType> 35*c8dee2aaSAndroid Build Coastguard Worker struct SkNumericLimits { 36*c8dee2aaSAndroid Build Coastguard Worker static const int digits = 0; 37*c8dee2aaSAndroid Build Coastguard Worker }; 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker template <> 40*c8dee2aaSAndroid Build Coastguard Worker struct SkNumericLimits<double> { 41*c8dee2aaSAndroid Build Coastguard Worker static const int digits = DBL_MANT_DIG; 42*c8dee2aaSAndroid Build Coastguard Worker }; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker template <> 45*c8dee2aaSAndroid Build Coastguard Worker struct SkNumericLimits<float> { 46*c8dee2aaSAndroid Build Coastguard Worker static const int digits = FLT_MANT_DIG; 47*c8dee2aaSAndroid Build Coastguard Worker }; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker //See 50*c8dee2aaSAndroid Build Coastguard Worker //http://stackoverflow.com/questions/17333/most-effective-way-for-float-and-double-comparison/3423299#3423299 51*c8dee2aaSAndroid Build Coastguard Worker //http://code.google.com/p/googletest/source/browse/trunk/include/gtest/internal/gtest-internal.h 52*c8dee2aaSAndroid Build Coastguard Worker //http://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker template <typename RawType, unsigned int ULPs> 55*c8dee2aaSAndroid Build Coastguard Worker class SkFloatingPoint { 56*c8dee2aaSAndroid Build Coastguard Worker public: 57*c8dee2aaSAndroid Build Coastguard Worker /** Bits is a unsigned integer the same size as the floating point number. */ 58*c8dee2aaSAndroid Build Coastguard Worker typedef typename SkTypeWithSize<sizeof(RawType) * CHAR_BIT>::UInt Bits; 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker /** # of bits in a number. */ 61*c8dee2aaSAndroid Build Coastguard Worker static const size_t kBitCount = CHAR_BIT * sizeof(RawType); 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker /** # of fraction bits in a number. */ 64*c8dee2aaSAndroid Build Coastguard Worker static const size_t kFractionBitCount = SkNumericLimits<RawType>::digits - 1; 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker /** # of exponent bits in a number. */ 67*c8dee2aaSAndroid Build Coastguard Worker static const size_t kExponentBitCount = kBitCount - 1 - kFractionBitCount; 68*c8dee2aaSAndroid Build Coastguard Worker 69*c8dee2aaSAndroid Build Coastguard Worker /** The mask for the sign bit. */ 70*c8dee2aaSAndroid Build Coastguard Worker static const Bits kSignBitMask = static_cast<Bits>(1) << (kBitCount - 1); 71*c8dee2aaSAndroid Build Coastguard Worker 72*c8dee2aaSAndroid Build Coastguard Worker /** The mask for the fraction bits. */ 73*c8dee2aaSAndroid Build Coastguard Worker static const Bits kFractionBitMask = 74*c8dee2aaSAndroid Build Coastguard Worker ~static_cast<Bits>(0) >> (kExponentBitCount + 1); 75*c8dee2aaSAndroid Build Coastguard Worker 76*c8dee2aaSAndroid Build Coastguard Worker /** The mask for the exponent bits. */ 77*c8dee2aaSAndroid Build Coastguard Worker static const Bits kExponentBitMask = ~(kSignBitMask | kFractionBitMask); 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Worker /** How many ULP's (Units in the Last Place) to tolerate when comparing. */ 80*c8dee2aaSAndroid Build Coastguard Worker static const size_t kMaxUlps = ULPs; 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker /** 83*c8dee2aaSAndroid Build Coastguard Worker * Constructs a FloatingPoint from a raw floating-point number. 84*c8dee2aaSAndroid Build Coastguard Worker * 85*c8dee2aaSAndroid Build Coastguard Worker * On an Intel CPU, passing a non-normalized NAN (Not a Number) 86*c8dee2aaSAndroid Build Coastguard Worker * around may change its bits, although the new value is guaranteed 87*c8dee2aaSAndroid Build Coastguard Worker * to be also a NAN. Therefore, don't expect this constructor to 88*c8dee2aaSAndroid Build Coastguard Worker * preserve the bits in x when x is a NAN. 89*c8dee2aaSAndroid Build Coastguard Worker */ 90*c8dee2aaSAndroid Build Coastguard Worker explicit SkFloatingPoint(const RawType& x) { fU.value = x; } 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker /** Returns the exponent bits of this number. */ 93*c8dee2aaSAndroid Build Coastguard Worker Bits exponent_bits() const { return kExponentBitMask & fU.bits; } 94*c8dee2aaSAndroid Build Coastguard Worker 95*c8dee2aaSAndroid Build Coastguard Worker /** Returns the fraction bits of this number. */ 96*c8dee2aaSAndroid Build Coastguard Worker Bits fraction_bits() const { return kFractionBitMask & fU.bits; } 97*c8dee2aaSAndroid Build Coastguard Worker 98*c8dee2aaSAndroid Build Coastguard Worker /** Returns true iff this is NAN (not a number). */ 99*c8dee2aaSAndroid Build Coastguard Worker bool is_nan() const { 100*c8dee2aaSAndroid Build Coastguard Worker // It's a NAN if both of the folloowing are true: 101*c8dee2aaSAndroid Build Coastguard Worker // * the exponent bits are all ones 102*c8dee2aaSAndroid Build Coastguard Worker // * the fraction bits are not all zero. 103*c8dee2aaSAndroid Build Coastguard Worker return (exponent_bits() == kExponentBitMask) && (fraction_bits() != 0); 104*c8dee2aaSAndroid Build Coastguard Worker } 105*c8dee2aaSAndroid Build Coastguard Worker 106*c8dee2aaSAndroid Build Coastguard Worker /** 107*c8dee2aaSAndroid Build Coastguard Worker * Returns true iff this number is at most kMaxUlps ULP's away from ths. 108*c8dee2aaSAndroid Build Coastguard Worker * In particular, this function: 109*c8dee2aaSAndroid Build Coastguard Worker * - returns false if either number is (or both are) NAN. 110*c8dee2aaSAndroid Build Coastguard Worker * - treats really large numbers as almost equal to infinity. 111*c8dee2aaSAndroid Build Coastguard Worker * - thinks +0.0 and -0.0 are 0 DLP's apart. 112*c8dee2aaSAndroid Build Coastguard Worker */ 113*c8dee2aaSAndroid Build Coastguard Worker bool AlmostEquals(const SkFloatingPoint& rhs) const { 114*c8dee2aaSAndroid Build Coastguard Worker // Any comparison operation involving a NAN must return false. 115*c8dee2aaSAndroid Build Coastguard Worker if (is_nan() || rhs.is_nan()) return false; 116*c8dee2aaSAndroid Build Coastguard Worker 117*c8dee2aaSAndroid Build Coastguard Worker const Bits dist = DistanceBetweenSignAndMagnitudeNumbers(fU.bits, 118*c8dee2aaSAndroid Build Coastguard Worker rhs.fU.bits); 119*c8dee2aaSAndroid Build Coastguard Worker //SkDEBUGF("(%f, %f, %d) ", u_.value_, rhs.u_.value_, dist); 120*c8dee2aaSAndroid Build Coastguard Worker return dist <= kMaxUlps; 121*c8dee2aaSAndroid Build Coastguard Worker } 122*c8dee2aaSAndroid Build Coastguard Worker 123*c8dee2aaSAndroid Build Coastguard Worker private: 124*c8dee2aaSAndroid Build Coastguard Worker /** The data type used to store the actual floating-point number. */ 125*c8dee2aaSAndroid Build Coastguard Worker union FloatingPointUnion { 126*c8dee2aaSAndroid Build Coastguard Worker /** The raw floating-point number. */ 127*c8dee2aaSAndroid Build Coastguard Worker RawType value; 128*c8dee2aaSAndroid Build Coastguard Worker /** The bits that represent the number. */ 129*c8dee2aaSAndroid Build Coastguard Worker Bits bits; 130*c8dee2aaSAndroid Build Coastguard Worker }; 131*c8dee2aaSAndroid Build Coastguard Worker 132*c8dee2aaSAndroid Build Coastguard Worker /** 133*c8dee2aaSAndroid Build Coastguard Worker * Converts an integer from the sign-and-magnitude representation to 134*c8dee2aaSAndroid Build Coastguard Worker * the biased representation. More precisely, let N be 2 to the 135*c8dee2aaSAndroid Build Coastguard Worker * power of (kBitCount - 1), an integer x is represented by the 136*c8dee2aaSAndroid Build Coastguard Worker * unsigned number x + N. 137*c8dee2aaSAndroid Build Coastguard Worker * 138*c8dee2aaSAndroid Build Coastguard Worker * For instance, 139*c8dee2aaSAndroid Build Coastguard Worker * 140*c8dee2aaSAndroid Build Coastguard Worker * -N + 1 (the most negative number representable using 141*c8dee2aaSAndroid Build Coastguard Worker * sign-and-magnitude) is represented by 1; 142*c8dee2aaSAndroid Build Coastguard Worker * 0 is represented by N; and 143*c8dee2aaSAndroid Build Coastguard Worker * N - 1 (the biggest number representable using 144*c8dee2aaSAndroid Build Coastguard Worker * sign-and-magnitude) is represented by 2N - 1. 145*c8dee2aaSAndroid Build Coastguard Worker * 146*c8dee2aaSAndroid Build Coastguard Worker * Read http://en.wikipedia.org/wiki/Signed_number_representations 147*c8dee2aaSAndroid Build Coastguard Worker * for more details on signed number representations. 148*c8dee2aaSAndroid Build Coastguard Worker */ 149*c8dee2aaSAndroid Build Coastguard Worker static Bits SignAndMagnitudeToBiased(const Bits &sam) { 150*c8dee2aaSAndroid Build Coastguard Worker if (kSignBitMask & sam) { 151*c8dee2aaSAndroid Build Coastguard Worker // sam represents a negative number. 152*c8dee2aaSAndroid Build Coastguard Worker return ~sam + 1; 153*c8dee2aaSAndroid Build Coastguard Worker } else { 154*c8dee2aaSAndroid Build Coastguard Worker // sam represents a positive number. 155*c8dee2aaSAndroid Build Coastguard Worker return kSignBitMask | sam; 156*c8dee2aaSAndroid Build Coastguard Worker } 157*c8dee2aaSAndroid Build Coastguard Worker } 158*c8dee2aaSAndroid Build Coastguard Worker 159*c8dee2aaSAndroid Build Coastguard Worker /** 160*c8dee2aaSAndroid Build Coastguard Worker * Given two numbers in the sign-and-magnitude representation, 161*c8dee2aaSAndroid Build Coastguard Worker * returns the distance between them as an unsigned number. 162*c8dee2aaSAndroid Build Coastguard Worker */ 163*c8dee2aaSAndroid Build Coastguard Worker static Bits DistanceBetweenSignAndMagnitudeNumbers(const Bits &sam1, 164*c8dee2aaSAndroid Build Coastguard Worker const Bits &sam2) { 165*c8dee2aaSAndroid Build Coastguard Worker const Bits biased1 = SignAndMagnitudeToBiased(sam1); 166*c8dee2aaSAndroid Build Coastguard Worker const Bits biased2 = SignAndMagnitudeToBiased(sam2); 167*c8dee2aaSAndroid Build Coastguard Worker return (biased1 >= biased2) ? (biased1 - biased2) : (biased2 - biased1); 168*c8dee2aaSAndroid Build Coastguard Worker } 169*c8dee2aaSAndroid Build Coastguard Worker 170*c8dee2aaSAndroid Build Coastguard Worker FloatingPointUnion fU; 171*c8dee2aaSAndroid Build Coastguard Worker }; 172*c8dee2aaSAndroid Build Coastguard Worker 173*c8dee2aaSAndroid Build Coastguard Worker #endif 174