1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/utils/SkCharToGlyphCache.h"
9*c8dee2aaSAndroid Build Coastguard Worker
SkCharToGlyphCache()10*c8dee2aaSAndroid Build Coastguard Worker SkCharToGlyphCache::SkCharToGlyphCache() {
11*c8dee2aaSAndroid Build Coastguard Worker this->reset();
12*c8dee2aaSAndroid Build Coastguard Worker }
13*c8dee2aaSAndroid Build Coastguard Worker
~SkCharToGlyphCache()14*c8dee2aaSAndroid Build Coastguard Worker SkCharToGlyphCache::~SkCharToGlyphCache() {}
15*c8dee2aaSAndroid Build Coastguard Worker
reset()16*c8dee2aaSAndroid Build Coastguard Worker void SkCharToGlyphCache::reset() {
17*c8dee2aaSAndroid Build Coastguard Worker fK32.reset();
18*c8dee2aaSAndroid Build Coastguard Worker fV16.reset();
19*c8dee2aaSAndroid Build Coastguard Worker
20*c8dee2aaSAndroid Build Coastguard Worker // Add sentinels so we can always rely on these to stop linear searches (in either direction)
21*c8dee2aaSAndroid Build Coastguard Worker // Neither is a legal unichar, so we don't care what glyphID we use.
22*c8dee2aaSAndroid Build Coastguard Worker //
23*c8dee2aaSAndroid Build Coastguard Worker *fK32.append() = 0x80000000; *fV16.append() = 0;
24*c8dee2aaSAndroid Build Coastguard Worker *fK32.append() = 0x7FFFFFFF; *fV16.append() = 0;
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker fDenom = 0;
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker
29*c8dee2aaSAndroid Build Coastguard Worker // Determined experimentally. For N much larger, the slope technique is faster.
30*c8dee2aaSAndroid Build Coastguard Worker // For N much smaller, a simple search is faster.
31*c8dee2aaSAndroid Build Coastguard Worker //
32*c8dee2aaSAndroid Build Coastguard Worker constexpr int kSmallCountLimit = 16;
33*c8dee2aaSAndroid Build Coastguard Worker
34*c8dee2aaSAndroid Build Coastguard Worker // To use slope technique we need at least 2 real entries (+2 sentinels) hence the min of 4
35*c8dee2aaSAndroid Build Coastguard Worker //
36*c8dee2aaSAndroid Build Coastguard Worker constexpr int kMinCountForSlope = 4;
37*c8dee2aaSAndroid Build Coastguard Worker
find_simple(const SkUnichar base[],int count,SkUnichar value)38*c8dee2aaSAndroid Build Coastguard Worker static int find_simple(const SkUnichar base[], int count, SkUnichar value) {
39*c8dee2aaSAndroid Build Coastguard Worker int index;
40*c8dee2aaSAndroid Build Coastguard Worker for (index = 0;; ++index) {
41*c8dee2aaSAndroid Build Coastguard Worker if (value <= base[index]) {
42*c8dee2aaSAndroid Build Coastguard Worker if (value < base[index]) {
43*c8dee2aaSAndroid Build Coastguard Worker index = ~index; // not found
44*c8dee2aaSAndroid Build Coastguard Worker }
45*c8dee2aaSAndroid Build Coastguard Worker break;
46*c8dee2aaSAndroid Build Coastguard Worker }
47*c8dee2aaSAndroid Build Coastguard Worker }
48*c8dee2aaSAndroid Build Coastguard Worker return index;
49*c8dee2aaSAndroid Build Coastguard Worker }
50*c8dee2aaSAndroid Build Coastguard Worker
find_with_slope(const SkUnichar base[],int count,SkUnichar value,double denom)51*c8dee2aaSAndroid Build Coastguard Worker static int find_with_slope(const SkUnichar base[], int count, SkUnichar value, double denom) {
52*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(count >= kMinCountForSlope);
53*c8dee2aaSAndroid Build Coastguard Worker
54*c8dee2aaSAndroid Build Coastguard Worker int index;
55*c8dee2aaSAndroid Build Coastguard Worker if (value <= base[1]) {
56*c8dee2aaSAndroid Build Coastguard Worker index = 1;
57*c8dee2aaSAndroid Build Coastguard Worker if (value < base[index]) {
58*c8dee2aaSAndroid Build Coastguard Worker index = ~index;
59*c8dee2aaSAndroid Build Coastguard Worker }
60*c8dee2aaSAndroid Build Coastguard Worker } else if (value >= base[count - 2]) {
61*c8dee2aaSAndroid Build Coastguard Worker index = count - 2;
62*c8dee2aaSAndroid Build Coastguard Worker if (value > base[index]) {
63*c8dee2aaSAndroid Build Coastguard Worker index = ~(index + 1);
64*c8dee2aaSAndroid Build Coastguard Worker }
65*c8dee2aaSAndroid Build Coastguard Worker } else {
66*c8dee2aaSAndroid Build Coastguard Worker // make our guess based on the "slope" of the current values
67*c8dee2aaSAndroid Build Coastguard Worker // index = 1 + (int64_t)(count - 2) * (value - base[1]) / (base[count - 2] - base[1]);
68*c8dee2aaSAndroid Build Coastguard Worker index = 1 + (int)(denom * (count - 2) * (value - base[1]));
69*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(index >= 1 && index <= count - 2);
70*c8dee2aaSAndroid Build Coastguard Worker
71*c8dee2aaSAndroid Build Coastguard Worker if (value >= base[index]) {
72*c8dee2aaSAndroid Build Coastguard Worker for (;; ++index) {
73*c8dee2aaSAndroid Build Coastguard Worker if (value <= base[index]) {
74*c8dee2aaSAndroid Build Coastguard Worker if (value < base[index]) {
75*c8dee2aaSAndroid Build Coastguard Worker index = ~index; // not found
76*c8dee2aaSAndroid Build Coastguard Worker }
77*c8dee2aaSAndroid Build Coastguard Worker break;
78*c8dee2aaSAndroid Build Coastguard Worker }
79*c8dee2aaSAndroid Build Coastguard Worker }
80*c8dee2aaSAndroid Build Coastguard Worker } else {
81*c8dee2aaSAndroid Build Coastguard Worker for (--index;; --index) {
82*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(index >= 0);
83*c8dee2aaSAndroid Build Coastguard Worker if (value >= base[index]) {
84*c8dee2aaSAndroid Build Coastguard Worker if (value > base[index]) {
85*c8dee2aaSAndroid Build Coastguard Worker index = ~(index + 1);
86*c8dee2aaSAndroid Build Coastguard Worker }
87*c8dee2aaSAndroid Build Coastguard Worker break;
88*c8dee2aaSAndroid Build Coastguard Worker }
89*c8dee2aaSAndroid Build Coastguard Worker }
90*c8dee2aaSAndroid Build Coastguard Worker }
91*c8dee2aaSAndroid Build Coastguard Worker }
92*c8dee2aaSAndroid Build Coastguard Worker return index;
93*c8dee2aaSAndroid Build Coastguard Worker }
94*c8dee2aaSAndroid Build Coastguard Worker
findGlyphIndex(SkUnichar unichar) const95*c8dee2aaSAndroid Build Coastguard Worker int SkCharToGlyphCache::findGlyphIndex(SkUnichar unichar) const {
96*c8dee2aaSAndroid Build Coastguard Worker const int count = fK32.size();
97*c8dee2aaSAndroid Build Coastguard Worker int index;
98*c8dee2aaSAndroid Build Coastguard Worker if (count <= kSmallCountLimit) {
99*c8dee2aaSAndroid Build Coastguard Worker index = find_simple(fK32.begin(), count, unichar);
100*c8dee2aaSAndroid Build Coastguard Worker } else {
101*c8dee2aaSAndroid Build Coastguard Worker index = find_with_slope(fK32.begin(), count, unichar, fDenom);
102*c8dee2aaSAndroid Build Coastguard Worker }
103*c8dee2aaSAndroid Build Coastguard Worker if (index >= 0) {
104*c8dee2aaSAndroid Build Coastguard Worker return fV16[index];
105*c8dee2aaSAndroid Build Coastguard Worker }
106*c8dee2aaSAndroid Build Coastguard Worker return index;
107*c8dee2aaSAndroid Build Coastguard Worker }
108*c8dee2aaSAndroid Build Coastguard Worker
insertCharAndGlyph(int index,SkUnichar unichar,SkGlyphID glyph)109*c8dee2aaSAndroid Build Coastguard Worker void SkCharToGlyphCache::insertCharAndGlyph(int index, SkUnichar unichar, SkGlyphID glyph) {
110*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fK32.size() == fV16.size());
111*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(index < fK32.size());
112*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(unichar < fK32[index]);
113*c8dee2aaSAndroid Build Coastguard Worker
114*c8dee2aaSAndroid Build Coastguard Worker *fK32.insert(index) = unichar;
115*c8dee2aaSAndroid Build Coastguard Worker *fV16.insert(index) = glyph;
116*c8dee2aaSAndroid Build Coastguard Worker
117*c8dee2aaSAndroid Build Coastguard Worker // if we've changed the first [1] or last [count-2] entry, recompute our slope
118*c8dee2aaSAndroid Build Coastguard Worker const int count = fK32.size();
119*c8dee2aaSAndroid Build Coastguard Worker if (count >= kMinCountForSlope && (index == 1 || index == count - 2)) {
120*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(index >= 1 && index <= count - 2);
121*c8dee2aaSAndroid Build Coastguard Worker fDenom = 1.0 / ((double)fK32[count - 2] - fK32[1]);
122*c8dee2aaSAndroid Build Coastguard Worker }
123*c8dee2aaSAndroid Build Coastguard Worker
124*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DEBUG
125*c8dee2aaSAndroid Build Coastguard Worker for (int i = 1; i < fK32.size(); ++i) {
126*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fK32[i-1] < fK32[i]);
127*c8dee2aaSAndroid Build Coastguard Worker }
128*c8dee2aaSAndroid Build Coastguard Worker #endif
129*c8dee2aaSAndroid Build Coastguard Worker }
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