1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/chromium/SkChromeRemoteGlyphCache.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkData.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkDrawable.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMetrics.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPicture.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurfaceProps.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkPoint_impl.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTFitsIn.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/chromium/Slug.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkArenaAlloc.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkDescriptor.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkDevice.h"
32*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkFontMetricsPriv.h"
33*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkGlyph.h"
34*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkReadBuffer.h"
35*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkScalerContext.h"
36*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStrike.h"
37*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStrikeCache.h"
38*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkStrikeSpec.h"
39*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTHash.h"
40*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTraceEvent.h"
41*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTypeface_remote.h"
42*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkWriteBuffer.h"
43*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/GlyphRun.h"
44*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/StrikeForGPU.h"
45*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/SubRunAllocator.h"
46*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/SubRunContainer.h"
47*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/SubRunControl.h"
48*c8dee2aaSAndroid Build Coastguard Worker #include "src/text/gpu/TextBlob.h"
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
51*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
52*c8dee2aaSAndroid Build Coastguard Worker #include <optional>
53*c8dee2aaSAndroid Build Coastguard Worker #include <unordered_map>
54*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
55*c8dee2aaSAndroid Build Coastguard Worker
56*c8dee2aaSAndroid Build Coastguard Worker class SkPaint;
57*c8dee2aaSAndroid Build Coastguard Worker
58*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
59*c8dee2aaSAndroid Build Coastguard Worker using namespace sktext;
60*c8dee2aaSAndroid Build Coastguard Worker using namespace sktext::gpu;
61*c8dee2aaSAndroid Build Coastguard Worker using namespace skglyph;
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker namespace {
64*c8dee2aaSAndroid Build Coastguard Worker
65*c8dee2aaSAndroid Build Coastguard Worker // -- StrikeSpec -----------------------------------------------------------------------------------
66*c8dee2aaSAndroid Build Coastguard Worker struct StrikeSpec {
67*c8dee2aaSAndroid Build Coastguard Worker StrikeSpec() = default;
StrikeSpec__anond12534150111::StrikeSpec68*c8dee2aaSAndroid Build Coastguard Worker StrikeSpec(SkTypefaceID typefaceID, SkDiscardableHandleId discardableHandleId)
69*c8dee2aaSAndroid Build Coastguard Worker : fTypefaceID{typefaceID}, fDiscardableHandleId(discardableHandleId) {}
70*c8dee2aaSAndroid Build Coastguard Worker SkTypefaceID fTypefaceID = 0u;
71*c8dee2aaSAndroid Build Coastguard Worker SkDiscardableHandleId fDiscardableHandleId = 0u;
72*c8dee2aaSAndroid Build Coastguard Worker };
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard Worker // -- RemoteStrike ----------------------------------------------------------------------------
75*c8dee2aaSAndroid Build Coastguard Worker class RemoteStrike final : public sktext::StrikeForGPU {
76*c8dee2aaSAndroid Build Coastguard Worker public:
77*c8dee2aaSAndroid Build Coastguard Worker // N.B. RemoteStrike is not valid until ensureScalerContext is called.
78*c8dee2aaSAndroid Build Coastguard Worker RemoteStrike(const SkStrikeSpec& strikeSpec,
79*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkScalerContext> context,
80*c8dee2aaSAndroid Build Coastguard Worker SkDiscardableHandleId discardableHandleId);
81*c8dee2aaSAndroid Build Coastguard Worker ~RemoteStrike() override = default;
82*c8dee2aaSAndroid Build Coastguard Worker
lock()83*c8dee2aaSAndroid Build Coastguard Worker void lock() override {}
unlock()84*c8dee2aaSAndroid Build Coastguard Worker void unlock() override {}
85*c8dee2aaSAndroid Build Coastguard Worker SkGlyphDigest digestFor(skglyph::ActionType, SkPackedGlyphID) override;
prepareForImage(SkGlyph * glyph)86*c8dee2aaSAndroid Build Coastguard Worker bool prepareForImage(SkGlyph* glyph) override {
87*c8dee2aaSAndroid Build Coastguard Worker this->ensureScalerContext();
88*c8dee2aaSAndroid Build Coastguard Worker glyph->setImage(&fAlloc, fContext.get());
89*c8dee2aaSAndroid Build Coastguard Worker return glyph->image() != nullptr;
90*c8dee2aaSAndroid Build Coastguard Worker }
prepareForPath(SkGlyph * glyph)91*c8dee2aaSAndroid Build Coastguard Worker bool prepareForPath(SkGlyph* glyph) override {
92*c8dee2aaSAndroid Build Coastguard Worker this->ensureScalerContext();
93*c8dee2aaSAndroid Build Coastguard Worker glyph->setPath(&fAlloc, fContext.get());
94*c8dee2aaSAndroid Build Coastguard Worker return glyph->path() != nullptr;
95*c8dee2aaSAndroid Build Coastguard Worker }
prepareForDrawable(SkGlyph * glyph)96*c8dee2aaSAndroid Build Coastguard Worker bool prepareForDrawable(SkGlyph* glyph) override {
97*c8dee2aaSAndroid Build Coastguard Worker this->ensureScalerContext();
98*c8dee2aaSAndroid Build Coastguard Worker glyph->setDrawable(&fAlloc, fContext.get());
99*c8dee2aaSAndroid Build Coastguard Worker return glyph->drawable() != nullptr;
100*c8dee2aaSAndroid Build Coastguard Worker }
101*c8dee2aaSAndroid Build Coastguard Worker
102*c8dee2aaSAndroid Build Coastguard Worker void writePendingGlyphs(SkWriteBuffer& buffer);
103*c8dee2aaSAndroid Build Coastguard Worker
discardableHandleId() const104*c8dee2aaSAndroid Build Coastguard Worker SkDiscardableHandleId discardableHandleId() const { return fDiscardableHandleId; }
105*c8dee2aaSAndroid Build Coastguard Worker
getDescriptor() const106*c8dee2aaSAndroid Build Coastguard Worker const SkDescriptor& getDescriptor() const override {
107*c8dee2aaSAndroid Build Coastguard Worker return *fDescriptor.getDesc();
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard Worker void setStrikeSpec(const SkStrikeSpec& strikeSpec);
111*c8dee2aaSAndroid Build Coastguard Worker
roundingSpec() const112*c8dee2aaSAndroid Build Coastguard Worker const SkGlyphPositionRoundingSpec& roundingSpec() const override {
113*c8dee2aaSAndroid Build Coastguard Worker return fRoundingSpec;
114*c8dee2aaSAndroid Build Coastguard Worker }
115*c8dee2aaSAndroid Build Coastguard Worker
116*c8dee2aaSAndroid Build Coastguard Worker sktext::SkStrikePromise strikePromise() override;
117*c8dee2aaSAndroid Build Coastguard Worker
hasPendingGlyphs() const118*c8dee2aaSAndroid Build Coastguard Worker bool hasPendingGlyphs() const {
119*c8dee2aaSAndroid Build Coastguard Worker return !fMasksToSend.empty() || !fPathsToSend.empty() || !fDrawablesToSend.empty();
120*c8dee2aaSAndroid Build Coastguard Worker }
121*c8dee2aaSAndroid Build Coastguard Worker
122*c8dee2aaSAndroid Build Coastguard Worker void resetScalerContext();
123*c8dee2aaSAndroid Build Coastguard Worker
124*c8dee2aaSAndroid Build Coastguard Worker private:
125*c8dee2aaSAndroid Build Coastguard Worker void ensureScalerContext();
126*c8dee2aaSAndroid Build Coastguard Worker
127*c8dee2aaSAndroid Build Coastguard Worker const SkAutoDescriptor fDescriptor;
128*c8dee2aaSAndroid Build Coastguard Worker const SkDiscardableHandleId fDiscardableHandleId;
129*c8dee2aaSAndroid Build Coastguard Worker
130*c8dee2aaSAndroid Build Coastguard Worker const SkGlyphPositionRoundingSpec fRoundingSpec;
131*c8dee2aaSAndroid Build Coastguard Worker
132*c8dee2aaSAndroid Build Coastguard Worker // The context built using fDescriptor
133*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkScalerContext> fContext;
134*c8dee2aaSAndroid Build Coastguard Worker SkTypefaceID fStrikeSpecTypefaceId;
135*c8dee2aaSAndroid Build Coastguard Worker
136*c8dee2aaSAndroid Build Coastguard Worker // fStrikeSpec is set every time getOrCreateCache is called. This allows the code to maintain
137*c8dee2aaSAndroid Build Coastguard Worker // the fContext as lazy as possible.
138*c8dee2aaSAndroid Build Coastguard Worker const SkStrikeSpec* fStrikeSpec;
139*c8dee2aaSAndroid Build Coastguard Worker
140*c8dee2aaSAndroid Build Coastguard Worker // Have the metrics been sent for this strike. Only send them once.
141*c8dee2aaSAndroid Build Coastguard Worker bool fHaveSentFontMetrics{false};
142*c8dee2aaSAndroid Build Coastguard Worker
143*c8dee2aaSAndroid Build Coastguard Worker // The masks and paths that currently reside in the GPU process.
144*c8dee2aaSAndroid Build Coastguard Worker THashTable<SkGlyphDigest, SkPackedGlyphID, SkGlyphDigest> fSentGlyphs;
145*c8dee2aaSAndroid Build Coastguard Worker
146*c8dee2aaSAndroid Build Coastguard Worker // The Masks, SDFT Mask, and Paths that need to be sent to the GPU task for the processed
147*c8dee2aaSAndroid Build Coastguard Worker // TextBlobs. Cleared after diffs are serialized.
148*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkGlyph> fMasksToSend;
149*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkGlyph> fPathsToSend;
150*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkGlyph> fDrawablesToSend;
151*c8dee2aaSAndroid Build Coastguard Worker
152*c8dee2aaSAndroid Build Coastguard Worker // Alloc for storing bits and pieces of paths and drawables, Cleared after diffs are serialized.
153*c8dee2aaSAndroid Build Coastguard Worker SkArenaAllocWithReset fAlloc{256};
154*c8dee2aaSAndroid Build Coastguard Worker };
155*c8dee2aaSAndroid Build Coastguard Worker
RemoteStrike(const SkStrikeSpec & strikeSpec,std::unique_ptr<SkScalerContext> context,uint32_t discardableHandleId)156*c8dee2aaSAndroid Build Coastguard Worker RemoteStrike::RemoteStrike(
157*c8dee2aaSAndroid Build Coastguard Worker const SkStrikeSpec& strikeSpec,
158*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkScalerContext> context,
159*c8dee2aaSAndroid Build Coastguard Worker uint32_t discardableHandleId)
160*c8dee2aaSAndroid Build Coastguard Worker : fDescriptor{strikeSpec.descriptor()}
161*c8dee2aaSAndroid Build Coastguard Worker , fDiscardableHandleId(discardableHandleId)
162*c8dee2aaSAndroid Build Coastguard Worker , fRoundingSpec{context->isSubpixel(), context->computeAxisAlignmentForHText()}
163*c8dee2aaSAndroid Build Coastguard Worker // N.B. context must come last because it is used above.
164*c8dee2aaSAndroid Build Coastguard Worker , fContext{std::move(context)}
165*c8dee2aaSAndroid Build Coastguard Worker , fStrikeSpecTypefaceId(strikeSpec.typeface().uniqueID()) {
166*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fDescriptor.getDesc() != nullptr);
167*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fContext != nullptr);
168*c8dee2aaSAndroid Build Coastguard Worker }
169*c8dee2aaSAndroid Build Coastguard Worker
writePendingGlyphs(SkWriteBuffer & buffer)170*c8dee2aaSAndroid Build Coastguard Worker void RemoteStrike::writePendingGlyphs(SkWriteBuffer& buffer) {
171*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(this->hasPendingGlyphs());
172*c8dee2aaSAndroid Build Coastguard Worker
173*c8dee2aaSAndroid Build Coastguard Worker // ScalerContext should not hold to the typeface, so we should not use its ID.
174*c8dee2aaSAndroid Build Coastguard Worker // We should use StrikeSpec typeface and its ID instead.
175*c8dee2aaSAndroid Build Coastguard Worker buffer.writeUInt(fStrikeSpecTypefaceId);
176*c8dee2aaSAndroid Build Coastguard Worker buffer.writeUInt(fDiscardableHandleId);
177*c8dee2aaSAndroid Build Coastguard Worker fDescriptor.getDesc()->flatten(buffer);
178*c8dee2aaSAndroid Build Coastguard Worker
179*c8dee2aaSAndroid Build Coastguard Worker buffer.writeBool(fHaveSentFontMetrics);
180*c8dee2aaSAndroid Build Coastguard Worker if (!fHaveSentFontMetrics) {
181*c8dee2aaSAndroid Build Coastguard Worker // Write FontMetrics if not sent before.
182*c8dee2aaSAndroid Build Coastguard Worker SkFontMetrics fontMetrics;
183*c8dee2aaSAndroid Build Coastguard Worker fContext->getFontMetrics(&fontMetrics);
184*c8dee2aaSAndroid Build Coastguard Worker SkFontMetricsPriv::Flatten(buffer, fontMetrics);
185*c8dee2aaSAndroid Build Coastguard Worker fHaveSentFontMetrics = true;
186*c8dee2aaSAndroid Build Coastguard Worker }
187*c8dee2aaSAndroid Build Coastguard Worker
188*c8dee2aaSAndroid Build Coastguard Worker // Make sure to install all the mask data into the glyphs before sending.
189*c8dee2aaSAndroid Build Coastguard Worker for (SkGlyph& glyph: fMasksToSend) {
190*c8dee2aaSAndroid Build Coastguard Worker this->prepareForImage(&glyph);
191*c8dee2aaSAndroid Build Coastguard Worker }
192*c8dee2aaSAndroid Build Coastguard Worker
193*c8dee2aaSAndroid Build Coastguard Worker // Make sure to install all the path data into the glyphs before sending.
194*c8dee2aaSAndroid Build Coastguard Worker for (SkGlyph& glyph: fPathsToSend) {
195*c8dee2aaSAndroid Build Coastguard Worker this->prepareForPath(&glyph);
196*c8dee2aaSAndroid Build Coastguard Worker }
197*c8dee2aaSAndroid Build Coastguard Worker
198*c8dee2aaSAndroid Build Coastguard Worker // Make sure to install all the drawable data into the glyphs before sending.
199*c8dee2aaSAndroid Build Coastguard Worker for (SkGlyph& glyph: fDrawablesToSend) {
200*c8dee2aaSAndroid Build Coastguard Worker this->prepareForDrawable(&glyph);
201*c8dee2aaSAndroid Build Coastguard Worker }
202*c8dee2aaSAndroid Build Coastguard Worker
203*c8dee2aaSAndroid Build Coastguard Worker // Send all the pending glyph information.
204*c8dee2aaSAndroid Build Coastguard Worker SkStrike::FlattenGlyphsByType(buffer, fMasksToSend, fPathsToSend, fDrawablesToSend);
205*c8dee2aaSAndroid Build Coastguard Worker
206*c8dee2aaSAndroid Build Coastguard Worker // Reset all the sending data.
207*c8dee2aaSAndroid Build Coastguard Worker fMasksToSend.clear();
208*c8dee2aaSAndroid Build Coastguard Worker fPathsToSend.clear();
209*c8dee2aaSAndroid Build Coastguard Worker fDrawablesToSend.clear();
210*c8dee2aaSAndroid Build Coastguard Worker fAlloc.reset();
211*c8dee2aaSAndroid Build Coastguard Worker }
212*c8dee2aaSAndroid Build Coastguard Worker
ensureScalerContext()213*c8dee2aaSAndroid Build Coastguard Worker void RemoteStrike::ensureScalerContext() {
214*c8dee2aaSAndroid Build Coastguard Worker if (fContext == nullptr) {
215*c8dee2aaSAndroid Build Coastguard Worker fContext = fStrikeSpec->createScalerContext();
216*c8dee2aaSAndroid Build Coastguard Worker }
217*c8dee2aaSAndroid Build Coastguard Worker }
218*c8dee2aaSAndroid Build Coastguard Worker
resetScalerContext()219*c8dee2aaSAndroid Build Coastguard Worker void RemoteStrike::resetScalerContext() {
220*c8dee2aaSAndroid Build Coastguard Worker fContext = nullptr;
221*c8dee2aaSAndroid Build Coastguard Worker fStrikeSpec = nullptr;
222*c8dee2aaSAndroid Build Coastguard Worker }
223*c8dee2aaSAndroid Build Coastguard Worker
setStrikeSpec(const SkStrikeSpec & strikeSpec)224*c8dee2aaSAndroid Build Coastguard Worker void RemoteStrike::setStrikeSpec(const SkStrikeSpec& strikeSpec) {
225*c8dee2aaSAndroid Build Coastguard Worker fStrikeSpec = &strikeSpec;
226*c8dee2aaSAndroid Build Coastguard Worker }
227*c8dee2aaSAndroid Build Coastguard Worker
digestFor(ActionType actionType,SkPackedGlyphID packedGlyphID)228*c8dee2aaSAndroid Build Coastguard Worker SkGlyphDigest RemoteStrike::digestFor(ActionType actionType, SkPackedGlyphID packedGlyphID) {
229*c8dee2aaSAndroid Build Coastguard Worker SkGlyphDigest* digestPtr = fSentGlyphs.find(packedGlyphID);
230*c8dee2aaSAndroid Build Coastguard Worker if (digestPtr != nullptr && digestPtr->actionFor(actionType) != GlyphAction::kUnset) {
231*c8dee2aaSAndroid Build Coastguard Worker return *digestPtr;
232*c8dee2aaSAndroid Build Coastguard Worker }
233*c8dee2aaSAndroid Build Coastguard Worker
234*c8dee2aaSAndroid Build Coastguard Worker SkGlyph* glyph;
235*c8dee2aaSAndroid Build Coastguard Worker this->ensureScalerContext();
236*c8dee2aaSAndroid Build Coastguard Worker switch (actionType) {
237*c8dee2aaSAndroid Build Coastguard Worker case skglyph::kPath: {
238*c8dee2aaSAndroid Build Coastguard Worker fPathsToSend.emplace_back(fContext->makeGlyph(packedGlyphID, &fAlloc));
239*c8dee2aaSAndroid Build Coastguard Worker glyph = &fPathsToSend.back();
240*c8dee2aaSAndroid Build Coastguard Worker break;
241*c8dee2aaSAndroid Build Coastguard Worker }
242*c8dee2aaSAndroid Build Coastguard Worker case skglyph::kDrawable: {
243*c8dee2aaSAndroid Build Coastguard Worker fDrawablesToSend.emplace_back(fContext->makeGlyph(packedGlyphID, &fAlloc));
244*c8dee2aaSAndroid Build Coastguard Worker glyph = &fDrawablesToSend.back();
245*c8dee2aaSAndroid Build Coastguard Worker break;
246*c8dee2aaSAndroid Build Coastguard Worker }
247*c8dee2aaSAndroid Build Coastguard Worker default: {
248*c8dee2aaSAndroid Build Coastguard Worker fMasksToSend.emplace_back(fContext->makeGlyph(packedGlyphID, &fAlloc));
249*c8dee2aaSAndroid Build Coastguard Worker glyph = &fMasksToSend.back();
250*c8dee2aaSAndroid Build Coastguard Worker break;
251*c8dee2aaSAndroid Build Coastguard Worker }
252*c8dee2aaSAndroid Build Coastguard Worker }
253*c8dee2aaSAndroid Build Coastguard Worker
254*c8dee2aaSAndroid Build Coastguard Worker if (digestPtr == nullptr) {
255*c8dee2aaSAndroid Build Coastguard Worker digestPtr = fSentGlyphs.set(SkGlyphDigest{0, *glyph});
256*c8dee2aaSAndroid Build Coastguard Worker }
257*c8dee2aaSAndroid Build Coastguard Worker
258*c8dee2aaSAndroid Build Coastguard Worker digestPtr->setActionFor(actionType, glyph, this);
259*c8dee2aaSAndroid Build Coastguard Worker
260*c8dee2aaSAndroid Build Coastguard Worker return *digestPtr;
261*c8dee2aaSAndroid Build Coastguard Worker }
262*c8dee2aaSAndroid Build Coastguard Worker
strikePromise()263*c8dee2aaSAndroid Build Coastguard Worker sktext::SkStrikePromise RemoteStrike::strikePromise() {
264*c8dee2aaSAndroid Build Coastguard Worker return sktext::SkStrikePromise{*this->fStrikeSpec};
265*c8dee2aaSAndroid Build Coastguard Worker }
266*c8dee2aaSAndroid Build Coastguard Worker } // namespace
267*c8dee2aaSAndroid Build Coastguard Worker
268*c8dee2aaSAndroid Build Coastguard Worker // -- SkStrikeServerImpl ---------------------------------------------------------------------------
269*c8dee2aaSAndroid Build Coastguard Worker class SkStrikeServerImpl final : public sktext::StrikeForGPUCacheInterface {
270*c8dee2aaSAndroid Build Coastguard Worker public:
271*c8dee2aaSAndroid Build Coastguard Worker explicit SkStrikeServerImpl(
272*c8dee2aaSAndroid Build Coastguard Worker SkStrikeServer::DiscardableHandleManager* discardableHandleManager);
273*c8dee2aaSAndroid Build Coastguard Worker
274*c8dee2aaSAndroid Build Coastguard Worker // SkStrikeServer API methods
275*c8dee2aaSAndroid Build Coastguard Worker void writeStrikeData(std::vector<uint8_t>* memory);
276*c8dee2aaSAndroid Build Coastguard Worker
277*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sktext::StrikeForGPU> findOrCreateScopedStrike(const SkStrikeSpec& strikeSpec) override;
278*c8dee2aaSAndroid Build Coastguard Worker
279*c8dee2aaSAndroid Build Coastguard Worker // Methods for testing
280*c8dee2aaSAndroid Build Coastguard Worker void setMaxEntriesInDescriptorMapForTesting(size_t count);
281*c8dee2aaSAndroid Build Coastguard Worker size_t remoteStrikeMapSizeForTesting() const;
282*c8dee2aaSAndroid Build Coastguard Worker
283*c8dee2aaSAndroid Build Coastguard Worker private:
284*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr size_t kMaxEntriesInDescriptorMap = 2000u;
285*c8dee2aaSAndroid Build Coastguard Worker
286*c8dee2aaSAndroid Build Coastguard Worker void checkForDeletedEntries();
287*c8dee2aaSAndroid Build Coastguard Worker
288*c8dee2aaSAndroid Build Coastguard Worker sk_sp<RemoteStrike> getOrCreateCache(const SkStrikeSpec& strikeSpec);
289*c8dee2aaSAndroid Build Coastguard Worker
290*c8dee2aaSAndroid Build Coastguard Worker struct MapOps {
operator ()SkStrikeServerImpl::MapOps291*c8dee2aaSAndroid Build Coastguard Worker size_t operator()(const SkDescriptor* key) const {
292*c8dee2aaSAndroid Build Coastguard Worker return key->getChecksum();
293*c8dee2aaSAndroid Build Coastguard Worker }
operator ()SkStrikeServerImpl::MapOps294*c8dee2aaSAndroid Build Coastguard Worker bool operator()(const SkDescriptor* lhs, const SkDescriptor* rhs) const {
295*c8dee2aaSAndroid Build Coastguard Worker return *lhs == *rhs;
296*c8dee2aaSAndroid Build Coastguard Worker }
297*c8dee2aaSAndroid Build Coastguard Worker };
298*c8dee2aaSAndroid Build Coastguard Worker
299*c8dee2aaSAndroid Build Coastguard Worker using DescToRemoteStrike =
300*c8dee2aaSAndroid Build Coastguard Worker std::unordered_map<const SkDescriptor*, sk_sp<RemoteStrike>, MapOps, MapOps>;
301*c8dee2aaSAndroid Build Coastguard Worker DescToRemoteStrike fDescToRemoteStrike;
302*c8dee2aaSAndroid Build Coastguard Worker
303*c8dee2aaSAndroid Build Coastguard Worker SkStrikeServer::DiscardableHandleManager* const fDiscardableHandleManager;
304*c8dee2aaSAndroid Build Coastguard Worker THashSet<SkTypefaceID> fCachedTypefaces;
305*c8dee2aaSAndroid Build Coastguard Worker size_t fMaxEntriesInDescriptorMap = kMaxEntriesInDescriptorMap;
306*c8dee2aaSAndroid Build Coastguard Worker
307*c8dee2aaSAndroid Build Coastguard Worker // State cached until the next serialization.
308*c8dee2aaSAndroid Build Coastguard Worker THashSet<RemoteStrike*> fRemoteStrikesToSend;
309*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkTypefaceProxyPrototype> fTypefacesToSend;
310*c8dee2aaSAndroid Build Coastguard Worker };
311*c8dee2aaSAndroid Build Coastguard Worker
SkStrikeServerImpl(SkStrikeServer::DiscardableHandleManager * dhm)312*c8dee2aaSAndroid Build Coastguard Worker SkStrikeServerImpl::SkStrikeServerImpl(SkStrikeServer::DiscardableHandleManager* dhm)
313*c8dee2aaSAndroid Build Coastguard Worker : fDiscardableHandleManager(dhm) {
314*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fDiscardableHandleManager);
315*c8dee2aaSAndroid Build Coastguard Worker }
316*c8dee2aaSAndroid Build Coastguard Worker
setMaxEntriesInDescriptorMapForTesting(size_t count)317*c8dee2aaSAndroid Build Coastguard Worker void SkStrikeServerImpl::setMaxEntriesInDescriptorMapForTesting(size_t count) {
318*c8dee2aaSAndroid Build Coastguard Worker fMaxEntriesInDescriptorMap = count;
319*c8dee2aaSAndroid Build Coastguard Worker }
remoteStrikeMapSizeForTesting() const320*c8dee2aaSAndroid Build Coastguard Worker size_t SkStrikeServerImpl::remoteStrikeMapSizeForTesting() const {
321*c8dee2aaSAndroid Build Coastguard Worker return fDescToRemoteStrike.size();
322*c8dee2aaSAndroid Build Coastguard Worker }
323*c8dee2aaSAndroid Build Coastguard Worker
writeStrikeData(std::vector<uint8_t> * memory)324*c8dee2aaSAndroid Build Coastguard Worker void SkStrikeServerImpl::writeStrikeData(std::vector<uint8_t>* memory) {
325*c8dee2aaSAndroid Build Coastguard Worker // We can use the default SkSerialProcs because we do not currently need to encode any SkImages.
326*c8dee2aaSAndroid Build Coastguard Worker SkBinaryWriteBuffer buffer{nullptr, 0, {}};
327*c8dee2aaSAndroid Build Coastguard Worker
328*c8dee2aaSAndroid Build Coastguard Worker // Gather statistics about what needs to be sent.
329*c8dee2aaSAndroid Build Coastguard Worker size_t strikesToSend = 0;
330*c8dee2aaSAndroid Build Coastguard Worker fRemoteStrikesToSend.foreach([&](RemoteStrike* strike) {
331*c8dee2aaSAndroid Build Coastguard Worker if (strike->hasPendingGlyphs()) {
332*c8dee2aaSAndroid Build Coastguard Worker strikesToSend++;
333*c8dee2aaSAndroid Build Coastguard Worker } else {
334*c8dee2aaSAndroid Build Coastguard Worker // This strike has nothing to send, so drop its scaler context to reduce memory.
335*c8dee2aaSAndroid Build Coastguard Worker strike->resetScalerContext();
336*c8dee2aaSAndroid Build Coastguard Worker }
337*c8dee2aaSAndroid Build Coastguard Worker });
338*c8dee2aaSAndroid Build Coastguard Worker
339*c8dee2aaSAndroid Build Coastguard Worker // If there are no strikes or typefaces to send, then cleanup and return.
340*c8dee2aaSAndroid Build Coastguard Worker if (strikesToSend == 0 && fTypefacesToSend.empty()) {
341*c8dee2aaSAndroid Build Coastguard Worker fRemoteStrikesToSend.reset();
342*c8dee2aaSAndroid Build Coastguard Worker return;
343*c8dee2aaSAndroid Build Coastguard Worker }
344*c8dee2aaSAndroid Build Coastguard Worker
345*c8dee2aaSAndroid Build Coastguard Worker // Send newly seen typefaces.
346*c8dee2aaSAndroid Build Coastguard Worker SkASSERT_RELEASE(SkTFitsIn<int>(fTypefacesToSend.size()));
347*c8dee2aaSAndroid Build Coastguard Worker buffer.writeInt(fTypefacesToSend.size());
348*c8dee2aaSAndroid Build Coastguard Worker for (const auto& typeface: fTypefacesToSend) {
349*c8dee2aaSAndroid Build Coastguard Worker SkTypefaceProxyPrototype proto{typeface};
350*c8dee2aaSAndroid Build Coastguard Worker proto.flatten(buffer);
351*c8dee2aaSAndroid Build Coastguard Worker }
352*c8dee2aaSAndroid Build Coastguard Worker fTypefacesToSend.clear();
353*c8dee2aaSAndroid Build Coastguard Worker
354*c8dee2aaSAndroid Build Coastguard Worker buffer.writeInt(strikesToSend);
355*c8dee2aaSAndroid Build Coastguard Worker fRemoteStrikesToSend.foreach(
356*c8dee2aaSAndroid Build Coastguard Worker [&](RemoteStrike* strike) {
357*c8dee2aaSAndroid Build Coastguard Worker if (strike->hasPendingGlyphs()) {
358*c8dee2aaSAndroid Build Coastguard Worker strike->writePendingGlyphs(buffer);
359*c8dee2aaSAndroid Build Coastguard Worker strike->resetScalerContext();
360*c8dee2aaSAndroid Build Coastguard Worker }
361*c8dee2aaSAndroid Build Coastguard Worker }
362*c8dee2aaSAndroid Build Coastguard Worker );
363*c8dee2aaSAndroid Build Coastguard Worker fRemoteStrikesToSend.reset();
364*c8dee2aaSAndroid Build Coastguard Worker
365*c8dee2aaSAndroid Build Coastguard Worker // Copy data into the vector.
366*c8dee2aaSAndroid Build Coastguard Worker auto data = buffer.snapshotAsData();
367*c8dee2aaSAndroid Build Coastguard Worker memory->assign(data->bytes(), data->bytes() + data->size());
368*c8dee2aaSAndroid Build Coastguard Worker }
369*c8dee2aaSAndroid Build Coastguard Worker
findOrCreateScopedStrike(const SkStrikeSpec & strikeSpec)370*c8dee2aaSAndroid Build Coastguard Worker sk_sp<StrikeForGPU> SkStrikeServerImpl::findOrCreateScopedStrike(
371*c8dee2aaSAndroid Build Coastguard Worker const SkStrikeSpec& strikeSpec) {
372*c8dee2aaSAndroid Build Coastguard Worker return this->getOrCreateCache(strikeSpec);
373*c8dee2aaSAndroid Build Coastguard Worker }
374*c8dee2aaSAndroid Build Coastguard Worker
checkForDeletedEntries()375*c8dee2aaSAndroid Build Coastguard Worker void SkStrikeServerImpl::checkForDeletedEntries() {
376*c8dee2aaSAndroid Build Coastguard Worker auto it = fDescToRemoteStrike.begin();
377*c8dee2aaSAndroid Build Coastguard Worker while (fDescToRemoteStrike.size() > fMaxEntriesInDescriptorMap &&
378*c8dee2aaSAndroid Build Coastguard Worker it != fDescToRemoteStrike.end()) {
379*c8dee2aaSAndroid Build Coastguard Worker RemoteStrike* strike = it->second.get();
380*c8dee2aaSAndroid Build Coastguard Worker if (fDiscardableHandleManager->isHandleDeleted(strike->discardableHandleId())) {
381*c8dee2aaSAndroid Build Coastguard Worker // If we are trying to send the strike, then do not erase it.
382*c8dee2aaSAndroid Build Coastguard Worker if (!fRemoteStrikesToSend.contains(strike)) {
383*c8dee2aaSAndroid Build Coastguard Worker // Erase returns the iterator following the removed element.
384*c8dee2aaSAndroid Build Coastguard Worker it = fDescToRemoteStrike.erase(it);
385*c8dee2aaSAndroid Build Coastguard Worker continue;
386*c8dee2aaSAndroid Build Coastguard Worker }
387*c8dee2aaSAndroid Build Coastguard Worker }
388*c8dee2aaSAndroid Build Coastguard Worker ++it;
389*c8dee2aaSAndroid Build Coastguard Worker }
390*c8dee2aaSAndroid Build Coastguard Worker }
391*c8dee2aaSAndroid Build Coastguard Worker
getOrCreateCache(const SkStrikeSpec & strikeSpec)392*c8dee2aaSAndroid Build Coastguard Worker sk_sp<RemoteStrike> SkStrikeServerImpl::getOrCreateCache(const SkStrikeSpec& strikeSpec) {
393*c8dee2aaSAndroid Build Coastguard Worker // In cases where tracing is turned off, make sure not to get an unused function warning.
394*c8dee2aaSAndroid Build Coastguard Worker // Lambdaize the function.
395*c8dee2aaSAndroid Build Coastguard Worker TRACE_EVENT1("skia", "RecForDesc", "rec",
396*c8dee2aaSAndroid Build Coastguard Worker TRACE_STR_COPY(
397*c8dee2aaSAndroid Build Coastguard Worker [&strikeSpec](){
398*c8dee2aaSAndroid Build Coastguard Worker auto ptr =
399*c8dee2aaSAndroid Build Coastguard Worker strikeSpec.descriptor().findEntry(kRec_SkDescriptorTag, nullptr);
400*c8dee2aaSAndroid Build Coastguard Worker SkScalerContextRec rec;
401*c8dee2aaSAndroid Build Coastguard Worker std::memcpy((void*)&rec, ptr, sizeof(rec));
402*c8dee2aaSAndroid Build Coastguard Worker return rec.dump();
403*c8dee2aaSAndroid Build Coastguard Worker }().c_str()
404*c8dee2aaSAndroid Build Coastguard Worker )
405*c8dee2aaSAndroid Build Coastguard Worker );
406*c8dee2aaSAndroid Build Coastguard Worker
407*c8dee2aaSAndroid Build Coastguard Worker if (auto it = fDescToRemoteStrike.find(&strikeSpec.descriptor());
408*c8dee2aaSAndroid Build Coastguard Worker it != fDescToRemoteStrike.end())
409*c8dee2aaSAndroid Build Coastguard Worker {
410*c8dee2aaSAndroid Build Coastguard Worker // We have processed the RemoteStrike before. Reuse it.
411*c8dee2aaSAndroid Build Coastguard Worker sk_sp<RemoteStrike> strike = it->second;
412*c8dee2aaSAndroid Build Coastguard Worker strike->setStrikeSpec(strikeSpec);
413*c8dee2aaSAndroid Build Coastguard Worker if (fRemoteStrikesToSend.contains(strike.get())) {
414*c8dee2aaSAndroid Build Coastguard Worker // Already tracking
415*c8dee2aaSAndroid Build Coastguard Worker return strike;
416*c8dee2aaSAndroid Build Coastguard Worker }
417*c8dee2aaSAndroid Build Coastguard Worker
418*c8dee2aaSAndroid Build Coastguard Worker // Strike is in unknown state on GPU. Start tracking strike on GPU by locking it.
419*c8dee2aaSAndroid Build Coastguard Worker bool locked = fDiscardableHandleManager->lockHandle(it->second->discardableHandleId());
420*c8dee2aaSAndroid Build Coastguard Worker if (locked) {
421*c8dee2aaSAndroid Build Coastguard Worker fRemoteStrikesToSend.add(strike.get());
422*c8dee2aaSAndroid Build Coastguard Worker return strike;
423*c8dee2aaSAndroid Build Coastguard Worker }
424*c8dee2aaSAndroid Build Coastguard Worker
425*c8dee2aaSAndroid Build Coastguard Worker // If it wasn't locked, then forget this strike, and build it anew below.
426*c8dee2aaSAndroid Build Coastguard Worker fDescToRemoteStrike.erase(it);
427*c8dee2aaSAndroid Build Coastguard Worker }
428*c8dee2aaSAndroid Build Coastguard Worker
429*c8dee2aaSAndroid Build Coastguard Worker const SkTypeface& typeface = strikeSpec.typeface();
430*c8dee2aaSAndroid Build Coastguard Worker // Create a new RemoteStrike. Start by processing the typeface.
431*c8dee2aaSAndroid Build Coastguard Worker const SkTypefaceID typefaceId = typeface.uniqueID();
432*c8dee2aaSAndroid Build Coastguard Worker if (!fCachedTypefaces.contains(typefaceId)) {
433*c8dee2aaSAndroid Build Coastguard Worker fCachedTypefaces.add(typefaceId);
434*c8dee2aaSAndroid Build Coastguard Worker fTypefacesToSend.emplace_back(typeface);
435*c8dee2aaSAndroid Build Coastguard Worker }
436*c8dee2aaSAndroid Build Coastguard Worker
437*c8dee2aaSAndroid Build Coastguard Worker auto context = strikeSpec.createScalerContext();
438*c8dee2aaSAndroid Build Coastguard Worker auto newHandle = fDiscardableHandleManager->createHandle(); // Locked on creation
439*c8dee2aaSAndroid Build Coastguard Worker auto remoteStrike = sk_make_sp<RemoteStrike>(strikeSpec, std::move(context), newHandle);
440*c8dee2aaSAndroid Build Coastguard Worker remoteStrike->setStrikeSpec(strikeSpec);
441*c8dee2aaSAndroid Build Coastguard Worker fRemoteStrikesToSend.add(remoteStrike.get());
442*c8dee2aaSAndroid Build Coastguard Worker auto d = &remoteStrike->getDescriptor();
443*c8dee2aaSAndroid Build Coastguard Worker fDescToRemoteStrike[d] = remoteStrike;
444*c8dee2aaSAndroid Build Coastguard Worker
445*c8dee2aaSAndroid Build Coastguard Worker checkForDeletedEntries();
446*c8dee2aaSAndroid Build Coastguard Worker
447*c8dee2aaSAndroid Build Coastguard Worker return remoteStrike;
448*c8dee2aaSAndroid Build Coastguard Worker }
449*c8dee2aaSAndroid Build Coastguard Worker
450*c8dee2aaSAndroid Build Coastguard Worker // -- GlyphTrackingDevice --------------------------------------------------------------------------
451*c8dee2aaSAndroid Build Coastguard Worker class GlyphTrackingDevice final : public SkNoPixelsDevice {
452*c8dee2aaSAndroid Build Coastguard Worker public:
GlyphTrackingDevice(const SkISize & dimensions,const SkSurfaceProps & props,SkStrikeServerImpl * server,sk_sp<SkColorSpace> colorSpace,sktext::gpu::SubRunControl SubRunControl)453*c8dee2aaSAndroid Build Coastguard Worker GlyphTrackingDevice(
454*c8dee2aaSAndroid Build Coastguard Worker const SkISize& dimensions, const SkSurfaceProps& props, SkStrikeServerImpl* server,
455*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> colorSpace, sktext::gpu::SubRunControl SubRunControl)
456*c8dee2aaSAndroid Build Coastguard Worker : SkNoPixelsDevice(SkIRect::MakeSize(dimensions), props, std::move(colorSpace))
457*c8dee2aaSAndroid Build Coastguard Worker , fStrikeServerImpl(server)
458*c8dee2aaSAndroid Build Coastguard Worker , fSubRunControl(SubRunControl) {
459*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fStrikeServerImpl != nullptr);
460*c8dee2aaSAndroid Build Coastguard Worker }
461*c8dee2aaSAndroid Build Coastguard Worker
createDevice(const CreateInfo & cinfo,const SkPaint *)462*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkDevice> createDevice(const CreateInfo& cinfo, const SkPaint*) override {
463*c8dee2aaSAndroid Build Coastguard Worker const SkSurfaceProps surfaceProps =
464*c8dee2aaSAndroid Build Coastguard Worker this->surfaceProps().cloneWithPixelGeometry(cinfo.fPixelGeometry);
465*c8dee2aaSAndroid Build Coastguard Worker
466*c8dee2aaSAndroid Build Coastguard Worker return sk_make_sp<GlyphTrackingDevice>(cinfo.fInfo.dimensions(),
467*c8dee2aaSAndroid Build Coastguard Worker surfaceProps,
468*c8dee2aaSAndroid Build Coastguard Worker fStrikeServerImpl,
469*c8dee2aaSAndroid Build Coastguard Worker cinfo.fInfo.refColorSpace(),
470*c8dee2aaSAndroid Build Coastguard Worker fSubRunControl);
471*c8dee2aaSAndroid Build Coastguard Worker }
472*c8dee2aaSAndroid Build Coastguard Worker
strikeDeviceInfo() const473*c8dee2aaSAndroid Build Coastguard Worker SkStrikeDeviceInfo strikeDeviceInfo() const override {
474*c8dee2aaSAndroid Build Coastguard Worker return {this->surfaceProps(), this->scalerContextFlags(), &fSubRunControl};
475*c8dee2aaSAndroid Build Coastguard Worker }
476*c8dee2aaSAndroid Build Coastguard Worker
477*c8dee2aaSAndroid Build Coastguard Worker protected:
onDrawGlyphRunList(SkCanvas *,const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)478*c8dee2aaSAndroid Build Coastguard Worker void onDrawGlyphRunList(SkCanvas*,
479*c8dee2aaSAndroid Build Coastguard Worker const sktext::GlyphRunList& glyphRunList,
480*c8dee2aaSAndroid Build Coastguard Worker const SkPaint& paint) override {
481*c8dee2aaSAndroid Build Coastguard Worker SkMatrix drawMatrix = this->localToDevice();
482*c8dee2aaSAndroid Build Coastguard Worker drawMatrix.preTranslate(glyphRunList.origin().x(), glyphRunList.origin().y());
483*c8dee2aaSAndroid Build Coastguard Worker
484*c8dee2aaSAndroid Build Coastguard Worker // Just ignore the resulting SubRunContainer. Since we're passing in a null SubRunAllocator
485*c8dee2aaSAndroid Build Coastguard Worker // no SubRuns will be produced.
486*c8dee2aaSAndroid Build Coastguard Worker STSubRunAllocator<sizeof(SubRunContainer), alignof(SubRunContainer)> tempAlloc;
487*c8dee2aaSAndroid Build Coastguard Worker auto container = SubRunContainer::MakeInAlloc(glyphRunList,
488*c8dee2aaSAndroid Build Coastguard Worker drawMatrix,
489*c8dee2aaSAndroid Build Coastguard Worker paint,
490*c8dee2aaSAndroid Build Coastguard Worker this->strikeDeviceInfo(),
491*c8dee2aaSAndroid Build Coastguard Worker fStrikeServerImpl,
492*c8dee2aaSAndroid Build Coastguard Worker &tempAlloc,
493*c8dee2aaSAndroid Build Coastguard Worker SubRunContainer::kStrikeCalculationsOnly,
494*c8dee2aaSAndroid Build Coastguard Worker "Cache Diff");
495*c8dee2aaSAndroid Build Coastguard Worker // Calculations only. No SubRuns.
496*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(container->isEmpty());
497*c8dee2aaSAndroid Build Coastguard Worker }
498*c8dee2aaSAndroid Build Coastguard Worker
convertGlyphRunListToSlug(const sktext::GlyphRunList & glyphRunList,const SkPaint & paint)499*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sktext::gpu::Slug> convertGlyphRunListToSlug(const sktext::GlyphRunList& glyphRunList,
500*c8dee2aaSAndroid Build Coastguard Worker const SkPaint& paint) override {
501*c8dee2aaSAndroid Build Coastguard Worker // Full matrix for placing glyphs.
502*c8dee2aaSAndroid Build Coastguard Worker SkMatrix positionMatrix = this->localToDevice();
503*c8dee2aaSAndroid Build Coastguard Worker positionMatrix.preTranslate(glyphRunList.origin().x(), glyphRunList.origin().y());
504*c8dee2aaSAndroid Build Coastguard Worker
505*c8dee2aaSAndroid Build Coastguard Worker // Use the SkStrikeServer's strike cache to generate the Slug.
506*c8dee2aaSAndroid Build Coastguard Worker return sktext::gpu::MakeSlug(this->localToDevice(),
507*c8dee2aaSAndroid Build Coastguard Worker glyphRunList,
508*c8dee2aaSAndroid Build Coastguard Worker paint,
509*c8dee2aaSAndroid Build Coastguard Worker this->strikeDeviceInfo(),
510*c8dee2aaSAndroid Build Coastguard Worker fStrikeServerImpl);
511*c8dee2aaSAndroid Build Coastguard Worker }
512*c8dee2aaSAndroid Build Coastguard Worker
513*c8dee2aaSAndroid Build Coastguard Worker private:
514*c8dee2aaSAndroid Build Coastguard Worker SkStrikeServerImpl* const fStrikeServerImpl;
515*c8dee2aaSAndroid Build Coastguard Worker const sktext::gpu::SubRunControl fSubRunControl;
516*c8dee2aaSAndroid Build Coastguard Worker };
517*c8dee2aaSAndroid Build Coastguard Worker
518*c8dee2aaSAndroid Build Coastguard Worker // -- SkStrikeServer -------------------------------------------------------------------------------
SkStrikeServer(DiscardableHandleManager * dhm)519*c8dee2aaSAndroid Build Coastguard Worker SkStrikeServer::SkStrikeServer(DiscardableHandleManager* dhm)
520*c8dee2aaSAndroid Build Coastguard Worker : fImpl(new SkStrikeServerImpl{dhm}) { }
521*c8dee2aaSAndroid Build Coastguard Worker
522*c8dee2aaSAndroid Build Coastguard Worker SkStrikeServer::~SkStrikeServer() = default;
523*c8dee2aaSAndroid Build Coastguard Worker
makeAnalysisCanvas(int width,int height,const SkSurfaceProps & props,sk_sp<SkColorSpace> colorSpace,bool DFTSupport,bool DFTPerspSupport)524*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkCanvas> SkStrikeServer::makeAnalysisCanvas(int width, int height,
525*c8dee2aaSAndroid Build Coastguard Worker const SkSurfaceProps& props,
526*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkColorSpace> colorSpace,
527*c8dee2aaSAndroid Build Coastguard Worker bool DFTSupport,
528*c8dee2aaSAndroid Build Coastguard Worker bool DFTPerspSupport) {
529*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_DISABLE_SDF_TEXT)
530*c8dee2aaSAndroid Build Coastguard Worker // These are copied from the defaults in GrContextOptions for historical reasons.
531*c8dee2aaSAndroid Build Coastguard Worker // TODO(herb, jvanverth) pipe in parameters that can be used for both Ganesh and Graphite
532*c8dee2aaSAndroid Build Coastguard Worker // backends instead of just using the defaults.
533*c8dee2aaSAndroid Build Coastguard Worker constexpr float kMinDistanceFieldFontSize = 18.f;
534*c8dee2aaSAndroid Build Coastguard Worker
535*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_ANDROID)
536*c8dee2aaSAndroid Build Coastguard Worker constexpr float kGlyphsAsPathsFontSize = 384.f;
537*c8dee2aaSAndroid Build Coastguard Worker #elif defined(SK_BUILD_FOR_MAC)
538*c8dee2aaSAndroid Build Coastguard Worker constexpr float kGlyphsAsPathsFontSize = 256.f;
539*c8dee2aaSAndroid Build Coastguard Worker #else
540*c8dee2aaSAndroid Build Coastguard Worker constexpr float kGlyphsAsPathsFontSize = 324.f;
541*c8dee2aaSAndroid Build Coastguard Worker #endif
542*c8dee2aaSAndroid Build Coastguard Worker // There is no need to set forcePathAA for the remote glyph cache as that control impacts
543*c8dee2aaSAndroid Build Coastguard Worker // *how* the glyphs are rendered as paths, not *when* they are rendered as paths.
544*c8dee2aaSAndroid Build Coastguard Worker auto control = sktext::gpu::SubRunControl{DFTSupport,
545*c8dee2aaSAndroid Build Coastguard Worker props.isUseDeviceIndependentFonts(),
546*c8dee2aaSAndroid Build Coastguard Worker DFTPerspSupport,
547*c8dee2aaSAndroid Build Coastguard Worker kMinDistanceFieldFontSize,
548*c8dee2aaSAndroid Build Coastguard Worker kGlyphsAsPathsFontSize};
549*c8dee2aaSAndroid Build Coastguard Worker #else
550*c8dee2aaSAndroid Build Coastguard Worker auto control = sktext::gpu::SubRunControl{};
551*c8dee2aaSAndroid Build Coastguard Worker #endif
552*c8dee2aaSAndroid Build Coastguard Worker
553*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkDevice> trackingDevice = sk_make_sp<GlyphTrackingDevice>(
554*c8dee2aaSAndroid Build Coastguard Worker SkISize::Make(width, height),
555*c8dee2aaSAndroid Build Coastguard Worker props, this->impl(),
556*c8dee2aaSAndroid Build Coastguard Worker std::move(colorSpace),
557*c8dee2aaSAndroid Build Coastguard Worker control);
558*c8dee2aaSAndroid Build Coastguard Worker return std::make_unique<SkCanvas>(std::move(trackingDevice));
559*c8dee2aaSAndroid Build Coastguard Worker }
560*c8dee2aaSAndroid Build Coastguard Worker
writeStrikeData(std::vector<uint8_t> * memory)561*c8dee2aaSAndroid Build Coastguard Worker void SkStrikeServer::writeStrikeData(std::vector<uint8_t>* memory) {
562*c8dee2aaSAndroid Build Coastguard Worker fImpl->writeStrikeData(memory);
563*c8dee2aaSAndroid Build Coastguard Worker }
564*c8dee2aaSAndroid Build Coastguard Worker
impl()565*c8dee2aaSAndroid Build Coastguard Worker SkStrikeServerImpl* SkStrikeServer::impl() { return fImpl.get(); }
566*c8dee2aaSAndroid Build Coastguard Worker
setMaxEntriesInDescriptorMapForTesting(size_t count)567*c8dee2aaSAndroid Build Coastguard Worker void SkStrikeServer::setMaxEntriesInDescriptorMapForTesting(size_t count) {
568*c8dee2aaSAndroid Build Coastguard Worker fImpl->setMaxEntriesInDescriptorMapForTesting(count);
569*c8dee2aaSAndroid Build Coastguard Worker }
remoteStrikeMapSizeForTesting() const570*c8dee2aaSAndroid Build Coastguard Worker size_t SkStrikeServer::remoteStrikeMapSizeForTesting() const {
571*c8dee2aaSAndroid Build Coastguard Worker return fImpl->remoteStrikeMapSizeForTesting();
572*c8dee2aaSAndroid Build Coastguard Worker }
573*c8dee2aaSAndroid Build Coastguard Worker
574*c8dee2aaSAndroid Build Coastguard Worker // -- DiscardableStrikePinner ----------------------------------------------------------------------
575*c8dee2aaSAndroid Build Coastguard Worker class DiscardableStrikePinner : public SkStrikePinner {
576*c8dee2aaSAndroid Build Coastguard Worker public:
DiscardableStrikePinner(SkDiscardableHandleId discardableHandleId,sk_sp<SkStrikeClient::DiscardableHandleManager> manager)577*c8dee2aaSAndroid Build Coastguard Worker DiscardableStrikePinner(SkDiscardableHandleId discardableHandleId,
578*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkStrikeClient::DiscardableHandleManager> manager)
579*c8dee2aaSAndroid Build Coastguard Worker : fDiscardableHandleId(discardableHandleId), fManager(std::move(manager)) {}
580*c8dee2aaSAndroid Build Coastguard Worker
581*c8dee2aaSAndroid Build Coastguard Worker ~DiscardableStrikePinner() override = default;
canDelete()582*c8dee2aaSAndroid Build Coastguard Worker bool canDelete() override { return fManager->deleteHandle(fDiscardableHandleId); }
assertValid()583*c8dee2aaSAndroid Build Coastguard Worker void assertValid() override { fManager->assertHandleValid(fDiscardableHandleId); }
584*c8dee2aaSAndroid Build Coastguard Worker
585*c8dee2aaSAndroid Build Coastguard Worker private:
586*c8dee2aaSAndroid Build Coastguard Worker const SkDiscardableHandleId fDiscardableHandleId;
587*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkStrikeClient::DiscardableHandleManager> fManager;
588*c8dee2aaSAndroid Build Coastguard Worker };
589*c8dee2aaSAndroid Build Coastguard Worker
590*c8dee2aaSAndroid Build Coastguard Worker // -- SkStrikeClientImpl ---------------------------------------------------------------------------
591*c8dee2aaSAndroid Build Coastguard Worker class SkStrikeClientImpl {
592*c8dee2aaSAndroid Build Coastguard Worker public:
593*c8dee2aaSAndroid Build Coastguard Worker explicit SkStrikeClientImpl(sk_sp<SkStrikeClient::DiscardableHandleManager>,
594*c8dee2aaSAndroid Build Coastguard Worker bool isLogging = true,
595*c8dee2aaSAndroid Build Coastguard Worker SkStrikeCache* strikeCache = nullptr);
596*c8dee2aaSAndroid Build Coastguard Worker
597*c8dee2aaSAndroid Build Coastguard Worker bool readStrikeData(const volatile void* memory, size_t memorySize);
598*c8dee2aaSAndroid Build Coastguard Worker bool translateTypefaceID(SkAutoDescriptor* descriptor) const;
599*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> retrieveTypefaceUsingServerID(SkTypefaceID) const;
600*c8dee2aaSAndroid Build Coastguard Worker
601*c8dee2aaSAndroid Build Coastguard Worker private:
602*c8dee2aaSAndroid Build Coastguard Worker class PictureBackedGlyphDrawable final : public SkDrawable {
603*c8dee2aaSAndroid Build Coastguard Worker public:
PictureBackedGlyphDrawable(sk_sp<SkPicture> self)604*c8dee2aaSAndroid Build Coastguard Worker PictureBackedGlyphDrawable(sk_sp<SkPicture> self) : fSelf(std::move(self)) {}
605*c8dee2aaSAndroid Build Coastguard Worker private:
606*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkPicture> fSelf;
onGetBounds()607*c8dee2aaSAndroid Build Coastguard Worker SkRect onGetBounds() override { return fSelf->cullRect(); }
onApproximateBytesUsed()608*c8dee2aaSAndroid Build Coastguard Worker size_t onApproximateBytesUsed() override {
609*c8dee2aaSAndroid Build Coastguard Worker return sizeof(PictureBackedGlyphDrawable) + fSelf->approximateBytesUsed();
610*c8dee2aaSAndroid Build Coastguard Worker }
onDraw(SkCanvas * canvas)611*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { canvas->drawPicture(fSelf); }
612*c8dee2aaSAndroid Build Coastguard Worker };
613*c8dee2aaSAndroid Build Coastguard Worker
614*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> addTypeface(const SkTypefaceProxyPrototype& typefaceProto);
615*c8dee2aaSAndroid Build Coastguard Worker
616*c8dee2aaSAndroid Build Coastguard Worker THashMap<SkTypefaceID, sk_sp<SkTypeface>> fServerTypefaceIdToTypeface;
617*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkStrikeClient::DiscardableHandleManager> fDiscardableHandleManager;
618*c8dee2aaSAndroid Build Coastguard Worker SkStrikeCache* const fStrikeCache;
619*c8dee2aaSAndroid Build Coastguard Worker const bool fIsLogging;
620*c8dee2aaSAndroid Build Coastguard Worker };
621*c8dee2aaSAndroid Build Coastguard Worker
SkStrikeClientImpl(sk_sp<SkStrikeClient::DiscardableHandleManager> discardableManager,bool isLogging,SkStrikeCache * strikeCache)622*c8dee2aaSAndroid Build Coastguard Worker SkStrikeClientImpl::SkStrikeClientImpl(
623*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkStrikeClient::DiscardableHandleManager>
624*c8dee2aaSAndroid Build Coastguard Worker discardableManager,
625*c8dee2aaSAndroid Build Coastguard Worker bool isLogging,
626*c8dee2aaSAndroid Build Coastguard Worker SkStrikeCache* strikeCache)
627*c8dee2aaSAndroid Build Coastguard Worker : fDiscardableHandleManager(std::move(discardableManager)),
628*c8dee2aaSAndroid Build Coastguard Worker fStrikeCache{strikeCache ? strikeCache : SkStrikeCache::GlobalStrikeCache()},
629*c8dee2aaSAndroid Build Coastguard Worker fIsLogging{isLogging} {}
630*c8dee2aaSAndroid Build Coastguard Worker
631*c8dee2aaSAndroid Build Coastguard Worker // Change the path count to track the line number of the failing read.
632*c8dee2aaSAndroid Build Coastguard Worker // TODO: change __LINE__ back to glyphPathsCount when bug chromium:1287356 is closed.
633*c8dee2aaSAndroid Build Coastguard Worker #define READ_FAILURE \
634*c8dee2aaSAndroid Build Coastguard Worker { \
635*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Bad font data serialization line: %d", __LINE__); \
636*c8dee2aaSAndroid Build Coastguard Worker SkStrikeClient::DiscardableHandleManager::ReadFailureData data = { \
637*c8dee2aaSAndroid Build Coastguard Worker memorySize, deserializer.bytesRead(), typefaceSize, \
638*c8dee2aaSAndroid Build Coastguard Worker strikeCount, glyphImagesCount, __LINE__}; \
639*c8dee2aaSAndroid Build Coastguard Worker fDiscardableHandleManager->notifyReadFailure(data); \
640*c8dee2aaSAndroid Build Coastguard Worker return false; \
641*c8dee2aaSAndroid Build Coastguard Worker }
642*c8dee2aaSAndroid Build Coastguard Worker
readStrikeData(const volatile void * memory,size_t memorySize)643*c8dee2aaSAndroid Build Coastguard Worker bool SkStrikeClientImpl::readStrikeData(const volatile void* memory, size_t memorySize) {
644*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(memorySize != 0);
645*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(memory != nullptr);
646*c8dee2aaSAndroid Build Coastguard Worker
647*c8dee2aaSAndroid Build Coastguard Worker // We do not need to set any SkDeserialProcs here because SkStrikeServerImpl::writeStrikeData
648*c8dee2aaSAndroid Build Coastguard Worker // did not encode any SkImages.
649*c8dee2aaSAndroid Build Coastguard Worker SkReadBuffer buffer{const_cast<const void*>(memory), memorySize};
650*c8dee2aaSAndroid Build Coastguard Worker // Limit the kinds of effects that appear in a glyph's drawable (crbug.com/1442140):
651*c8dee2aaSAndroid Build Coastguard Worker buffer.setAllowSkSL(false);
652*c8dee2aaSAndroid Build Coastguard Worker
653*c8dee2aaSAndroid Build Coastguard Worker int curTypeface = 0,
654*c8dee2aaSAndroid Build Coastguard Worker curStrike = 0;
655*c8dee2aaSAndroid Build Coastguard Worker
656*c8dee2aaSAndroid Build Coastguard Worker auto postError = [&](int line) {
657*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Read Error Posted %s : %d", __FILE__, line);
658*c8dee2aaSAndroid Build Coastguard Worker SkStrikeClient::DiscardableHandleManager::ReadFailureData data{
659*c8dee2aaSAndroid Build Coastguard Worker memorySize,
660*c8dee2aaSAndroid Build Coastguard Worker buffer.offset(),
661*c8dee2aaSAndroid Build Coastguard Worker SkTo<uint64_t>(curTypeface),
662*c8dee2aaSAndroid Build Coastguard Worker SkTo<uint64_t>(curStrike),
663*c8dee2aaSAndroid Build Coastguard Worker SkTo<uint64_t>(0),
664*c8dee2aaSAndroid Build Coastguard Worker SkTo<uint64_t>(0)};
665*c8dee2aaSAndroid Build Coastguard Worker fDiscardableHandleManager->notifyReadFailure(data);
666*c8dee2aaSAndroid Build Coastguard Worker };
667*c8dee2aaSAndroid Build Coastguard Worker
668*c8dee2aaSAndroid Build Coastguard Worker // Read the number of typefaces sent.
669*c8dee2aaSAndroid Build Coastguard Worker const int typefaceCount = buffer.readInt();
670*c8dee2aaSAndroid Build Coastguard Worker for (curTypeface = 0; curTypeface < typefaceCount; ++curTypeface) {
671*c8dee2aaSAndroid Build Coastguard Worker auto proto = SkTypefaceProxyPrototype::MakeFromBuffer(buffer);
672*c8dee2aaSAndroid Build Coastguard Worker if (proto) {
673*c8dee2aaSAndroid Build Coastguard Worker this->addTypeface(proto.value());
674*c8dee2aaSAndroid Build Coastguard Worker } else {
675*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
676*c8dee2aaSAndroid Build Coastguard Worker return false;
677*c8dee2aaSAndroid Build Coastguard Worker }
678*c8dee2aaSAndroid Build Coastguard Worker }
679*c8dee2aaSAndroid Build Coastguard Worker
680*c8dee2aaSAndroid Build Coastguard Worker // Read the number of strikes sent.
681*c8dee2aaSAndroid Build Coastguard Worker const int stirkeCount = buffer.readInt();
682*c8dee2aaSAndroid Build Coastguard Worker for (curStrike = 0; curStrike < stirkeCount; ++curStrike) {
683*c8dee2aaSAndroid Build Coastguard Worker
684*c8dee2aaSAndroid Build Coastguard Worker const SkTypefaceID serverTypefaceID = buffer.readUInt();
685*c8dee2aaSAndroid Build Coastguard Worker if (serverTypefaceID == 0 && !buffer.isValid()) {
686*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
687*c8dee2aaSAndroid Build Coastguard Worker return false;
688*c8dee2aaSAndroid Build Coastguard Worker }
689*c8dee2aaSAndroid Build Coastguard Worker
690*c8dee2aaSAndroid Build Coastguard Worker const SkDiscardableHandleId discardableHandleID = buffer.readUInt();
691*c8dee2aaSAndroid Build Coastguard Worker if (discardableHandleID == 0 && !buffer.isValid()) {
692*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
693*c8dee2aaSAndroid Build Coastguard Worker return false;
694*c8dee2aaSAndroid Build Coastguard Worker }
695*c8dee2aaSAndroid Build Coastguard Worker
696*c8dee2aaSAndroid Build Coastguard Worker std::optional<SkAutoDescriptor> serverDescriptor = SkAutoDescriptor::MakeFromBuffer(buffer);
697*c8dee2aaSAndroid Build Coastguard Worker if (!buffer.validate(serverDescriptor.has_value())) {
698*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
699*c8dee2aaSAndroid Build Coastguard Worker return false;
700*c8dee2aaSAndroid Build Coastguard Worker }
701*c8dee2aaSAndroid Build Coastguard Worker
702*c8dee2aaSAndroid Build Coastguard Worker const bool fontMetricsInitialized = buffer.readBool();
703*c8dee2aaSAndroid Build Coastguard Worker if (!fontMetricsInitialized && !buffer.isValid()) {
704*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
705*c8dee2aaSAndroid Build Coastguard Worker return false;
706*c8dee2aaSAndroid Build Coastguard Worker }
707*c8dee2aaSAndroid Build Coastguard Worker
708*c8dee2aaSAndroid Build Coastguard Worker std::optional<SkFontMetrics> fontMetrics;
709*c8dee2aaSAndroid Build Coastguard Worker if (!fontMetricsInitialized) {
710*c8dee2aaSAndroid Build Coastguard Worker fontMetrics = SkFontMetricsPriv::MakeFromBuffer(buffer);
711*c8dee2aaSAndroid Build Coastguard Worker if (!fontMetrics || !buffer.isValid()) {
712*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
713*c8dee2aaSAndroid Build Coastguard Worker return false;
714*c8dee2aaSAndroid Build Coastguard Worker }
715*c8dee2aaSAndroid Build Coastguard Worker }
716*c8dee2aaSAndroid Build Coastguard Worker
717*c8dee2aaSAndroid Build Coastguard Worker auto* clientTypeface = fServerTypefaceIdToTypeface.find(serverTypefaceID);
718*c8dee2aaSAndroid Build Coastguard Worker if (clientTypeface == nullptr) {
719*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
720*c8dee2aaSAndroid Build Coastguard Worker return false;
721*c8dee2aaSAndroid Build Coastguard Worker }
722*c8dee2aaSAndroid Build Coastguard Worker
723*c8dee2aaSAndroid Build Coastguard Worker if (!this->translateTypefaceID(&serverDescriptor.value())) {
724*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
725*c8dee2aaSAndroid Build Coastguard Worker return false;
726*c8dee2aaSAndroid Build Coastguard Worker }
727*c8dee2aaSAndroid Build Coastguard Worker
728*c8dee2aaSAndroid Build Coastguard Worker SkDescriptor* clientDescriptor = serverDescriptor->getDesc();
729*c8dee2aaSAndroid Build Coastguard Worker auto strike = fStrikeCache->findStrike(*clientDescriptor);
730*c8dee2aaSAndroid Build Coastguard Worker
731*c8dee2aaSAndroid Build Coastguard Worker if (strike == nullptr) {
732*c8dee2aaSAndroid Build Coastguard Worker // Metrics are only sent the first time. If creating a new strike, then the metrics
733*c8dee2aaSAndroid Build Coastguard Worker // are not initialized.
734*c8dee2aaSAndroid Build Coastguard Worker if (fontMetricsInitialized) {
735*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
736*c8dee2aaSAndroid Build Coastguard Worker return false;
737*c8dee2aaSAndroid Build Coastguard Worker }
738*c8dee2aaSAndroid Build Coastguard Worker SkStrikeSpec strikeSpec{*clientDescriptor, *clientTypeface};
739*c8dee2aaSAndroid Build Coastguard Worker strike = fStrikeCache->createStrike(
740*c8dee2aaSAndroid Build Coastguard Worker strikeSpec, &fontMetrics.value(),
741*c8dee2aaSAndroid Build Coastguard Worker std::make_unique<DiscardableStrikePinner>(
742*c8dee2aaSAndroid Build Coastguard Worker discardableHandleID, fDiscardableHandleManager));
743*c8dee2aaSAndroid Build Coastguard Worker }
744*c8dee2aaSAndroid Build Coastguard Worker
745*c8dee2aaSAndroid Build Coastguard Worker // Make sure this strike is pinned on the GPU side.
746*c8dee2aaSAndroid Build Coastguard Worker strike->verifyPinnedStrike();
747*c8dee2aaSAndroid Build Coastguard Worker
748*c8dee2aaSAndroid Build Coastguard Worker if (!strike->mergeFromBuffer(buffer)) {
749*c8dee2aaSAndroid Build Coastguard Worker postError(__LINE__);
750*c8dee2aaSAndroid Build Coastguard Worker return false;
751*c8dee2aaSAndroid Build Coastguard Worker }
752*c8dee2aaSAndroid Build Coastguard Worker }
753*c8dee2aaSAndroid Build Coastguard Worker
754*c8dee2aaSAndroid Build Coastguard Worker return true;
755*c8dee2aaSAndroid Build Coastguard Worker }
756*c8dee2aaSAndroid Build Coastguard Worker
translateTypefaceID(SkAutoDescriptor * toChange) const757*c8dee2aaSAndroid Build Coastguard Worker bool SkStrikeClientImpl::translateTypefaceID(SkAutoDescriptor* toChange) const {
758*c8dee2aaSAndroid Build Coastguard Worker SkDescriptor& descriptor = *toChange->getDesc();
759*c8dee2aaSAndroid Build Coastguard Worker
760*c8dee2aaSAndroid Build Coastguard Worker // Rewrite the typefaceID in the rec.
761*c8dee2aaSAndroid Build Coastguard Worker {
762*c8dee2aaSAndroid Build Coastguard Worker uint32_t size;
763*c8dee2aaSAndroid Build Coastguard Worker // findEntry returns a const void*, remove the const in order to update in place.
764*c8dee2aaSAndroid Build Coastguard Worker void* ptr = const_cast<void *>(descriptor.findEntry(kRec_SkDescriptorTag, &size));
765*c8dee2aaSAndroid Build Coastguard Worker SkScalerContextRec rec;
766*c8dee2aaSAndroid Build Coastguard Worker if (!ptr || size != sizeof(rec)) { return false; }
767*c8dee2aaSAndroid Build Coastguard Worker std::memcpy((void*)&rec, ptr, size);
768*c8dee2aaSAndroid Build Coastguard Worker // Get the local typeface from remote typefaceID.
769*c8dee2aaSAndroid Build Coastguard Worker auto* tfPtr = fServerTypefaceIdToTypeface.find(rec.fTypefaceID);
770*c8dee2aaSAndroid Build Coastguard Worker // Received a strike for a typeface which doesn't exist.
771*c8dee2aaSAndroid Build Coastguard Worker if (!tfPtr) { return false; }
772*c8dee2aaSAndroid Build Coastguard Worker // Update the typeface id to work with the client side.
773*c8dee2aaSAndroid Build Coastguard Worker rec.fTypefaceID = tfPtr->get()->uniqueID();
774*c8dee2aaSAndroid Build Coastguard Worker std::memcpy(ptr, &rec, size);
775*c8dee2aaSAndroid Build Coastguard Worker }
776*c8dee2aaSAndroid Build Coastguard Worker
777*c8dee2aaSAndroid Build Coastguard Worker descriptor.computeChecksum();
778*c8dee2aaSAndroid Build Coastguard Worker
779*c8dee2aaSAndroid Build Coastguard Worker return true;
780*c8dee2aaSAndroid Build Coastguard Worker }
781*c8dee2aaSAndroid Build Coastguard Worker
retrieveTypefaceUsingServerID(SkTypefaceID typefaceID) const782*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> SkStrikeClientImpl::retrieveTypefaceUsingServerID(SkTypefaceID typefaceID) const {
783*c8dee2aaSAndroid Build Coastguard Worker auto* tfPtr = fServerTypefaceIdToTypeface.find(typefaceID);
784*c8dee2aaSAndroid Build Coastguard Worker return tfPtr != nullptr ? *tfPtr : nullptr;
785*c8dee2aaSAndroid Build Coastguard Worker }
786*c8dee2aaSAndroid Build Coastguard Worker
addTypeface(const SkTypefaceProxyPrototype & typefaceProto)787*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> SkStrikeClientImpl::addTypeface(const SkTypefaceProxyPrototype& typefaceProto) {
788*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface>* typeface =
789*c8dee2aaSAndroid Build Coastguard Worker fServerTypefaceIdToTypeface.find(typefaceProto.serverTypefaceID());
790*c8dee2aaSAndroid Build Coastguard Worker
791*c8dee2aaSAndroid Build Coastguard Worker // We already have the typeface.
792*c8dee2aaSAndroid Build Coastguard Worker if (typeface != nullptr) {
793*c8dee2aaSAndroid Build Coastguard Worker return *typeface;
794*c8dee2aaSAndroid Build Coastguard Worker }
795*c8dee2aaSAndroid Build Coastguard Worker
796*c8dee2aaSAndroid Build Coastguard Worker auto newTypeface = sk_make_sp<SkTypefaceProxy>(
797*c8dee2aaSAndroid Build Coastguard Worker typefaceProto, fDiscardableHandleManager, fIsLogging);
798*c8dee2aaSAndroid Build Coastguard Worker fServerTypefaceIdToTypeface.set(typefaceProto.serverTypefaceID(), newTypeface);
799*c8dee2aaSAndroid Build Coastguard Worker return newTypeface;
800*c8dee2aaSAndroid Build Coastguard Worker }
801*c8dee2aaSAndroid Build Coastguard Worker
802*c8dee2aaSAndroid Build Coastguard Worker // SkStrikeClient ----------------------------------------------------------------------------------
SkStrikeClient(sk_sp<DiscardableHandleManager> discardableManager,bool isLogging,SkStrikeCache * strikeCache)803*c8dee2aaSAndroid Build Coastguard Worker SkStrikeClient::SkStrikeClient(sk_sp<DiscardableHandleManager> discardableManager,
804*c8dee2aaSAndroid Build Coastguard Worker bool isLogging,
805*c8dee2aaSAndroid Build Coastguard Worker SkStrikeCache* strikeCache)
806*c8dee2aaSAndroid Build Coastguard Worker : fImpl{new SkStrikeClientImpl{std::move(discardableManager), isLogging, strikeCache}} {}
807*c8dee2aaSAndroid Build Coastguard Worker
808*c8dee2aaSAndroid Build Coastguard Worker SkStrikeClient::~SkStrikeClient() = default;
809*c8dee2aaSAndroid Build Coastguard Worker
readStrikeData(const volatile void * memory,size_t memorySize)810*c8dee2aaSAndroid Build Coastguard Worker bool SkStrikeClient::readStrikeData(const volatile void* memory, size_t memorySize) {
811*c8dee2aaSAndroid Build Coastguard Worker return fImpl->readStrikeData(memory, memorySize);
812*c8dee2aaSAndroid Build Coastguard Worker }
813*c8dee2aaSAndroid Build Coastguard Worker
retrieveTypefaceUsingServerIDForTest(SkTypefaceID typefaceID) const814*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> SkStrikeClient::retrieveTypefaceUsingServerIDForTest(
815*c8dee2aaSAndroid Build Coastguard Worker SkTypefaceID typefaceID) const {
816*c8dee2aaSAndroid Build Coastguard Worker return fImpl->retrieveTypefaceUsingServerID(typefaceID);
817*c8dee2aaSAndroid Build Coastguard Worker }
818*c8dee2aaSAndroid Build Coastguard Worker
translateTypefaceID(SkAutoDescriptor * descriptor) const819*c8dee2aaSAndroid Build Coastguard Worker bool SkStrikeClient::translateTypefaceID(SkAutoDescriptor* descriptor) const {
820*c8dee2aaSAndroid Build Coastguard Worker return fImpl->translateTypefaceID(descriptor);
821*c8dee2aaSAndroid Build Coastguard Worker }
822*c8dee2aaSAndroid Build Coastguard Worker
deserializeSlugForTest(const void * data,size_t size) const823*c8dee2aaSAndroid Build Coastguard Worker sk_sp<sktext::gpu::Slug> SkStrikeClient::deserializeSlugForTest(const void* data,
824*c8dee2aaSAndroid Build Coastguard Worker size_t size) const {
825*c8dee2aaSAndroid Build Coastguard Worker return sktext::gpu::Slug::Deserialize(data, size, this);
826*c8dee2aaSAndroid Build Coastguard Worker }
827