1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "split_srcs_and_hdrs") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard WorkerGPU_FILES = [ 10*c8dee2aaSAndroid Build Coastguard Worker "DistanceFieldAdjustTable.cpp", 11*c8dee2aaSAndroid Build Coastguard Worker "DistanceFieldAdjustTable.h", 12*c8dee2aaSAndroid Build Coastguard Worker "Glyph.h", 13*c8dee2aaSAndroid Build Coastguard Worker "GlyphVector.cpp", 14*c8dee2aaSAndroid Build Coastguard Worker "GlyphVector.h", 15*c8dee2aaSAndroid Build Coastguard Worker "SDFMaskFilter.cpp", 16*c8dee2aaSAndroid Build Coastguard Worker "SDFMaskFilter.h", 17*c8dee2aaSAndroid Build Coastguard Worker "Slug.cpp", 18*c8dee2aaSAndroid Build Coastguard Worker "SlugImpl.cpp", 19*c8dee2aaSAndroid Build Coastguard Worker "SlugImpl.h", 20*c8dee2aaSAndroid Build Coastguard Worker "SkChromeRemoteGlyphCache.cpp", 21*c8dee2aaSAndroid Build Coastguard Worker "StrikeCache.cpp", 22*c8dee2aaSAndroid Build Coastguard Worker "StrikeCache.h", 23*c8dee2aaSAndroid Build Coastguard Worker "SubRunAllocator.cpp", 24*c8dee2aaSAndroid Build Coastguard Worker "SubRunAllocator.h", 25*c8dee2aaSAndroid Build Coastguard Worker "SubRunContainer.cpp", 26*c8dee2aaSAndroid Build Coastguard Worker "SubRunContainer.h", 27*c8dee2aaSAndroid Build Coastguard Worker "SubRunControl.cpp", 28*c8dee2aaSAndroid Build Coastguard Worker "SubRunControl.h", 29*c8dee2aaSAndroid Build Coastguard Worker "TextBlob.cpp", 30*c8dee2aaSAndroid Build Coastguard Worker "TextBlob.h", 31*c8dee2aaSAndroid Build Coastguard Worker "TextBlobRedrawCoordinator.cpp", 32*c8dee2aaSAndroid Build Coastguard Worker "TextBlobRedrawCoordinator.h", 33*c8dee2aaSAndroid Build Coastguard Worker "VertexFiller.cpp", 34*c8dee2aaSAndroid Build Coastguard Worker "VertexFiller.h", 35*c8dee2aaSAndroid Build Coastguard Worker] 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs( 38*c8dee2aaSAndroid Build Coastguard Worker name = "gpu", 39*c8dee2aaSAndroid Build Coastguard Worker files = GPU_FILES, 40*c8dee2aaSAndroid Build Coastguard Worker visibility = [ 41*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/ganesh:__pkg__", 42*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/graphite:__pkg__", 43*c8dee2aaSAndroid Build Coastguard Worker ], 44*c8dee2aaSAndroid Build Coastguard Worker) 45