1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_cc_library") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library( 10*c8dee2aaSAndroid Build Coastguard Worker name = "svg", 11*c8dee2aaSAndroid Build Coastguard Worker srcs = [ 12*c8dee2aaSAndroid Build Coastguard Worker "SkSVGCanvas.cpp", 13*c8dee2aaSAndroid Build Coastguard Worker "SkSVGDevice.cpp", 14*c8dee2aaSAndroid Build Coastguard Worker "SkSVGDevice.h", 15*c8dee2aaSAndroid Build Coastguard Worker ], 16*c8dee2aaSAndroid Build Coastguard Worker hdrs = [ 17*c8dee2aaSAndroid Build Coastguard Worker "//include/svg:public_hdrs", 18*c8dee2aaSAndroid Build Coastguard Worker ], 19*c8dee2aaSAndroid Build Coastguard Worker defines = ["SK_ENABLE_SVG"], 20*c8dee2aaSAndroid Build Coastguard Worker features = ["layering_check"], 21*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//:__pkg__"], 22*c8dee2aaSAndroid Build Coastguard Worker deps = [ 23*c8dee2aaSAndroid Build Coastguard Worker "//:core", 24*c8dee2aaSAndroid Build Coastguard Worker "//:png_encode_codec", 25*c8dee2aaSAndroid Build Coastguard Worker "//src/base", 26*c8dee2aaSAndroid Build Coastguard Worker "//src/core:core_priv", 27*c8dee2aaSAndroid Build Coastguard Worker "//src/xml", 28*c8dee2aaSAndroid Build Coastguard Worker ], 29*c8dee2aaSAndroid Build Coastguard Worker) 30