xref: /aosp_15_r20/external/skia/src/sksl/ir/SkSLVariableReference.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKSL_VARIABLEREFERENCE
9*c8dee2aaSAndroid Build Coastguard Worker #define SKSL_VARIABLEREFERENCE
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLPosition.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLExpression.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLIRNode.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
17*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
18*c8dee2aaSAndroid Build Coastguard Worker #include <string>
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class Variable;
23*c8dee2aaSAndroid Build Coastguard Worker enum class OperatorPrecedence : uint8_t;
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker enum class VariableRefKind : int8_t {
26*c8dee2aaSAndroid Build Coastguard Worker     kRead,
27*c8dee2aaSAndroid Build Coastguard Worker     kWrite,
28*c8dee2aaSAndroid Build Coastguard Worker     kReadWrite,
29*c8dee2aaSAndroid Build Coastguard Worker     // taking the address of a variable - we consider this a read & write but don't complain if
30*c8dee2aaSAndroid Build Coastguard Worker     // the variable was not previously assigned
31*c8dee2aaSAndroid Build Coastguard Worker     kPointer
32*c8dee2aaSAndroid Build Coastguard Worker };
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker /**
35*c8dee2aaSAndroid Build Coastguard Worker  * A reference to a variable, through which it can be read or written. In the statement:
36*c8dee2aaSAndroid Build Coastguard Worker  *
37*c8dee2aaSAndroid Build Coastguard Worker  * x = x + 1;
38*c8dee2aaSAndroid Build Coastguard Worker  *
39*c8dee2aaSAndroid Build Coastguard Worker  * there is only one Variable 'x', but two VariableReferences to it.
40*c8dee2aaSAndroid Build Coastguard Worker  */
41*c8dee2aaSAndroid Build Coastguard Worker class VariableReference final : public Expression {
42*c8dee2aaSAndroid Build Coastguard Worker public:
43*c8dee2aaSAndroid Build Coastguard Worker     using RefKind = VariableRefKind;
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr Kind kIRNodeKind = Kind::kVariableReference;
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker     VariableReference(Position pos, const Variable* variable, RefKind refKind);
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     // Creates a VariableReference. There isn't much in the way of error-checking or optimization
50*c8dee2aaSAndroid Build Coastguard Worker     // opportunities here.
51*c8dee2aaSAndroid Build Coastguard Worker     static std::unique_ptr<Expression> Make(Position pos,
52*c8dee2aaSAndroid Build Coastguard Worker                                             const Variable* variable,
53*c8dee2aaSAndroid Build Coastguard Worker                                             RefKind refKind = RefKind::kRead) {
54*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(variable);
55*c8dee2aaSAndroid Build Coastguard Worker         return std::make_unique<VariableReference>(pos, variable, refKind);
56*c8dee2aaSAndroid Build Coastguard Worker     }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker     VariableReference(const VariableReference&) = delete;
59*c8dee2aaSAndroid Build Coastguard Worker     VariableReference& operator=(const VariableReference&) = delete;
60*c8dee2aaSAndroid Build Coastguard Worker 
variable()61*c8dee2aaSAndroid Build Coastguard Worker     const Variable* variable() const {
62*c8dee2aaSAndroid Build Coastguard Worker         return fVariable;
63*c8dee2aaSAndroid Build Coastguard Worker     }
64*c8dee2aaSAndroid Build Coastguard Worker 
refKind()65*c8dee2aaSAndroid Build Coastguard Worker     RefKind refKind() const {
66*c8dee2aaSAndroid Build Coastguard Worker         return fRefKind;
67*c8dee2aaSAndroid Build Coastguard Worker     }
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker     void setRefKind(RefKind refKind);
70*c8dee2aaSAndroid Build Coastguard Worker     void setVariable(const Variable* variable);
71*c8dee2aaSAndroid Build Coastguard Worker 
clone(Position pos)72*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<Expression> clone(Position pos) const override {
73*c8dee2aaSAndroid Build Coastguard Worker         return std::make_unique<VariableReference>(pos, this->variable(), this->refKind());
74*c8dee2aaSAndroid Build Coastguard Worker     }
75*c8dee2aaSAndroid Build Coastguard Worker 
76*c8dee2aaSAndroid Build Coastguard Worker     std::string description(OperatorPrecedence) const override;
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker private:
79*c8dee2aaSAndroid Build Coastguard Worker     const Variable* fVariable;
80*c8dee2aaSAndroid Build Coastguard Worker     VariableRefKind fRefKind;
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Expression;
83*c8dee2aaSAndroid Build Coastguard Worker };
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker }  // namespace SkSL
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker #endif
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