1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKSL_INTERFACEBLOCK 9*c8dee2aaSAndroid Build Coastguard Worker #define SKSL_INTERFACEBLOCK 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLPosition.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLIRNode.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLProgramElement.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLType.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLVariable.h" 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 20*c8dee2aaSAndroid Build Coastguard Worker #include <string> 21*c8dee2aaSAndroid Build Coastguard Worker #include <string_view> 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL { 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker class Context; 26*c8dee2aaSAndroid Build Coastguard Worker struct Modifiers; 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker /** 29*c8dee2aaSAndroid Build Coastguard Worker * An interface block, as in: 30*c8dee2aaSAndroid Build Coastguard Worker * 31*c8dee2aaSAndroid Build Coastguard Worker * out sk_PerVertex { 32*c8dee2aaSAndroid Build Coastguard Worker * layout(builtin=0) float4 sk_Position; 33*c8dee2aaSAndroid Build Coastguard Worker * layout(builtin=1) float sk_PointSize; 34*c8dee2aaSAndroid Build Coastguard Worker * }; 35*c8dee2aaSAndroid Build Coastguard Worker * 36*c8dee2aaSAndroid Build Coastguard Worker * At the IR level, this is represented by a single variable of struct type. 37*c8dee2aaSAndroid Build Coastguard Worker */ 38*c8dee2aaSAndroid Build Coastguard Worker class InterfaceBlock final : public ProgramElement { 39*c8dee2aaSAndroid Build Coastguard Worker public: 40*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr Kind kIRNodeKind = Kind::kInterfaceBlock; 41*c8dee2aaSAndroid Build Coastguard Worker InterfaceBlock(Position pos,Variable * var)42*c8dee2aaSAndroid Build Coastguard Worker InterfaceBlock(Position pos, Variable* var) 43*c8dee2aaSAndroid Build Coastguard Worker : INHERITED(pos, kIRNodeKind) 44*c8dee2aaSAndroid Build Coastguard Worker , fVariable(var) { 45*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(fVariable->type().componentType().isInterfaceBlock()); 46*c8dee2aaSAndroid Build Coastguard Worker fVariable->setInterfaceBlock(this); 47*c8dee2aaSAndroid Build Coastguard Worker } 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker ~InterfaceBlock() override; 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker // Returns an InterfaceBlock; errors are reported to the ErrorReporter. 52*c8dee2aaSAndroid Build Coastguard Worker // The caller is responsible for adding the InterfaceBlock to the program elements. 53*c8dee2aaSAndroid Build Coastguard Worker // The program's RTAdjustData will be updated if the InterfaceBlock contains sk_RTAdjust. 54*c8dee2aaSAndroid Build Coastguard Worker // The passed-in symbol table will be updated with a reference to the interface block variable 55*c8dee2aaSAndroid Build Coastguard Worker // (if it is named) or each of the interface block fields (if it is anonymous). 56*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<InterfaceBlock> Convert(const Context& context, 57*c8dee2aaSAndroid Build Coastguard Worker Position pos, 58*c8dee2aaSAndroid Build Coastguard Worker const Modifiers& modifiers, 59*c8dee2aaSAndroid Build Coastguard Worker std::string_view typeName, 60*c8dee2aaSAndroid Build Coastguard Worker skia_private::TArray<Field> fields, 61*c8dee2aaSAndroid Build Coastguard Worker std::string_view varName, 62*c8dee2aaSAndroid Build Coastguard Worker int arraySize); 63*c8dee2aaSAndroid Build Coastguard Worker 64*c8dee2aaSAndroid Build Coastguard Worker // Returns an InterfaceBlock; errors are reported via SkASSERT. 65*c8dee2aaSAndroid Build Coastguard Worker // The caller is responsible for adding the InterfaceBlock to the program elements. 66*c8dee2aaSAndroid Build Coastguard Worker // The passed-in symbol table will be updated with a reference to the interface block variable 67*c8dee2aaSAndroid Build Coastguard Worker // (if it is named) or each of the interface block fields (if it is anonymous). 68*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<InterfaceBlock> Make(const Context& context, 69*c8dee2aaSAndroid Build Coastguard Worker Position pos, 70*c8dee2aaSAndroid Build Coastguard Worker Variable* variable); 71*c8dee2aaSAndroid Build Coastguard Worker var()72*c8dee2aaSAndroid Build Coastguard Worker Variable* var() const { 73*c8dee2aaSAndroid Build Coastguard Worker return fVariable; 74*c8dee2aaSAndroid Build Coastguard Worker } 75*c8dee2aaSAndroid Build Coastguard Worker detachDeadVariable()76*c8dee2aaSAndroid Build Coastguard Worker void detachDeadVariable() { 77*c8dee2aaSAndroid Build Coastguard Worker fVariable = nullptr; 78*c8dee2aaSAndroid Build Coastguard Worker } 79*c8dee2aaSAndroid Build Coastguard Worker typeName()80*c8dee2aaSAndroid Build Coastguard Worker std::string_view typeName() const { 81*c8dee2aaSAndroid Build Coastguard Worker return fVariable->type().componentType().name(); 82*c8dee2aaSAndroid Build Coastguard Worker } 83*c8dee2aaSAndroid Build Coastguard Worker instanceName()84*c8dee2aaSAndroid Build Coastguard Worker std::string_view instanceName() const { 85*c8dee2aaSAndroid Build Coastguard Worker return fVariable->name(); 86*c8dee2aaSAndroid Build Coastguard Worker } 87*c8dee2aaSAndroid Build Coastguard Worker arraySize()88*c8dee2aaSAndroid Build Coastguard Worker int arraySize() const { 89*c8dee2aaSAndroid Build Coastguard Worker return fVariable->type().isArray() ? fVariable->type().columns() : 0; 90*c8dee2aaSAndroid Build Coastguard Worker } 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker std::string description() const override; 93*c8dee2aaSAndroid Build Coastguard Worker 94*c8dee2aaSAndroid Build Coastguard Worker private: 95*c8dee2aaSAndroid Build Coastguard Worker Variable* fVariable; 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = ProgramElement; 98*c8dee2aaSAndroid Build Coastguard Worker }; 99*c8dee2aaSAndroid Build Coastguard Worker 100*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkSL 101*c8dee2aaSAndroid Build Coastguard Worker 102*c8dee2aaSAndroid Build Coastguard Worker #endif 103