xref: /aosp_15_r20/external/skia/src/sksl/ir/SkSLEmptyExpression.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2023 Google LLC.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSLEmptyExpression_DEFINED
8*c8dee2aaSAndroid Build Coastguard Worker #define SkSLEmptyExpression_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLBuiltinTypes.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLCompiler.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLContext.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLExpression.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL {
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker /**
18*c8dee2aaSAndroid Build Coastguard Worker  * The EmptyExpression is a void-typed expression with nothing inside. EmptyExpressions can exist
19*c8dee2aaSAndroid Build Coastguard Worker  * inside an ExpressionStatement; this construct is functionally equivalent to a Nop.
20*c8dee2aaSAndroid Build Coastguard Worker  */
21*c8dee2aaSAndroid Build Coastguard Worker class EmptyExpression : public Expression {
22*c8dee2aaSAndroid Build Coastguard Worker public:
23*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr Kind kIRNodeKind = Kind::kEmpty;
24*c8dee2aaSAndroid Build Coastguard Worker 
Make(Position pos,const Context & context)25*c8dee2aaSAndroid Build Coastguard Worker     static std::unique_ptr<Expression> Make(Position pos, const Context& context) {
26*c8dee2aaSAndroid Build Coastguard Worker         return std::make_unique<EmptyExpression>(pos, context.fTypes.fVoid.get());
27*c8dee2aaSAndroid Build Coastguard Worker     }
28*c8dee2aaSAndroid Build Coastguard Worker 
EmptyExpression(Position pos,const Type * type)29*c8dee2aaSAndroid Build Coastguard Worker     EmptyExpression(Position pos, const Type* type)
30*c8dee2aaSAndroid Build Coastguard Worker         : INHERITED(pos, kIRNodeKind, type) {
31*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(type->isVoid());
32*c8dee2aaSAndroid Build Coastguard Worker     }
33*c8dee2aaSAndroid Build Coastguard Worker 
clone(Position pos)34*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<Expression> clone(Position pos) const override {
35*c8dee2aaSAndroid Build Coastguard Worker         return std::make_unique<EmptyExpression>(pos, &this->type());
36*c8dee2aaSAndroid Build Coastguard Worker     }
37*c8dee2aaSAndroid Build Coastguard Worker 
description(OperatorPrecedence)38*c8dee2aaSAndroid Build Coastguard Worker     std::string description(OperatorPrecedence) const override {
39*c8dee2aaSAndroid Build Coastguard Worker         // There's no way in GLSL to directly emit a void-typed expression.
40*c8dee2aaSAndroid Build Coastguard Worker         // `false` is used here as a placeholder expression; the value of a void-typed expression is
41*c8dee2aaSAndroid Build Coastguard Worker         // never meaningful, so this should be a decent substitute.
42*c8dee2aaSAndroid Build Coastguard Worker         return "false";
43*c8dee2aaSAndroid Build Coastguard Worker     }
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker private:
46*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = Expression;
47*c8dee2aaSAndroid Build Coastguard Worker };
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkSL
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker #endif  // SkSLEmptyExpression_DEFINED
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