1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2023 Google LLC. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkSLEmptyExpression_DEFINED 8*c8dee2aaSAndroid Build Coastguard Worker #define SkSLEmptyExpression_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLBuiltinTypes.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLCompiler.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/SkSLContext.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sksl/ir/SkSLExpression.h" 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL { 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker /** 18*c8dee2aaSAndroid Build Coastguard Worker * The EmptyExpression is a void-typed expression with nothing inside. EmptyExpressions can exist 19*c8dee2aaSAndroid Build Coastguard Worker * inside an ExpressionStatement; this construct is functionally equivalent to a Nop. 20*c8dee2aaSAndroid Build Coastguard Worker */ 21*c8dee2aaSAndroid Build Coastguard Worker class EmptyExpression : public Expression { 22*c8dee2aaSAndroid Build Coastguard Worker public: 23*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr Kind kIRNodeKind = Kind::kEmpty; 24*c8dee2aaSAndroid Build Coastguard Worker Make(Position pos,const Context & context)25*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<Expression> Make(Position pos, const Context& context) { 26*c8dee2aaSAndroid Build Coastguard Worker return std::make_unique<EmptyExpression>(pos, context.fTypes.fVoid.get()); 27*c8dee2aaSAndroid Build Coastguard Worker } 28*c8dee2aaSAndroid Build Coastguard Worker EmptyExpression(Position pos,const Type * type)29*c8dee2aaSAndroid Build Coastguard Worker EmptyExpression(Position pos, const Type* type) 30*c8dee2aaSAndroid Build Coastguard Worker : INHERITED(pos, kIRNodeKind, type) { 31*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(type->isVoid()); 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker clone(Position pos)34*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<Expression> clone(Position pos) const override { 35*c8dee2aaSAndroid Build Coastguard Worker return std::make_unique<EmptyExpression>(pos, &this->type()); 36*c8dee2aaSAndroid Build Coastguard Worker } 37*c8dee2aaSAndroid Build Coastguard Worker description(OperatorPrecedence)38*c8dee2aaSAndroid Build Coastguard Worker std::string description(OperatorPrecedence) const override { 39*c8dee2aaSAndroid Build Coastguard Worker // There's no way in GLSL to directly emit a void-typed expression. 40*c8dee2aaSAndroid Build Coastguard Worker // `false` is used here as a placeholder expression; the value of a void-typed expression is 41*c8dee2aaSAndroid Build Coastguard Worker // never meaningful, so this should be a decent substitute. 42*c8dee2aaSAndroid Build Coastguard Worker return "false"; 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Worker private: 46*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = Expression; 47*c8dee2aaSAndroid Build Coastguard Worker }; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkSL 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker #endif // SkSLEmptyExpression_DEFINED 52