1*c8dee2aaSAndroid Build Coastguard Workerstatic constexpr char SKSL_MINIFIED_sksl_compute[] = 2*c8dee2aaSAndroid Build Coastguard Worker"layout(builtin=24)in uint3 sk_NumWorkgroups;layout(builtin=26)in uint3 sk_WorkgroupID" 3*c8dee2aaSAndroid Build Coastguard Worker";layout(builtin=27)in uint3 sk_LocalInvocationID;layout(builtin=28)in uint3" 4*c8dee2aaSAndroid Build Coastguard Worker" sk_GlobalInvocationID;layout(builtin=29)in uint sk_LocalInvocationIndex;struct" 5*c8dee2aaSAndroid Build Coastguard Worker" IndirectDispatchArgs{int x;int y;int z;};$pure half4 textureRead($readableTexture2D" 6*c8dee2aaSAndroid Build Coastguard Worker",uint2);void textureWrite($writableTexture2D,uint2,half4);$pure uint textureWidth" 7*c8dee2aaSAndroid Build Coastguard Worker"($genTexture2D);$pure uint textureHeight($genTexture2D);void workgroupBarrier" 8*c8dee2aaSAndroid Build Coastguard Worker"();void storageBarrier();"; 9