1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2024 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SKSL_GRAPHITE_MODULES 9*c8dee2aaSAndroid Build Coastguard Worker #define SKSL_GRAPHITE_MODULES 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker namespace SkSL::Loader { 12*c8dee2aaSAndroid Build Coastguard Worker struct GraphiteModules { 13*c8dee2aaSAndroid Build Coastguard Worker const char* fFragmentShader; 14*c8dee2aaSAndroid Build Coastguard Worker const char* fFragmentShaderES2; 15*c8dee2aaSAndroid Build Coastguard Worker const char* fVertexShader; 16*c8dee2aaSAndroid Build Coastguard Worker const char* fVertexShaderES2; 17*c8dee2aaSAndroid Build Coastguard Worker }; 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker // These need to be two different functions so we can implement them in two different files. 20*c8dee2aaSAndroid Build Coastguard Worker // In particular, the GetGraphiteModules() needs to be implemented in a graphite specific 21*c8dee2aaSAndroid Build Coastguard Worker // file, but SetGraphiteModuleLoader needs to be implemented in the common file (used by both 22*c8dee2aaSAndroid Build Coastguard Worker // Ganesh and Graphite). 23*c8dee2aaSAndroid Build Coastguard Worker GraphiteModules GetGraphiteModules(); 24*c8dee2aaSAndroid Build Coastguard Worker void SetGraphiteModuleData(const GraphiteModules&); 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkSL::Loader 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker #endif // SKSL_GRAPHITE_MODULES 29