xref: /aosp_15_r20/external/skia/src/sfnt/SkOTTable_EBDT.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkOTTable_EBDT_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkOTTable_EBDT_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkEndian.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/sfnt/SkOTTableTypes.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/sfnt/SkOTTable_head.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/sfnt/SkOTTable_loca.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker #pragma pack(push, 1)
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker struct SkOTTableEmbeddedBitmapData {
19*c8dee2aaSAndroid Build Coastguard Worker     static const SK_OT_CHAR TAG0 = 'E';
20*c8dee2aaSAndroid Build Coastguard Worker     static const SK_OT_CHAR TAG1 = 'B';
21*c8dee2aaSAndroid Build Coastguard Worker     static const SK_OT_CHAR TAG2 = 'D';
22*c8dee2aaSAndroid Build Coastguard Worker     static const SK_OT_CHAR TAG3 = 'T';
23*c8dee2aaSAndroid Build Coastguard Worker     static const SK_OT_ULONG TAG = SkOTTableTAG<SkOTTableEmbeddedBitmapData>::value;
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     SK_OT_Fixed version;
26*c8dee2aaSAndroid Build Coastguard Worker     static const SK_OT_Fixed version_initial = SkTEndian_SwapBE32(0x00020000);
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     struct BigGlyphMetrics {
29*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE height;
30*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE width;
31*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR horiBearingX;
32*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR horiBearingY;
33*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE horiAdvance;
34*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR vertBearingX;
35*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR vertBearingY;
36*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE vertAdvance;
37*c8dee2aaSAndroid Build Coastguard Worker     };
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     struct SmallGlyphMetrics {
40*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE height;
41*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE width;
42*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR bearingX;
43*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR bearingY;
44*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE advance;
45*c8dee2aaSAndroid Build Coastguard Worker     };
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker     // Small metrics, byte-aligned data.
48*c8dee2aaSAndroid Build Coastguard Worker     struct Format1 {
49*c8dee2aaSAndroid Build Coastguard Worker         SmallGlyphMetrics smallGlyphMetrics;
50*c8dee2aaSAndroid Build Coastguard Worker         //SK_OT_BYTE[] byteAlignedBitmap;
51*c8dee2aaSAndroid Build Coastguard Worker     };
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     // Small metrics, bit-aligned data.
54*c8dee2aaSAndroid Build Coastguard Worker     struct Format2 {
55*c8dee2aaSAndroid Build Coastguard Worker         SmallGlyphMetrics smallGlyphMetrics;
56*c8dee2aaSAndroid Build Coastguard Worker         //SK_OT_BYTE[] bitAlignedBitmap;
57*c8dee2aaSAndroid Build Coastguard Worker     };
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     // Format 3 is not used.
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker     // EBLC metrics (IndexSubTable::header::indexFormat 2 or 5), compressed data.
62*c8dee2aaSAndroid Build Coastguard Worker     // Only used on Mac.
63*c8dee2aaSAndroid Build Coastguard Worker     struct Format4 {
64*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_ULONG whiteTreeOffset;
65*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_ULONG blackTreeOffset;
66*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_ULONG glyphDataOffset;
67*c8dee2aaSAndroid Build Coastguard Worker     };
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker     // EBLC metrics (IndexSubTable::header::indexFormat 2 or 5), bit-aligned data.
70*c8dee2aaSAndroid Build Coastguard Worker     struct Format5 {
71*c8dee2aaSAndroid Build Coastguard Worker         //SK_OT_BYTE[] bitAlignedBitmap;
72*c8dee2aaSAndroid Build Coastguard Worker     };
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker     // Big metrics, byte-aligned data.
75*c8dee2aaSAndroid Build Coastguard Worker     struct Format6 {
76*c8dee2aaSAndroid Build Coastguard Worker         BigGlyphMetrics bigGlyphMetrics;
77*c8dee2aaSAndroid Build Coastguard Worker         //SK_OT_BYTE[] byteAlignedBitmap;
78*c8dee2aaSAndroid Build Coastguard Worker     };
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker     // Big metrics, bit-aligned data.
81*c8dee2aaSAndroid Build Coastguard Worker     struct Format7 {
82*c8dee2aaSAndroid Build Coastguard Worker         BigGlyphMetrics bigGlyphMetrics;
83*c8dee2aaSAndroid Build Coastguard Worker         //SK_OT_BYTE[] bitAlignedBitmap;
84*c8dee2aaSAndroid Build Coastguard Worker     };
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker     struct EBDTComponent {
87*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_USHORT glyphCode; // Component glyph code
88*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR xOffset; // Position of component left
89*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_CHAR yOffset; // Position of component top
90*c8dee2aaSAndroid Build Coastguard Worker     };
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker     struct Format8 {
93*c8dee2aaSAndroid Build Coastguard Worker         SmallGlyphMetrics smallMetrics; // Metrics information for the glyph
94*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_BYTE pad; // Pad to short boundary
95*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_USHORT numComponents; // Number of components
96*c8dee2aaSAndroid Build Coastguard Worker         //EBDTComponent componentArray[numComponents]; // Glyph code, offset array
97*c8dee2aaSAndroid Build Coastguard Worker     };
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker     struct Format9 {
100*c8dee2aaSAndroid Build Coastguard Worker         BigGlyphMetrics bigMetrics; // Metrics information for the glyph
101*c8dee2aaSAndroid Build Coastguard Worker         SK_OT_USHORT numComponents; // Number of components
102*c8dee2aaSAndroid Build Coastguard Worker         //EBDTComponent componentArray[numComponents]; // Glyph code, offset array
103*c8dee2aaSAndroid Build Coastguard Worker     };
104*c8dee2aaSAndroid Build Coastguard Worker };
105*c8dee2aaSAndroid Build Coastguard Worker 
106*c8dee2aaSAndroid Build Coastguard Worker #pragma pack(pop)
107*c8dee2aaSAndroid Build Coastguard Worker 
108*c8dee2aaSAndroid Build Coastguard Worker #endif
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