xref: /aosp_15_r20/external/skia/src/pdf/SkKeyedImage.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkKeyedImage_DEFINED
8*c8dee2aaSAndroid Build Coastguard Worker #define SkKeyedImage_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/pdf/SkBitmapKey.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker class SkBitmap;
15*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect;
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker /**
18*c8dee2aaSAndroid Build Coastguard Worker    This class has all the advantages of SkBitmaps and SkImages.
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker    The SkImage holds on to encoded data.  The SkBitmapKey properly de-dups subsets.
21*c8dee2aaSAndroid Build Coastguard Worker  */
22*c8dee2aaSAndroid Build Coastguard Worker class SkKeyedImage {
23*c8dee2aaSAndroid Build Coastguard Worker public:
SkKeyedImage()24*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage() {}
25*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage(sk_sp<SkImage>);
26*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage(const SkBitmap&);
27*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage(SkKeyedImage&&) = default;
28*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage(const SkKeyedImage&) = default;
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage& operator=(SkKeyedImage&&) = default;
31*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage& operator=(const SkKeyedImage&) = default;
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     explicit operator bool() const { return fImage != nullptr; }
key()34*c8dee2aaSAndroid Build Coastguard Worker     const SkBitmapKey& key() const { return fKey; }
image()35*c8dee2aaSAndroid Build Coastguard Worker     const sk_sp<SkImage>& image() const { return fImage; }
36*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> release();
37*c8dee2aaSAndroid Build Coastguard Worker     SkKeyedImage subset(SkIRect subset) const;
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker private:
40*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> fImage;
41*c8dee2aaSAndroid Build Coastguard Worker     SkBitmapKey fKey = {{0, 0, 0, 0}, 0};
42*c8dee2aaSAndroid Build Coastguard Worker };
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker /**
45*c8dee2aaSAndroid Build Coastguard Worker  *  Given an Image, return the Bitmap Key that corresponds to it.  If the Image
46*c8dee2aaSAndroid Build Coastguard Worker  *  wraps a Bitmap, use that Bitmap's key.
47*c8dee2aaSAndroid Build Coastguard Worker  */
48*c8dee2aaSAndroid Build Coastguard Worker SkBitmapKey SkBitmapKeyFromImage(const SkImage*);
49*c8dee2aaSAndroid Build Coastguard Worker #endif  // SkKeyedImage_DEFINED
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