1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2012 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathTypes.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/pathops/SkPathOps.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMath.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTDArray.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkArenaAlloc.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkAddIntersections.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpAngle.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpCoincidence.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpContour.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpEdgeBuilder.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpSegment.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpSpan.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsCommon.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsTypes.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathWriter.h"
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
27*c8dee2aaSAndroid Build Coastguard Worker
findChaseOp(SkTDArray<SkOpSpanBase * > & chase,SkOpSpanBase ** startPtr,SkOpSpanBase ** endPtr,SkOpSegment ** result)28*c8dee2aaSAndroid Build Coastguard Worker static bool findChaseOp(SkTDArray<SkOpSpanBase*>& chase, SkOpSpanBase** startPtr,
29*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase** endPtr, SkOpSegment** result) {
30*c8dee2aaSAndroid Build Coastguard Worker while (!chase.empty()) {
31*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* span = chase.back();
32*c8dee2aaSAndroid Build Coastguard Worker chase.pop_back();
33*c8dee2aaSAndroid Build Coastguard Worker // OPTIMIZE: prev makes this compatible with old code -- but is it necessary?
34*c8dee2aaSAndroid Build Coastguard Worker *startPtr = span->ptT()->prev()->span();
35*c8dee2aaSAndroid Build Coastguard Worker SkOpSegment* segment = (*startPtr)->segment();
36*c8dee2aaSAndroid Build Coastguard Worker bool done = true;
37*c8dee2aaSAndroid Build Coastguard Worker *endPtr = nullptr;
38*c8dee2aaSAndroid Build Coastguard Worker if (SkOpAngle* last = segment->activeAngle(*startPtr, startPtr, endPtr, &done)) {
39*c8dee2aaSAndroid Build Coastguard Worker *startPtr = last->start();
40*c8dee2aaSAndroid Build Coastguard Worker *endPtr = last->end();
41*c8dee2aaSAndroid Build Coastguard Worker #if TRY_ROTATE
42*c8dee2aaSAndroid Build Coastguard Worker *chase.insert(0) = span;
43*c8dee2aaSAndroid Build Coastguard Worker #else
44*c8dee2aaSAndroid Build Coastguard Worker *chase.append() = span;
45*c8dee2aaSAndroid Build Coastguard Worker #endif
46*c8dee2aaSAndroid Build Coastguard Worker *result = last->segment();
47*c8dee2aaSAndroid Build Coastguard Worker return true;
48*c8dee2aaSAndroid Build Coastguard Worker }
49*c8dee2aaSAndroid Build Coastguard Worker if (done) {
50*c8dee2aaSAndroid Build Coastguard Worker continue;
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker int winding;
53*c8dee2aaSAndroid Build Coastguard Worker bool sortable;
54*c8dee2aaSAndroid Build Coastguard Worker const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable);
55*c8dee2aaSAndroid Build Coastguard Worker if (!angle) {
56*c8dee2aaSAndroid Build Coastguard Worker *result = nullptr;
57*c8dee2aaSAndroid Build Coastguard Worker return true;
58*c8dee2aaSAndroid Build Coastguard Worker }
59*c8dee2aaSAndroid Build Coastguard Worker if (winding == SK_MinS32) {
60*c8dee2aaSAndroid Build Coastguard Worker continue;
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker int sumMiWinding, sumSuWinding;
63*c8dee2aaSAndroid Build Coastguard Worker if (sortable) {
64*c8dee2aaSAndroid Build Coastguard Worker segment = angle->segment();
65*c8dee2aaSAndroid Build Coastguard Worker sumMiWinding = segment->updateWindingReverse(angle);
66*c8dee2aaSAndroid Build Coastguard Worker if (sumMiWinding == SK_MinS32) {
67*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(segment->globalState()->debugSkipAssert());
68*c8dee2aaSAndroid Build Coastguard Worker *result = nullptr;
69*c8dee2aaSAndroid Build Coastguard Worker return true;
70*c8dee2aaSAndroid Build Coastguard Worker }
71*c8dee2aaSAndroid Build Coastguard Worker sumSuWinding = segment->updateOppWindingReverse(angle);
72*c8dee2aaSAndroid Build Coastguard Worker if (sumSuWinding == SK_MinS32) {
73*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(segment->globalState()->debugSkipAssert());
74*c8dee2aaSAndroid Build Coastguard Worker *result = nullptr;
75*c8dee2aaSAndroid Build Coastguard Worker return true;
76*c8dee2aaSAndroid Build Coastguard Worker }
77*c8dee2aaSAndroid Build Coastguard Worker if (segment->operand()) {
78*c8dee2aaSAndroid Build Coastguard Worker using std::swap;
79*c8dee2aaSAndroid Build Coastguard Worker swap(sumMiWinding, sumSuWinding);
80*c8dee2aaSAndroid Build Coastguard Worker }
81*c8dee2aaSAndroid Build Coastguard Worker }
82*c8dee2aaSAndroid Build Coastguard Worker SkOpSegment* first = nullptr;
83*c8dee2aaSAndroid Build Coastguard Worker const SkOpAngle* firstAngle = angle;
84*c8dee2aaSAndroid Build Coastguard Worker while ((angle = angle->next()) != firstAngle) {
85*c8dee2aaSAndroid Build Coastguard Worker segment = angle->segment();
86*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* start = angle->start();
87*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* end = angle->end();
88*c8dee2aaSAndroid Build Coastguard Worker int maxWinding = 0, sumWinding = 0, oppMaxWinding = 0, oppSumWinding = 0;
89*c8dee2aaSAndroid Build Coastguard Worker if (sortable) {
90*c8dee2aaSAndroid Build Coastguard Worker segment->setUpWindings(start, end, &sumMiWinding, &sumSuWinding,
91*c8dee2aaSAndroid Build Coastguard Worker &maxWinding, &sumWinding, &oppMaxWinding, &oppSumWinding);
92*c8dee2aaSAndroid Build Coastguard Worker }
93*c8dee2aaSAndroid Build Coastguard Worker if (!segment->done(angle)) {
94*c8dee2aaSAndroid Build Coastguard Worker if (!first && (sortable || start->starter(end)->windSum() != SK_MinS32)) {
95*c8dee2aaSAndroid Build Coastguard Worker first = segment;
96*c8dee2aaSAndroid Build Coastguard Worker *startPtr = start;
97*c8dee2aaSAndroid Build Coastguard Worker *endPtr = end;
98*c8dee2aaSAndroid Build Coastguard Worker }
99*c8dee2aaSAndroid Build Coastguard Worker // OPTIMIZATION: should this also add to the chase?
100*c8dee2aaSAndroid Build Coastguard Worker if (sortable) {
101*c8dee2aaSAndroid Build Coastguard Worker if (!segment->markAngle(maxWinding, sumWinding, oppMaxWinding,
102*c8dee2aaSAndroid Build Coastguard Worker oppSumWinding, angle, nullptr)) {
103*c8dee2aaSAndroid Build Coastguard Worker return false;
104*c8dee2aaSAndroid Build Coastguard Worker }
105*c8dee2aaSAndroid Build Coastguard Worker }
106*c8dee2aaSAndroid Build Coastguard Worker }
107*c8dee2aaSAndroid Build Coastguard Worker }
108*c8dee2aaSAndroid Build Coastguard Worker if (first) {
109*c8dee2aaSAndroid Build Coastguard Worker #if TRY_ROTATE
110*c8dee2aaSAndroid Build Coastguard Worker *chase.insert(0) = span;
111*c8dee2aaSAndroid Build Coastguard Worker #else
112*c8dee2aaSAndroid Build Coastguard Worker *chase.append() = span;
113*c8dee2aaSAndroid Build Coastguard Worker #endif
114*c8dee2aaSAndroid Build Coastguard Worker *result = first;
115*c8dee2aaSAndroid Build Coastguard Worker return true;
116*c8dee2aaSAndroid Build Coastguard Worker }
117*c8dee2aaSAndroid Build Coastguard Worker }
118*c8dee2aaSAndroid Build Coastguard Worker *result = nullptr;
119*c8dee2aaSAndroid Build Coastguard Worker return true;
120*c8dee2aaSAndroid Build Coastguard Worker }
121*c8dee2aaSAndroid Build Coastguard Worker
bridgeOp(SkOpContourHead * contourList,const SkPathOp op,const int xorMask,const int xorOpMask,SkPathWriter * writer)122*c8dee2aaSAndroid Build Coastguard Worker static bool bridgeOp(SkOpContourHead* contourList, const SkPathOp op,
123*c8dee2aaSAndroid Build Coastguard Worker const int xorMask, const int xorOpMask, SkPathWriter* writer) {
124*c8dee2aaSAndroid Build Coastguard Worker bool unsortable = false;
125*c8dee2aaSAndroid Build Coastguard Worker bool lastSimple = false;
126*c8dee2aaSAndroid Build Coastguard Worker bool simple = false;
127*c8dee2aaSAndroid Build Coastguard Worker do {
128*c8dee2aaSAndroid Build Coastguard Worker SkOpSpan* span = FindSortableTop(contourList);
129*c8dee2aaSAndroid Build Coastguard Worker if (!span) {
130*c8dee2aaSAndroid Build Coastguard Worker break;
131*c8dee2aaSAndroid Build Coastguard Worker }
132*c8dee2aaSAndroid Build Coastguard Worker SkOpSegment* current = span->segment();
133*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* start = span->next();
134*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* end = span;
135*c8dee2aaSAndroid Build Coastguard Worker SkTDArray<SkOpSpanBase*> chase;
136*c8dee2aaSAndroid Build Coastguard Worker do {
137*c8dee2aaSAndroid Build Coastguard Worker if (current->activeOp(start, end, xorMask, xorOpMask, op)) {
138*c8dee2aaSAndroid Build Coastguard Worker do {
139*c8dee2aaSAndroid Build Coastguard Worker if (!unsortable && current->done()) {
140*c8dee2aaSAndroid Build Coastguard Worker break;
141*c8dee2aaSAndroid Build Coastguard Worker }
142*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(unsortable || !current->done());
143*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* nextStart = start;
144*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* nextEnd = end;
145*c8dee2aaSAndroid Build Coastguard Worker lastSimple = simple;
146*c8dee2aaSAndroid Build Coastguard Worker SkOpSegment* next = current->findNextOp(&chase, &nextStart, &nextEnd,
147*c8dee2aaSAndroid Build Coastguard Worker &unsortable, &simple, op, xorMask, xorOpMask);
148*c8dee2aaSAndroid Build Coastguard Worker if (!next) {
149*c8dee2aaSAndroid Build Coastguard Worker if (!unsortable && writer->hasMove()
150*c8dee2aaSAndroid Build Coastguard Worker && current->verb() != SkPath::kLine_Verb
151*c8dee2aaSAndroid Build Coastguard Worker && !writer->isClosed()) {
152*c8dee2aaSAndroid Build Coastguard Worker if (!current->addCurveTo(start, end, writer)) {
153*c8dee2aaSAndroid Build Coastguard Worker return false;
154*c8dee2aaSAndroid Build Coastguard Worker }
155*c8dee2aaSAndroid Build Coastguard Worker if (!writer->isClosed()) {
156*c8dee2aaSAndroid Build Coastguard Worker SkPathOpsDebug::ShowActiveSpans(contourList);
157*c8dee2aaSAndroid Build Coastguard Worker }
158*c8dee2aaSAndroid Build Coastguard Worker } else if (lastSimple) {
159*c8dee2aaSAndroid Build Coastguard Worker if (!current->addCurveTo(start, end, writer)) {
160*c8dee2aaSAndroid Build Coastguard Worker return false;
161*c8dee2aaSAndroid Build Coastguard Worker }
162*c8dee2aaSAndroid Build Coastguard Worker }
163*c8dee2aaSAndroid Build Coastguard Worker break;
164*c8dee2aaSAndroid Build Coastguard Worker }
165*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_FLOW
166*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("%s current id=%d from=(%1.9g,%1.9g) to=(%1.9g,%1.9g)\n", __FUNCTION__,
167*c8dee2aaSAndroid Build Coastguard Worker current->debugID(), start->pt().fX, start->pt().fY,
168*c8dee2aaSAndroid Build Coastguard Worker end->pt().fX, end->pt().fY);
169*c8dee2aaSAndroid Build Coastguard Worker #endif
170*c8dee2aaSAndroid Build Coastguard Worker if (!current->addCurveTo(start, end, writer)) {
171*c8dee2aaSAndroid Build Coastguard Worker return false;
172*c8dee2aaSAndroid Build Coastguard Worker }
173*c8dee2aaSAndroid Build Coastguard Worker current = next;
174*c8dee2aaSAndroid Build Coastguard Worker start = nextStart;
175*c8dee2aaSAndroid Build Coastguard Worker end = nextEnd;
176*c8dee2aaSAndroid Build Coastguard Worker } while (!writer->isClosed() && (!unsortable || !start->starter(end)->done()));
177*c8dee2aaSAndroid Build Coastguard Worker if (current->activeWinding(start, end) && !writer->isClosed()) {
178*c8dee2aaSAndroid Build Coastguard Worker SkOpSpan* spanStart = start->starter(end);
179*c8dee2aaSAndroid Build Coastguard Worker if (!spanStart->done()) {
180*c8dee2aaSAndroid Build Coastguard Worker if (!current->addCurveTo(start, end, writer)) {
181*c8dee2aaSAndroid Build Coastguard Worker return false;
182*c8dee2aaSAndroid Build Coastguard Worker }
183*c8dee2aaSAndroid Build Coastguard Worker current->markDone(spanStart);
184*c8dee2aaSAndroid Build Coastguard Worker }
185*c8dee2aaSAndroid Build Coastguard Worker }
186*c8dee2aaSAndroid Build Coastguard Worker writer->finishContour();
187*c8dee2aaSAndroid Build Coastguard Worker } else {
188*c8dee2aaSAndroid Build Coastguard Worker SkOpSpanBase* last;
189*c8dee2aaSAndroid Build Coastguard Worker if (!current->markAndChaseDone(start, end, &last)) {
190*c8dee2aaSAndroid Build Coastguard Worker return false;
191*c8dee2aaSAndroid Build Coastguard Worker }
192*c8dee2aaSAndroid Build Coastguard Worker if (last && !last->chased()) {
193*c8dee2aaSAndroid Build Coastguard Worker last->setChased(true);
194*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(!SkPathOpsDebug::ChaseContains(chase, last));
195*c8dee2aaSAndroid Build Coastguard Worker *chase.append() = last;
196*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_WINDING
197*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("%s chase.append id=%d", __FUNCTION__, last->segment()->debugID());
198*c8dee2aaSAndroid Build Coastguard Worker if (!last->final()) {
199*c8dee2aaSAndroid Build Coastguard Worker SkDebugf(" windSum=%d", last->upCast()->windSum());
200*c8dee2aaSAndroid Build Coastguard Worker }
201*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("\n");
202*c8dee2aaSAndroid Build Coastguard Worker #endif
203*c8dee2aaSAndroid Build Coastguard Worker }
204*c8dee2aaSAndroid Build Coastguard Worker }
205*c8dee2aaSAndroid Build Coastguard Worker if (!findChaseOp(chase, &start, &end, ¤t)) {
206*c8dee2aaSAndroid Build Coastguard Worker return false;
207*c8dee2aaSAndroid Build Coastguard Worker }
208*c8dee2aaSAndroid Build Coastguard Worker SkPathOpsDebug::ShowActiveSpans(contourList);
209*c8dee2aaSAndroid Build Coastguard Worker if (!current) {
210*c8dee2aaSAndroid Build Coastguard Worker break;
211*c8dee2aaSAndroid Build Coastguard Worker }
212*c8dee2aaSAndroid Build Coastguard Worker } while (true);
213*c8dee2aaSAndroid Build Coastguard Worker } while (true);
214*c8dee2aaSAndroid Build Coastguard Worker return true;
215*c8dee2aaSAndroid Build Coastguard Worker }
216*c8dee2aaSAndroid Build Coastguard Worker
217*c8dee2aaSAndroid Build Coastguard Worker // diagram of why this simplifcation is possible is here:
218*c8dee2aaSAndroid Build Coastguard Worker // https://skia.org/dev/present/pathops link at bottom of the page
219*c8dee2aaSAndroid Build Coastguard Worker // https://drive.google.com/file/d/0BwoLUwz9PYkHLWpsaXd0UDdaN00/view?usp=sharing
220*c8dee2aaSAndroid Build Coastguard Worker static const SkPathOp gOpInverse[kReverseDifference_SkPathOp + 1][2][2] = {
221*c8dee2aaSAndroid Build Coastguard Worker // inside minuend outside minuend
222*c8dee2aaSAndroid Build Coastguard Worker // inside subtrahend outside subtrahend inside subtrahend outside subtrahend
223*c8dee2aaSAndroid Build Coastguard Worker {{ kDifference_SkPathOp, kIntersect_SkPathOp }, { kUnion_SkPathOp, kReverseDifference_SkPathOp }},
224*c8dee2aaSAndroid Build Coastguard Worker {{ kIntersect_SkPathOp, kDifference_SkPathOp }, { kReverseDifference_SkPathOp, kUnion_SkPathOp }},
225*c8dee2aaSAndroid Build Coastguard Worker {{ kUnion_SkPathOp, kReverseDifference_SkPathOp }, { kDifference_SkPathOp, kIntersect_SkPathOp }},
226*c8dee2aaSAndroid Build Coastguard Worker {{ kXOR_SkPathOp, kXOR_SkPathOp }, { kXOR_SkPathOp, kXOR_SkPathOp }},
227*c8dee2aaSAndroid Build Coastguard Worker {{ kReverseDifference_SkPathOp, kUnion_SkPathOp }, { kIntersect_SkPathOp, kDifference_SkPathOp }},
228*c8dee2aaSAndroid Build Coastguard Worker };
229*c8dee2aaSAndroid Build Coastguard Worker
230*c8dee2aaSAndroid Build Coastguard Worker static const bool gOutInverse[kReverseDifference_SkPathOp + 1][2][2] = {
231*c8dee2aaSAndroid Build Coastguard Worker {{ false, false }, { true, false }}, // diff
232*c8dee2aaSAndroid Build Coastguard Worker {{ false, false }, { false, true }}, // sect
233*c8dee2aaSAndroid Build Coastguard Worker {{ false, true }, { true, true }}, // union
234*c8dee2aaSAndroid Build Coastguard Worker {{ false, true }, { true, false }}, // xor
235*c8dee2aaSAndroid Build Coastguard Worker {{ false, true }, { false, false }}, // rev diff
236*c8dee2aaSAndroid Build Coastguard Worker };
237*c8dee2aaSAndroid Build Coastguard Worker
238*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_T_SECT_LOOP_COUNT
239*c8dee2aaSAndroid Build Coastguard Worker
240*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMutex.h"
241*c8dee2aaSAndroid Build Coastguard Worker
242*c8dee2aaSAndroid Build Coastguard Worker SkOpGlobalState debugWorstState(nullptr, nullptr SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr));
243*c8dee2aaSAndroid Build Coastguard Worker
ReportPathOpsDebugging()244*c8dee2aaSAndroid Build Coastguard Worker void ReportPathOpsDebugging() {
245*c8dee2aaSAndroid Build Coastguard Worker debugWorstState.debugLoopReport();
246*c8dee2aaSAndroid Build Coastguard Worker }
247*c8dee2aaSAndroid Build Coastguard Worker
248*c8dee2aaSAndroid Build Coastguard Worker extern void (*gVerboseFinalize)();
249*c8dee2aaSAndroid Build Coastguard Worker
250*c8dee2aaSAndroid Build Coastguard Worker #endif
251*c8dee2aaSAndroid Build Coastguard Worker
OpDebug(const SkPath & one,const SkPath & two,SkPathOp op,SkPath * result SkDEBUGPARAMS (bool skipAssert)SkDEBUGPARAMS (const char * testName))252*c8dee2aaSAndroid Build Coastguard Worker bool OpDebug(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result
253*c8dee2aaSAndroid Build Coastguard Worker SkDEBUGPARAMS(bool skipAssert) SkDEBUGPARAMS(const char* testName)) {
254*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_DUMP_VERIFY
255*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_DEBUG
256*c8dee2aaSAndroid Build Coastguard Worker const char* testName = "release";
257*c8dee2aaSAndroid Build Coastguard Worker #endif
258*c8dee2aaSAndroid Build Coastguard Worker if (SkPathOpsDebug::gDumpOp) {
259*c8dee2aaSAndroid Build Coastguard Worker DumpOp(one, two, op, testName);
260*c8dee2aaSAndroid Build Coastguard Worker }
261*c8dee2aaSAndroid Build Coastguard Worker #endif
262*c8dee2aaSAndroid Build Coastguard Worker op = gOpInverse[op][one.isInverseFillType()][two.isInverseFillType()];
263*c8dee2aaSAndroid Build Coastguard Worker bool inverseFill = gOutInverse[op][one.isInverseFillType()][two.isInverseFillType()];
264*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType fillType = inverseFill ? SkPathFillType::kInverseEvenOdd :
265*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType::kEvenOdd;
266*c8dee2aaSAndroid Build Coastguard Worker SkRect rect1, rect2;
267*c8dee2aaSAndroid Build Coastguard Worker if (kIntersect_SkPathOp == op && one.isRect(&rect1) && two.isRect(&rect2)) {
268*c8dee2aaSAndroid Build Coastguard Worker result->reset();
269*c8dee2aaSAndroid Build Coastguard Worker result->setFillType(fillType);
270*c8dee2aaSAndroid Build Coastguard Worker if (rect1.intersect(rect2)) {
271*c8dee2aaSAndroid Build Coastguard Worker result->addRect(rect1);
272*c8dee2aaSAndroid Build Coastguard Worker }
273*c8dee2aaSAndroid Build Coastguard Worker return true;
274*c8dee2aaSAndroid Build Coastguard Worker }
275*c8dee2aaSAndroid Build Coastguard Worker if (one.isEmpty() || two.isEmpty()) {
276*c8dee2aaSAndroid Build Coastguard Worker SkPath work;
277*c8dee2aaSAndroid Build Coastguard Worker switch (op) {
278*c8dee2aaSAndroid Build Coastguard Worker case kIntersect_SkPathOp:
279*c8dee2aaSAndroid Build Coastguard Worker break;
280*c8dee2aaSAndroid Build Coastguard Worker case kUnion_SkPathOp:
281*c8dee2aaSAndroid Build Coastguard Worker case kXOR_SkPathOp:
282*c8dee2aaSAndroid Build Coastguard Worker work = one.isEmpty() ? two : one;
283*c8dee2aaSAndroid Build Coastguard Worker break;
284*c8dee2aaSAndroid Build Coastguard Worker case kDifference_SkPathOp:
285*c8dee2aaSAndroid Build Coastguard Worker if (!one.isEmpty()) {
286*c8dee2aaSAndroid Build Coastguard Worker work = one;
287*c8dee2aaSAndroid Build Coastguard Worker }
288*c8dee2aaSAndroid Build Coastguard Worker break;
289*c8dee2aaSAndroid Build Coastguard Worker case kReverseDifference_SkPathOp:
290*c8dee2aaSAndroid Build Coastguard Worker if (!two.isEmpty()) {
291*c8dee2aaSAndroid Build Coastguard Worker work = two;
292*c8dee2aaSAndroid Build Coastguard Worker }
293*c8dee2aaSAndroid Build Coastguard Worker break;
294*c8dee2aaSAndroid Build Coastguard Worker default:
295*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(0); // unhandled case
296*c8dee2aaSAndroid Build Coastguard Worker }
297*c8dee2aaSAndroid Build Coastguard Worker if (inverseFill != work.isInverseFillType()) {
298*c8dee2aaSAndroid Build Coastguard Worker work.toggleInverseFillType();
299*c8dee2aaSAndroid Build Coastguard Worker }
300*c8dee2aaSAndroid Build Coastguard Worker return Simplify(work, result);
301*c8dee2aaSAndroid Build Coastguard Worker }
302*c8dee2aaSAndroid Build Coastguard Worker SkSTArenaAlloc<4096> allocator; // FIXME: add a constant expression here, tune
303*c8dee2aaSAndroid Build Coastguard Worker SkOpContour contour;
304*c8dee2aaSAndroid Build Coastguard Worker SkOpContourHead* contourList = static_cast<SkOpContourHead*>(&contour);
305*c8dee2aaSAndroid Build Coastguard Worker SkOpGlobalState globalState(contourList, &allocator
306*c8dee2aaSAndroid Build Coastguard Worker SkDEBUGPARAMS(skipAssert) SkDEBUGPARAMS(testName));
307*c8dee2aaSAndroid Build Coastguard Worker SkOpCoincidence coincidence(&globalState);
308*c8dee2aaSAndroid Build Coastguard Worker const SkPath* minuend = &one;
309*c8dee2aaSAndroid Build Coastguard Worker const SkPath* subtrahend = &two;
310*c8dee2aaSAndroid Build Coastguard Worker if (op == kReverseDifference_SkPathOp) {
311*c8dee2aaSAndroid Build Coastguard Worker using std::swap;
312*c8dee2aaSAndroid Build Coastguard Worker swap(minuend, subtrahend);
313*c8dee2aaSAndroid Build Coastguard Worker op = kDifference_SkPathOp;
314*c8dee2aaSAndroid Build Coastguard Worker }
315*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_SORT
316*c8dee2aaSAndroid Build Coastguard Worker SkPathOpsDebug::gSortCount = SkPathOpsDebug::gSortCountDefault;
317*c8dee2aaSAndroid Build Coastguard Worker #endif
318*c8dee2aaSAndroid Build Coastguard Worker // turn path into list of segments
319*c8dee2aaSAndroid Build Coastguard Worker SkOpEdgeBuilder builder(*minuend, contourList, &globalState);
320*c8dee2aaSAndroid Build Coastguard Worker if (builder.unparseable()) {
321*c8dee2aaSAndroid Build Coastguard Worker return false;
322*c8dee2aaSAndroid Build Coastguard Worker }
323*c8dee2aaSAndroid Build Coastguard Worker const int xorMask = builder.xorMask();
324*c8dee2aaSAndroid Build Coastguard Worker builder.addOperand(*subtrahend);
325*c8dee2aaSAndroid Build Coastguard Worker if (!builder.finish()) {
326*c8dee2aaSAndroid Build Coastguard Worker return false;
327*c8dee2aaSAndroid Build Coastguard Worker }
328*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_DUMP_SEGMENTS
329*c8dee2aaSAndroid Build Coastguard Worker contourList->dumpSegments("seg", op);
330*c8dee2aaSAndroid Build Coastguard Worker #endif
331*c8dee2aaSAndroid Build Coastguard Worker
332*c8dee2aaSAndroid Build Coastguard Worker const int xorOpMask = builder.xorMask();
333*c8dee2aaSAndroid Build Coastguard Worker if (!SortContourList(&contourList, xorMask == kEvenOdd_PathOpsMask,
334*c8dee2aaSAndroid Build Coastguard Worker xorOpMask == kEvenOdd_PathOpsMask)) {
335*c8dee2aaSAndroid Build Coastguard Worker result->reset();
336*c8dee2aaSAndroid Build Coastguard Worker result->setFillType(fillType);
337*c8dee2aaSAndroid Build Coastguard Worker return true;
338*c8dee2aaSAndroid Build Coastguard Worker }
339*c8dee2aaSAndroid Build Coastguard Worker // find all intersections between segments
340*c8dee2aaSAndroid Build Coastguard Worker SkOpContour* current = contourList;
341*c8dee2aaSAndroid Build Coastguard Worker do {
342*c8dee2aaSAndroid Build Coastguard Worker SkOpContour* next = current;
343*c8dee2aaSAndroid Build Coastguard Worker while (AddIntersectTs(current, next, &coincidence)
344*c8dee2aaSAndroid Build Coastguard Worker && (next = next->next()))
345*c8dee2aaSAndroid Build Coastguard Worker ;
346*c8dee2aaSAndroid Build Coastguard Worker } while ((current = current->next()));
347*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_VALIDATE
348*c8dee2aaSAndroid Build Coastguard Worker globalState.setPhase(SkOpPhase::kWalking);
349*c8dee2aaSAndroid Build Coastguard Worker #endif
350*c8dee2aaSAndroid Build Coastguard Worker bool success = HandleCoincidence(contourList, &coincidence);
351*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_COIN
352*c8dee2aaSAndroid Build Coastguard Worker globalState.debugAddToGlobalCoinDicts();
353*c8dee2aaSAndroid Build Coastguard Worker #endif
354*c8dee2aaSAndroid Build Coastguard Worker if (!success) {
355*c8dee2aaSAndroid Build Coastguard Worker return false;
356*c8dee2aaSAndroid Build Coastguard Worker }
357*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_ALIGNMENT
358*c8dee2aaSAndroid Build Coastguard Worker contourList->dumpSegments("aligned");
359*c8dee2aaSAndroid Build Coastguard Worker #endif
360*c8dee2aaSAndroid Build Coastguard Worker // construct closed contours
361*c8dee2aaSAndroid Build Coastguard Worker SkPath original = *result;
362*c8dee2aaSAndroid Build Coastguard Worker result->reset();
363*c8dee2aaSAndroid Build Coastguard Worker result->setFillType(fillType);
364*c8dee2aaSAndroid Build Coastguard Worker SkPathWriter wrapper(*result);
365*c8dee2aaSAndroid Build Coastguard Worker if (!bridgeOp(contourList, op, xorMask, xorOpMask, &wrapper)) {
366*c8dee2aaSAndroid Build Coastguard Worker *result = original;
367*c8dee2aaSAndroid Build Coastguard Worker return false;
368*c8dee2aaSAndroid Build Coastguard Worker }
369*c8dee2aaSAndroid Build Coastguard Worker wrapper.assemble(); // if some edges could not be resolved, assemble remaining
370*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_T_SECT_LOOP_COUNT
371*c8dee2aaSAndroid Build Coastguard Worker static SkMutex& debugWorstLoop = *(new SkMutex);
372*c8dee2aaSAndroid Build Coastguard Worker {
373*c8dee2aaSAndroid Build Coastguard Worker SkAutoMutexExclusive autoM(debugWorstLoop);
374*c8dee2aaSAndroid Build Coastguard Worker if (!gVerboseFinalize) {
375*c8dee2aaSAndroid Build Coastguard Worker gVerboseFinalize = &ReportPathOpsDebugging;
376*c8dee2aaSAndroid Build Coastguard Worker }
377*c8dee2aaSAndroid Build Coastguard Worker debugWorstState.debugDoYourWorst(&globalState);
378*c8dee2aaSAndroid Build Coastguard Worker }
379*c8dee2aaSAndroid Build Coastguard Worker #endif
380*c8dee2aaSAndroid Build Coastguard Worker return true;
381*c8dee2aaSAndroid Build Coastguard Worker }
382*c8dee2aaSAndroid Build Coastguard Worker
Op(const SkPath & one,const SkPath & two,SkPathOp op,SkPath * result)383*c8dee2aaSAndroid Build Coastguard Worker bool Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result) {
384*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_DUMP_VERIFY
385*c8dee2aaSAndroid Build Coastguard Worker if (SkPathOpsDebug::gVerifyOp) {
386*c8dee2aaSAndroid Build Coastguard Worker if (!OpDebug(one, two, op, result SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr))) {
387*c8dee2aaSAndroid Build Coastguard Worker ReportOpFail(one, two, op);
388*c8dee2aaSAndroid Build Coastguard Worker return false;
389*c8dee2aaSAndroid Build Coastguard Worker }
390*c8dee2aaSAndroid Build Coastguard Worker VerifyOp(one, two, op, *result);
391*c8dee2aaSAndroid Build Coastguard Worker return true;
392*c8dee2aaSAndroid Build Coastguard Worker }
393*c8dee2aaSAndroid Build Coastguard Worker #endif
394*c8dee2aaSAndroid Build Coastguard Worker return OpDebug(one, two, op, result SkDEBUGPARAMS(true) SkDEBUGPARAMS(nullptr));
395*c8dee2aaSAndroid Build Coastguard Worker }
396