xref: /aosp_15_r20/external/skia/src/pathops/SkPathOpsOp.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2012 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathTypes.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/pathops/SkPathOps.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMath.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTDArray.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkArenaAlloc.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkAddIntersections.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpAngle.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpCoincidence.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpContour.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpEdgeBuilder.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpSegment.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkOpSpan.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsCommon.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsTypes.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathWriter.h"
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
27*c8dee2aaSAndroid Build Coastguard Worker 
findChaseOp(SkTDArray<SkOpSpanBase * > & chase,SkOpSpanBase ** startPtr,SkOpSpanBase ** endPtr,SkOpSegment ** result)28*c8dee2aaSAndroid Build Coastguard Worker static bool findChaseOp(SkTDArray<SkOpSpanBase*>& chase, SkOpSpanBase** startPtr,
29*c8dee2aaSAndroid Build Coastguard Worker         SkOpSpanBase** endPtr, SkOpSegment** result) {
30*c8dee2aaSAndroid Build Coastguard Worker     while (!chase.empty()) {
31*c8dee2aaSAndroid Build Coastguard Worker         SkOpSpanBase* span = chase.back();
32*c8dee2aaSAndroid Build Coastguard Worker         chase.pop_back();
33*c8dee2aaSAndroid Build Coastguard Worker         // OPTIMIZE: prev makes this compatible with old code -- but is it necessary?
34*c8dee2aaSAndroid Build Coastguard Worker         *startPtr = span->ptT()->prev()->span();
35*c8dee2aaSAndroid Build Coastguard Worker         SkOpSegment* segment = (*startPtr)->segment();
36*c8dee2aaSAndroid Build Coastguard Worker         bool done = true;
37*c8dee2aaSAndroid Build Coastguard Worker         *endPtr = nullptr;
38*c8dee2aaSAndroid Build Coastguard Worker         if (SkOpAngle* last = segment->activeAngle(*startPtr, startPtr, endPtr, &done)) {
39*c8dee2aaSAndroid Build Coastguard Worker             *startPtr = last->start();
40*c8dee2aaSAndroid Build Coastguard Worker             *endPtr = last->end();
41*c8dee2aaSAndroid Build Coastguard Worker    #if TRY_ROTATE
42*c8dee2aaSAndroid Build Coastguard Worker             *chase.insert(0) = span;
43*c8dee2aaSAndroid Build Coastguard Worker    #else
44*c8dee2aaSAndroid Build Coastguard Worker             *chase.append() = span;
45*c8dee2aaSAndroid Build Coastguard Worker    #endif
46*c8dee2aaSAndroid Build Coastguard Worker             *result = last->segment();
47*c8dee2aaSAndroid Build Coastguard Worker             return true;
48*c8dee2aaSAndroid Build Coastguard Worker         }
49*c8dee2aaSAndroid Build Coastguard Worker         if (done) {
50*c8dee2aaSAndroid Build Coastguard Worker             continue;
51*c8dee2aaSAndroid Build Coastguard Worker         }
52*c8dee2aaSAndroid Build Coastguard Worker         int winding;
53*c8dee2aaSAndroid Build Coastguard Worker         bool sortable;
54*c8dee2aaSAndroid Build Coastguard Worker         const SkOpAngle* angle = AngleWinding(*startPtr, *endPtr, &winding, &sortable);
55*c8dee2aaSAndroid Build Coastguard Worker         if (!angle) {
56*c8dee2aaSAndroid Build Coastguard Worker             *result = nullptr;
57*c8dee2aaSAndroid Build Coastguard Worker             return true;
58*c8dee2aaSAndroid Build Coastguard Worker         }
59*c8dee2aaSAndroid Build Coastguard Worker         if (winding == SK_MinS32) {
60*c8dee2aaSAndroid Build Coastguard Worker             continue;
61*c8dee2aaSAndroid Build Coastguard Worker         }
62*c8dee2aaSAndroid Build Coastguard Worker         int sumMiWinding, sumSuWinding;
63*c8dee2aaSAndroid Build Coastguard Worker         if (sortable) {
64*c8dee2aaSAndroid Build Coastguard Worker             segment = angle->segment();
65*c8dee2aaSAndroid Build Coastguard Worker             sumMiWinding = segment->updateWindingReverse(angle);
66*c8dee2aaSAndroid Build Coastguard Worker             if (sumMiWinding == SK_MinS32) {
67*c8dee2aaSAndroid Build Coastguard Worker                 SkASSERT(segment->globalState()->debugSkipAssert());
68*c8dee2aaSAndroid Build Coastguard Worker                 *result = nullptr;
69*c8dee2aaSAndroid Build Coastguard Worker                 return true;
70*c8dee2aaSAndroid Build Coastguard Worker             }
71*c8dee2aaSAndroid Build Coastguard Worker             sumSuWinding = segment->updateOppWindingReverse(angle);
72*c8dee2aaSAndroid Build Coastguard Worker             if (sumSuWinding == SK_MinS32) {
73*c8dee2aaSAndroid Build Coastguard Worker                 SkASSERT(segment->globalState()->debugSkipAssert());
74*c8dee2aaSAndroid Build Coastguard Worker                 *result = nullptr;
75*c8dee2aaSAndroid Build Coastguard Worker                 return true;
76*c8dee2aaSAndroid Build Coastguard Worker             }
77*c8dee2aaSAndroid Build Coastguard Worker             if (segment->operand()) {
78*c8dee2aaSAndroid Build Coastguard Worker                 using std::swap;
79*c8dee2aaSAndroid Build Coastguard Worker                 swap(sumMiWinding, sumSuWinding);
80*c8dee2aaSAndroid Build Coastguard Worker             }
81*c8dee2aaSAndroid Build Coastguard Worker         }
82*c8dee2aaSAndroid Build Coastguard Worker         SkOpSegment* first = nullptr;
83*c8dee2aaSAndroid Build Coastguard Worker         const SkOpAngle* firstAngle = angle;
84*c8dee2aaSAndroid Build Coastguard Worker         while ((angle = angle->next()) != firstAngle) {
85*c8dee2aaSAndroid Build Coastguard Worker             segment = angle->segment();
86*c8dee2aaSAndroid Build Coastguard Worker             SkOpSpanBase* start = angle->start();
87*c8dee2aaSAndroid Build Coastguard Worker             SkOpSpanBase* end = angle->end();
88*c8dee2aaSAndroid Build Coastguard Worker             int maxWinding = 0, sumWinding = 0, oppMaxWinding = 0, oppSumWinding = 0;
89*c8dee2aaSAndroid Build Coastguard Worker             if (sortable) {
90*c8dee2aaSAndroid Build Coastguard Worker                 segment->setUpWindings(start, end, &sumMiWinding, &sumSuWinding,
91*c8dee2aaSAndroid Build Coastguard Worker                         &maxWinding, &sumWinding, &oppMaxWinding, &oppSumWinding);
92*c8dee2aaSAndroid Build Coastguard Worker             }
93*c8dee2aaSAndroid Build Coastguard Worker             if (!segment->done(angle)) {
94*c8dee2aaSAndroid Build Coastguard Worker                 if (!first && (sortable || start->starter(end)->windSum() != SK_MinS32)) {
95*c8dee2aaSAndroid Build Coastguard Worker                     first = segment;
96*c8dee2aaSAndroid Build Coastguard Worker                     *startPtr = start;
97*c8dee2aaSAndroid Build Coastguard Worker                     *endPtr = end;
98*c8dee2aaSAndroid Build Coastguard Worker                 }
99*c8dee2aaSAndroid Build Coastguard Worker                 // OPTIMIZATION: should this also add to the chase?
100*c8dee2aaSAndroid Build Coastguard Worker                 if (sortable) {
101*c8dee2aaSAndroid Build Coastguard Worker                     if (!segment->markAngle(maxWinding, sumWinding, oppMaxWinding,
102*c8dee2aaSAndroid Build Coastguard Worker                             oppSumWinding, angle, nullptr)) {
103*c8dee2aaSAndroid Build Coastguard Worker                         return false;
104*c8dee2aaSAndroid Build Coastguard Worker                     }
105*c8dee2aaSAndroid Build Coastguard Worker                 }
106*c8dee2aaSAndroid Build Coastguard Worker             }
107*c8dee2aaSAndroid Build Coastguard Worker         }
108*c8dee2aaSAndroid Build Coastguard Worker         if (first) {
109*c8dee2aaSAndroid Build Coastguard Worker        #if TRY_ROTATE
110*c8dee2aaSAndroid Build Coastguard Worker             *chase.insert(0) = span;
111*c8dee2aaSAndroid Build Coastguard Worker        #else
112*c8dee2aaSAndroid Build Coastguard Worker             *chase.append() = span;
113*c8dee2aaSAndroid Build Coastguard Worker        #endif
114*c8dee2aaSAndroid Build Coastguard Worker             *result = first;
115*c8dee2aaSAndroid Build Coastguard Worker             return true;
116*c8dee2aaSAndroid Build Coastguard Worker         }
117*c8dee2aaSAndroid Build Coastguard Worker     }
118*c8dee2aaSAndroid Build Coastguard Worker     *result = nullptr;
119*c8dee2aaSAndroid Build Coastguard Worker     return true;
120*c8dee2aaSAndroid Build Coastguard Worker }
121*c8dee2aaSAndroid Build Coastguard Worker 
bridgeOp(SkOpContourHead * contourList,const SkPathOp op,const int xorMask,const int xorOpMask,SkPathWriter * writer)122*c8dee2aaSAndroid Build Coastguard Worker static bool bridgeOp(SkOpContourHead* contourList, const SkPathOp op,
123*c8dee2aaSAndroid Build Coastguard Worker         const int xorMask, const int xorOpMask, SkPathWriter* writer) {
124*c8dee2aaSAndroid Build Coastguard Worker     bool unsortable = false;
125*c8dee2aaSAndroid Build Coastguard Worker     bool lastSimple = false;
126*c8dee2aaSAndroid Build Coastguard Worker     bool simple = false;
127*c8dee2aaSAndroid Build Coastguard Worker     do {
128*c8dee2aaSAndroid Build Coastguard Worker         SkOpSpan* span = FindSortableTop(contourList);
129*c8dee2aaSAndroid Build Coastguard Worker         if (!span) {
130*c8dee2aaSAndroid Build Coastguard Worker             break;
131*c8dee2aaSAndroid Build Coastguard Worker         }
132*c8dee2aaSAndroid Build Coastguard Worker         SkOpSegment* current = span->segment();
133*c8dee2aaSAndroid Build Coastguard Worker         SkOpSpanBase* start = span->next();
134*c8dee2aaSAndroid Build Coastguard Worker         SkOpSpanBase* end = span;
135*c8dee2aaSAndroid Build Coastguard Worker         SkTDArray<SkOpSpanBase*> chase;
136*c8dee2aaSAndroid Build Coastguard Worker         do {
137*c8dee2aaSAndroid Build Coastguard Worker             if (current->activeOp(start, end, xorMask, xorOpMask, op)) {
138*c8dee2aaSAndroid Build Coastguard Worker                 do {
139*c8dee2aaSAndroid Build Coastguard Worker                     if (!unsortable && current->done()) {
140*c8dee2aaSAndroid Build Coastguard Worker                         break;
141*c8dee2aaSAndroid Build Coastguard Worker                     }
142*c8dee2aaSAndroid Build Coastguard Worker                     SkASSERT(unsortable || !current->done());
143*c8dee2aaSAndroid Build Coastguard Worker                     SkOpSpanBase* nextStart = start;
144*c8dee2aaSAndroid Build Coastguard Worker                     SkOpSpanBase* nextEnd = end;
145*c8dee2aaSAndroid Build Coastguard Worker                     lastSimple = simple;
146*c8dee2aaSAndroid Build Coastguard Worker                     SkOpSegment* next = current->findNextOp(&chase, &nextStart, &nextEnd,
147*c8dee2aaSAndroid Build Coastguard Worker                             &unsortable, &simple, op, xorMask, xorOpMask);
148*c8dee2aaSAndroid Build Coastguard Worker                     if (!next) {
149*c8dee2aaSAndroid Build Coastguard Worker                         if (!unsortable && writer->hasMove()
150*c8dee2aaSAndroid Build Coastguard Worker                                 && current->verb() != SkPath::kLine_Verb
151*c8dee2aaSAndroid Build Coastguard Worker                                 && !writer->isClosed()) {
152*c8dee2aaSAndroid Build Coastguard Worker                             if (!current->addCurveTo(start, end, writer)) {
153*c8dee2aaSAndroid Build Coastguard Worker                                 return false;
154*c8dee2aaSAndroid Build Coastguard Worker                             }
155*c8dee2aaSAndroid Build Coastguard Worker                             if (!writer->isClosed()) {
156*c8dee2aaSAndroid Build Coastguard Worker                                 SkPathOpsDebug::ShowActiveSpans(contourList);
157*c8dee2aaSAndroid Build Coastguard Worker                             }
158*c8dee2aaSAndroid Build Coastguard Worker                         } else if (lastSimple) {
159*c8dee2aaSAndroid Build Coastguard Worker                             if (!current->addCurveTo(start, end, writer)) {
160*c8dee2aaSAndroid Build Coastguard Worker                                 return false;
161*c8dee2aaSAndroid Build Coastguard Worker                             }
162*c8dee2aaSAndroid Build Coastguard Worker                         }
163*c8dee2aaSAndroid Build Coastguard Worker                         break;
164*c8dee2aaSAndroid Build Coastguard Worker                     }
165*c8dee2aaSAndroid Build Coastguard Worker         #if DEBUG_FLOW
166*c8dee2aaSAndroid Build Coastguard Worker                     SkDebugf("%s current id=%d from=(%1.9g,%1.9g) to=(%1.9g,%1.9g)\n", __FUNCTION__,
167*c8dee2aaSAndroid Build Coastguard Worker                             current->debugID(), start->pt().fX, start->pt().fY,
168*c8dee2aaSAndroid Build Coastguard Worker                             end->pt().fX, end->pt().fY);
169*c8dee2aaSAndroid Build Coastguard Worker         #endif
170*c8dee2aaSAndroid Build Coastguard Worker                     if (!current->addCurveTo(start, end, writer)) {
171*c8dee2aaSAndroid Build Coastguard Worker                         return false;
172*c8dee2aaSAndroid Build Coastguard Worker                     }
173*c8dee2aaSAndroid Build Coastguard Worker                     current = next;
174*c8dee2aaSAndroid Build Coastguard Worker                     start = nextStart;
175*c8dee2aaSAndroid Build Coastguard Worker                     end = nextEnd;
176*c8dee2aaSAndroid Build Coastguard Worker                 } while (!writer->isClosed() && (!unsortable || !start->starter(end)->done()));
177*c8dee2aaSAndroid Build Coastguard Worker                 if (current->activeWinding(start, end) && !writer->isClosed()) {
178*c8dee2aaSAndroid Build Coastguard Worker                     SkOpSpan* spanStart = start->starter(end);
179*c8dee2aaSAndroid Build Coastguard Worker                     if (!spanStart->done()) {
180*c8dee2aaSAndroid Build Coastguard Worker                         if (!current->addCurveTo(start, end, writer)) {
181*c8dee2aaSAndroid Build Coastguard Worker                             return false;
182*c8dee2aaSAndroid Build Coastguard Worker                         }
183*c8dee2aaSAndroid Build Coastguard Worker                         current->markDone(spanStart);
184*c8dee2aaSAndroid Build Coastguard Worker                     }
185*c8dee2aaSAndroid Build Coastguard Worker                 }
186*c8dee2aaSAndroid Build Coastguard Worker                 writer->finishContour();
187*c8dee2aaSAndroid Build Coastguard Worker             } else {
188*c8dee2aaSAndroid Build Coastguard Worker                 SkOpSpanBase* last;
189*c8dee2aaSAndroid Build Coastguard Worker                 if (!current->markAndChaseDone(start, end, &last)) {
190*c8dee2aaSAndroid Build Coastguard Worker                     return false;
191*c8dee2aaSAndroid Build Coastguard Worker                 }
192*c8dee2aaSAndroid Build Coastguard Worker                 if (last && !last->chased()) {
193*c8dee2aaSAndroid Build Coastguard Worker                     last->setChased(true);
194*c8dee2aaSAndroid Build Coastguard Worker                     SkASSERT(!SkPathOpsDebug::ChaseContains(chase, last));
195*c8dee2aaSAndroid Build Coastguard Worker                     *chase.append() = last;
196*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_WINDING
197*c8dee2aaSAndroid Build Coastguard Worker                     SkDebugf("%s chase.append id=%d", __FUNCTION__, last->segment()->debugID());
198*c8dee2aaSAndroid Build Coastguard Worker                     if (!last->final()) {
199*c8dee2aaSAndroid Build Coastguard Worker                          SkDebugf(" windSum=%d", last->upCast()->windSum());
200*c8dee2aaSAndroid Build Coastguard Worker                     }
201*c8dee2aaSAndroid Build Coastguard Worker                     SkDebugf("\n");
202*c8dee2aaSAndroid Build Coastguard Worker #endif
203*c8dee2aaSAndroid Build Coastguard Worker                 }
204*c8dee2aaSAndroid Build Coastguard Worker             }
205*c8dee2aaSAndroid Build Coastguard Worker             if (!findChaseOp(chase, &start, &end, &current)) {
206*c8dee2aaSAndroid Build Coastguard Worker                 return false;
207*c8dee2aaSAndroid Build Coastguard Worker             }
208*c8dee2aaSAndroid Build Coastguard Worker             SkPathOpsDebug::ShowActiveSpans(contourList);
209*c8dee2aaSAndroid Build Coastguard Worker             if (!current) {
210*c8dee2aaSAndroid Build Coastguard Worker                 break;
211*c8dee2aaSAndroid Build Coastguard Worker             }
212*c8dee2aaSAndroid Build Coastguard Worker         } while (true);
213*c8dee2aaSAndroid Build Coastguard Worker     } while (true);
214*c8dee2aaSAndroid Build Coastguard Worker     return true;
215*c8dee2aaSAndroid Build Coastguard Worker }
216*c8dee2aaSAndroid Build Coastguard Worker 
217*c8dee2aaSAndroid Build Coastguard Worker // diagram of why this simplifcation is possible is here:
218*c8dee2aaSAndroid Build Coastguard Worker // https://skia.org/dev/present/pathops link at bottom of the page
219*c8dee2aaSAndroid Build Coastguard Worker // https://drive.google.com/file/d/0BwoLUwz9PYkHLWpsaXd0UDdaN00/view?usp=sharing
220*c8dee2aaSAndroid Build Coastguard Worker static const SkPathOp gOpInverse[kReverseDifference_SkPathOp + 1][2][2] = {
221*c8dee2aaSAndroid Build Coastguard Worker //                  inside minuend                               outside minuend
222*c8dee2aaSAndroid Build Coastguard Worker //     inside subtrahend     outside subtrahend      inside subtrahend     outside subtrahend
223*c8dee2aaSAndroid Build Coastguard Worker {{ kDifference_SkPathOp,   kIntersect_SkPathOp }, { kUnion_SkPathOp, kReverseDifference_SkPathOp }},
224*c8dee2aaSAndroid Build Coastguard Worker {{ kIntersect_SkPathOp,   kDifference_SkPathOp }, { kReverseDifference_SkPathOp, kUnion_SkPathOp }},
225*c8dee2aaSAndroid Build Coastguard Worker {{ kUnion_SkPathOp, kReverseDifference_SkPathOp }, { kDifference_SkPathOp,   kIntersect_SkPathOp }},
226*c8dee2aaSAndroid Build Coastguard Worker {{ kXOR_SkPathOp,                 kXOR_SkPathOp }, { kXOR_SkPathOp,                kXOR_SkPathOp }},
227*c8dee2aaSAndroid Build Coastguard Worker {{ kReverseDifference_SkPathOp, kUnion_SkPathOp }, { kIntersect_SkPathOp,   kDifference_SkPathOp }},
228*c8dee2aaSAndroid Build Coastguard Worker };
229*c8dee2aaSAndroid Build Coastguard Worker 
230*c8dee2aaSAndroid Build Coastguard Worker static const bool gOutInverse[kReverseDifference_SkPathOp + 1][2][2] = {
231*c8dee2aaSAndroid Build Coastguard Worker     {{ false, false }, { true, false }},  // diff
232*c8dee2aaSAndroid Build Coastguard Worker     {{ false, false }, { false, true }},  // sect
233*c8dee2aaSAndroid Build Coastguard Worker     {{ false, true }, { true, true }},    // union
234*c8dee2aaSAndroid Build Coastguard Worker     {{ false, true }, { true, false }},   // xor
235*c8dee2aaSAndroid Build Coastguard Worker     {{ false, true }, { false, false }},  // rev diff
236*c8dee2aaSAndroid Build Coastguard Worker };
237*c8dee2aaSAndroid Build Coastguard Worker 
238*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_T_SECT_LOOP_COUNT
239*c8dee2aaSAndroid Build Coastguard Worker 
240*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMutex.h"
241*c8dee2aaSAndroid Build Coastguard Worker 
242*c8dee2aaSAndroid Build Coastguard Worker SkOpGlobalState debugWorstState(nullptr, nullptr  SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr));
243*c8dee2aaSAndroid Build Coastguard Worker 
ReportPathOpsDebugging()244*c8dee2aaSAndroid Build Coastguard Worker void ReportPathOpsDebugging() {
245*c8dee2aaSAndroid Build Coastguard Worker     debugWorstState.debugLoopReport();
246*c8dee2aaSAndroid Build Coastguard Worker }
247*c8dee2aaSAndroid Build Coastguard Worker 
248*c8dee2aaSAndroid Build Coastguard Worker extern void (*gVerboseFinalize)();
249*c8dee2aaSAndroid Build Coastguard Worker 
250*c8dee2aaSAndroid Build Coastguard Worker #endif
251*c8dee2aaSAndroid Build Coastguard Worker 
OpDebug(const SkPath & one,const SkPath & two,SkPathOp op,SkPath * result SkDEBUGPARAMS (bool skipAssert)SkDEBUGPARAMS (const char * testName))252*c8dee2aaSAndroid Build Coastguard Worker bool OpDebug(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result
253*c8dee2aaSAndroid Build Coastguard Worker         SkDEBUGPARAMS(bool skipAssert) SkDEBUGPARAMS(const char* testName)) {
254*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_DUMP_VERIFY
255*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_DEBUG
256*c8dee2aaSAndroid Build Coastguard Worker     const char* testName = "release";
257*c8dee2aaSAndroid Build Coastguard Worker #endif
258*c8dee2aaSAndroid Build Coastguard Worker     if (SkPathOpsDebug::gDumpOp) {
259*c8dee2aaSAndroid Build Coastguard Worker         DumpOp(one, two, op, testName);
260*c8dee2aaSAndroid Build Coastguard Worker     }
261*c8dee2aaSAndroid Build Coastguard Worker #endif
262*c8dee2aaSAndroid Build Coastguard Worker     op = gOpInverse[op][one.isInverseFillType()][two.isInverseFillType()];
263*c8dee2aaSAndroid Build Coastguard Worker     bool inverseFill = gOutInverse[op][one.isInverseFillType()][two.isInverseFillType()];
264*c8dee2aaSAndroid Build Coastguard Worker     SkPathFillType fillType = inverseFill ? SkPathFillType::kInverseEvenOdd :
265*c8dee2aaSAndroid Build Coastguard Worker             SkPathFillType::kEvenOdd;
266*c8dee2aaSAndroid Build Coastguard Worker     SkRect rect1, rect2;
267*c8dee2aaSAndroid Build Coastguard Worker     if (kIntersect_SkPathOp == op && one.isRect(&rect1) && two.isRect(&rect2)) {
268*c8dee2aaSAndroid Build Coastguard Worker         result->reset();
269*c8dee2aaSAndroid Build Coastguard Worker         result->setFillType(fillType);
270*c8dee2aaSAndroid Build Coastguard Worker         if (rect1.intersect(rect2)) {
271*c8dee2aaSAndroid Build Coastguard Worker             result->addRect(rect1);
272*c8dee2aaSAndroid Build Coastguard Worker         }
273*c8dee2aaSAndroid Build Coastguard Worker         return true;
274*c8dee2aaSAndroid Build Coastguard Worker     }
275*c8dee2aaSAndroid Build Coastguard Worker     if (one.isEmpty() || two.isEmpty()) {
276*c8dee2aaSAndroid Build Coastguard Worker         SkPath work;
277*c8dee2aaSAndroid Build Coastguard Worker         switch (op) {
278*c8dee2aaSAndroid Build Coastguard Worker             case kIntersect_SkPathOp:
279*c8dee2aaSAndroid Build Coastguard Worker                 break;
280*c8dee2aaSAndroid Build Coastguard Worker             case kUnion_SkPathOp:
281*c8dee2aaSAndroid Build Coastguard Worker             case kXOR_SkPathOp:
282*c8dee2aaSAndroid Build Coastguard Worker                 work = one.isEmpty() ? two : one;
283*c8dee2aaSAndroid Build Coastguard Worker                 break;
284*c8dee2aaSAndroid Build Coastguard Worker             case kDifference_SkPathOp:
285*c8dee2aaSAndroid Build Coastguard Worker                 if (!one.isEmpty()) {
286*c8dee2aaSAndroid Build Coastguard Worker                     work = one;
287*c8dee2aaSAndroid Build Coastguard Worker                 }
288*c8dee2aaSAndroid Build Coastguard Worker                 break;
289*c8dee2aaSAndroid Build Coastguard Worker             case kReverseDifference_SkPathOp:
290*c8dee2aaSAndroid Build Coastguard Worker                 if (!two.isEmpty()) {
291*c8dee2aaSAndroid Build Coastguard Worker                     work = two;
292*c8dee2aaSAndroid Build Coastguard Worker                 }
293*c8dee2aaSAndroid Build Coastguard Worker                 break;
294*c8dee2aaSAndroid Build Coastguard Worker             default:
295*c8dee2aaSAndroid Build Coastguard Worker                 SkASSERT(0);  // unhandled case
296*c8dee2aaSAndroid Build Coastguard Worker         }
297*c8dee2aaSAndroid Build Coastguard Worker         if (inverseFill != work.isInverseFillType()) {
298*c8dee2aaSAndroid Build Coastguard Worker             work.toggleInverseFillType();
299*c8dee2aaSAndroid Build Coastguard Worker         }
300*c8dee2aaSAndroid Build Coastguard Worker         return Simplify(work, result);
301*c8dee2aaSAndroid Build Coastguard Worker     }
302*c8dee2aaSAndroid Build Coastguard Worker     SkSTArenaAlloc<4096> allocator;  // FIXME: add a constant expression here, tune
303*c8dee2aaSAndroid Build Coastguard Worker     SkOpContour contour;
304*c8dee2aaSAndroid Build Coastguard Worker     SkOpContourHead* contourList = static_cast<SkOpContourHead*>(&contour);
305*c8dee2aaSAndroid Build Coastguard Worker     SkOpGlobalState globalState(contourList, &allocator
306*c8dee2aaSAndroid Build Coastguard Worker             SkDEBUGPARAMS(skipAssert) SkDEBUGPARAMS(testName));
307*c8dee2aaSAndroid Build Coastguard Worker     SkOpCoincidence coincidence(&globalState);
308*c8dee2aaSAndroid Build Coastguard Worker     const SkPath* minuend = &one;
309*c8dee2aaSAndroid Build Coastguard Worker     const SkPath* subtrahend = &two;
310*c8dee2aaSAndroid Build Coastguard Worker     if (op == kReverseDifference_SkPathOp) {
311*c8dee2aaSAndroid Build Coastguard Worker         using std::swap;
312*c8dee2aaSAndroid Build Coastguard Worker         swap(minuend, subtrahend);
313*c8dee2aaSAndroid Build Coastguard Worker         op = kDifference_SkPathOp;
314*c8dee2aaSAndroid Build Coastguard Worker     }
315*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_SORT
316*c8dee2aaSAndroid Build Coastguard Worker     SkPathOpsDebug::gSortCount = SkPathOpsDebug::gSortCountDefault;
317*c8dee2aaSAndroid Build Coastguard Worker #endif
318*c8dee2aaSAndroid Build Coastguard Worker     // turn path into list of segments
319*c8dee2aaSAndroid Build Coastguard Worker     SkOpEdgeBuilder builder(*minuend, contourList, &globalState);
320*c8dee2aaSAndroid Build Coastguard Worker     if (builder.unparseable()) {
321*c8dee2aaSAndroid Build Coastguard Worker         return false;
322*c8dee2aaSAndroid Build Coastguard Worker     }
323*c8dee2aaSAndroid Build Coastguard Worker     const int xorMask = builder.xorMask();
324*c8dee2aaSAndroid Build Coastguard Worker     builder.addOperand(*subtrahend);
325*c8dee2aaSAndroid Build Coastguard Worker     if (!builder.finish()) {
326*c8dee2aaSAndroid Build Coastguard Worker         return false;
327*c8dee2aaSAndroid Build Coastguard Worker     }
328*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_DUMP_SEGMENTS
329*c8dee2aaSAndroid Build Coastguard Worker     contourList->dumpSegments("seg", op);
330*c8dee2aaSAndroid Build Coastguard Worker #endif
331*c8dee2aaSAndroid Build Coastguard Worker 
332*c8dee2aaSAndroid Build Coastguard Worker     const int xorOpMask = builder.xorMask();
333*c8dee2aaSAndroid Build Coastguard Worker     if (!SortContourList(&contourList, xorMask == kEvenOdd_PathOpsMask,
334*c8dee2aaSAndroid Build Coastguard Worker             xorOpMask == kEvenOdd_PathOpsMask)) {
335*c8dee2aaSAndroid Build Coastguard Worker         result->reset();
336*c8dee2aaSAndroid Build Coastguard Worker         result->setFillType(fillType);
337*c8dee2aaSAndroid Build Coastguard Worker         return true;
338*c8dee2aaSAndroid Build Coastguard Worker     }
339*c8dee2aaSAndroid Build Coastguard Worker     // find all intersections between segments
340*c8dee2aaSAndroid Build Coastguard Worker     SkOpContour* current = contourList;
341*c8dee2aaSAndroid Build Coastguard Worker     do {
342*c8dee2aaSAndroid Build Coastguard Worker         SkOpContour* next = current;
343*c8dee2aaSAndroid Build Coastguard Worker         while (AddIntersectTs(current, next, &coincidence)
344*c8dee2aaSAndroid Build Coastguard Worker                 && (next = next->next()))
345*c8dee2aaSAndroid Build Coastguard Worker             ;
346*c8dee2aaSAndroid Build Coastguard Worker     } while ((current = current->next()));
347*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_VALIDATE
348*c8dee2aaSAndroid Build Coastguard Worker     globalState.setPhase(SkOpPhase::kWalking);
349*c8dee2aaSAndroid Build Coastguard Worker #endif
350*c8dee2aaSAndroid Build Coastguard Worker     bool success = HandleCoincidence(contourList, &coincidence);
351*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_COIN
352*c8dee2aaSAndroid Build Coastguard Worker     globalState.debugAddToGlobalCoinDicts();
353*c8dee2aaSAndroid Build Coastguard Worker #endif
354*c8dee2aaSAndroid Build Coastguard Worker     if (!success) {
355*c8dee2aaSAndroid Build Coastguard Worker         return false;
356*c8dee2aaSAndroid Build Coastguard Worker     }
357*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_ALIGNMENT
358*c8dee2aaSAndroid Build Coastguard Worker     contourList->dumpSegments("aligned");
359*c8dee2aaSAndroid Build Coastguard Worker #endif
360*c8dee2aaSAndroid Build Coastguard Worker     // construct closed contours
361*c8dee2aaSAndroid Build Coastguard Worker     SkPath original = *result;
362*c8dee2aaSAndroid Build Coastguard Worker     result->reset();
363*c8dee2aaSAndroid Build Coastguard Worker     result->setFillType(fillType);
364*c8dee2aaSAndroid Build Coastguard Worker     SkPathWriter wrapper(*result);
365*c8dee2aaSAndroid Build Coastguard Worker     if (!bridgeOp(contourList, op, xorMask, xorOpMask, &wrapper)) {
366*c8dee2aaSAndroid Build Coastguard Worker         *result = original;
367*c8dee2aaSAndroid Build Coastguard Worker         return false;
368*c8dee2aaSAndroid Build Coastguard Worker     }
369*c8dee2aaSAndroid Build Coastguard Worker     wrapper.assemble();  // if some edges could not be resolved, assemble remaining
370*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_T_SECT_LOOP_COUNT
371*c8dee2aaSAndroid Build Coastguard Worker     static SkMutex& debugWorstLoop = *(new SkMutex);
372*c8dee2aaSAndroid Build Coastguard Worker     {
373*c8dee2aaSAndroid Build Coastguard Worker         SkAutoMutexExclusive autoM(debugWorstLoop);
374*c8dee2aaSAndroid Build Coastguard Worker         if (!gVerboseFinalize) {
375*c8dee2aaSAndroid Build Coastguard Worker             gVerboseFinalize = &ReportPathOpsDebugging;
376*c8dee2aaSAndroid Build Coastguard Worker         }
377*c8dee2aaSAndroid Build Coastguard Worker         debugWorstState.debugDoYourWorst(&globalState);
378*c8dee2aaSAndroid Build Coastguard Worker     }
379*c8dee2aaSAndroid Build Coastguard Worker #endif
380*c8dee2aaSAndroid Build Coastguard Worker     return true;
381*c8dee2aaSAndroid Build Coastguard Worker }
382*c8dee2aaSAndroid Build Coastguard Worker 
Op(const SkPath & one,const SkPath & two,SkPathOp op,SkPath * result)383*c8dee2aaSAndroid Build Coastguard Worker bool Op(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result) {
384*c8dee2aaSAndroid Build Coastguard Worker #if DEBUG_DUMP_VERIFY
385*c8dee2aaSAndroid Build Coastguard Worker     if (SkPathOpsDebug::gVerifyOp) {
386*c8dee2aaSAndroid Build Coastguard Worker         if (!OpDebug(one, two, op, result  SkDEBUGPARAMS(false) SkDEBUGPARAMS(nullptr))) {
387*c8dee2aaSAndroid Build Coastguard Worker             ReportOpFail(one, two, op);
388*c8dee2aaSAndroid Build Coastguard Worker             return false;
389*c8dee2aaSAndroid Build Coastguard Worker         }
390*c8dee2aaSAndroid Build Coastguard Worker         VerifyOp(one, two, op, *result);
391*c8dee2aaSAndroid Build Coastguard Worker         return true;
392*c8dee2aaSAndroid Build Coastguard Worker     }
393*c8dee2aaSAndroid Build Coastguard Worker #endif
394*c8dee2aaSAndroid Build Coastguard Worker     return OpDebug(one, two, op, result  SkDEBUGPARAMS(true) SkDEBUGPARAMS(nullptr));
395*c8dee2aaSAndroid Build Coastguard Worker }
396