xref: /aosp_15_r20/external/skia/src/pathops/SkPathOpsBounds.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2012 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkPathOpBounds_DEFINED
8*c8dee2aaSAndroid Build Coastguard Worker #define SkPathOpBounds_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/pathops/SkPathOpsRect.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker // SkPathOpsBounds, unlike SkRect, does not consider a line to be empty.
14*c8dee2aaSAndroid Build Coastguard Worker struct SkPathOpsBounds : public SkRect {
IntersectsSkPathOpsBounds15*c8dee2aaSAndroid Build Coastguard Worker     static bool Intersects(const SkPathOpsBounds& a, const SkPathOpsBounds& b) {
16*c8dee2aaSAndroid Build Coastguard Worker         return AlmostLessOrEqualUlps(a.fLeft, b.fRight)
17*c8dee2aaSAndroid Build Coastguard Worker                 && AlmostLessOrEqualUlps(b.fLeft, a.fRight)
18*c8dee2aaSAndroid Build Coastguard Worker                 && AlmostLessOrEqualUlps(a.fTop, b.fBottom)
19*c8dee2aaSAndroid Build Coastguard Worker                 && AlmostLessOrEqualUlps(b.fTop, a.fBottom);
20*c8dee2aaSAndroid Build Coastguard Worker     }
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker    // Note that add(), unlike SkRect::join() or SkRect::growToInclude()
23*c8dee2aaSAndroid Build Coastguard Worker    // does not treat the bounds of horizontal and vertical lines as
24*c8dee2aaSAndroid Build Coastguard Worker    // empty rectangles.
addSkPathOpsBounds25*c8dee2aaSAndroid Build Coastguard Worker     void add(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) {
26*c8dee2aaSAndroid Build Coastguard Worker         if (left < fLeft) fLeft = left;
27*c8dee2aaSAndroid Build Coastguard Worker         if (top < fTop) fTop = top;
28*c8dee2aaSAndroid Build Coastguard Worker         if (right > fRight) fRight = right;
29*c8dee2aaSAndroid Build Coastguard Worker         if (bottom > fBottom) fBottom = bottom;
30*c8dee2aaSAndroid Build Coastguard Worker     }
31*c8dee2aaSAndroid Build Coastguard Worker 
addSkPathOpsBounds32*c8dee2aaSAndroid Build Coastguard Worker     void add(const SkPathOpsBounds& toAdd) {
33*c8dee2aaSAndroid Build Coastguard Worker         add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom);
34*c8dee2aaSAndroid Build Coastguard Worker     }
35*c8dee2aaSAndroid Build Coastguard Worker 
addSkPathOpsBounds36*c8dee2aaSAndroid Build Coastguard Worker     void add(const SkPoint& pt) {
37*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fX < fLeft) fLeft = pt.fX;
38*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fY < fTop) fTop = pt.fY;
39*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fX > fRight) fRight = pt.fX;
40*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fY > fBottom) fBottom = pt.fY;
41*c8dee2aaSAndroid Build Coastguard Worker     }
42*c8dee2aaSAndroid Build Coastguard Worker 
addSkPathOpsBounds43*c8dee2aaSAndroid Build Coastguard Worker     void add(const SkDPoint& pt) {
44*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fX < fLeft) fLeft = SkDoubleToScalar(pt.fX);
45*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fY < fTop) fTop = SkDoubleToScalar(pt.fY);
46*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fX > fRight) fRight = SkDoubleToScalar(pt.fX);
47*c8dee2aaSAndroid Build Coastguard Worker         if (pt.fY > fBottom) fBottom = SkDoubleToScalar(pt.fY);
48*c8dee2aaSAndroid Build Coastguard Worker     }
49*c8dee2aaSAndroid Build Coastguard Worker 
almostContainsSkPathOpsBounds50*c8dee2aaSAndroid Build Coastguard Worker     bool almostContains(const SkPoint& pt) const {
51*c8dee2aaSAndroid Build Coastguard Worker         return AlmostLessOrEqualUlps(fLeft, pt.fX)
52*c8dee2aaSAndroid Build Coastguard Worker                 && AlmostLessOrEqualUlps(pt.fX, fRight)
53*c8dee2aaSAndroid Build Coastguard Worker                 && AlmostLessOrEqualUlps(fTop, pt.fY)
54*c8dee2aaSAndroid Build Coastguard Worker                 && AlmostLessOrEqualUlps(pt.fY, fBottom);
55*c8dee2aaSAndroid Build Coastguard Worker     }
56*c8dee2aaSAndroid Build Coastguard Worker 
containsSkPathOpsBounds57*c8dee2aaSAndroid Build Coastguard Worker     bool contains(const SkPoint& pt) const {
58*c8dee2aaSAndroid Build Coastguard Worker         return fLeft <= pt.fX && fTop <= pt.fY &&
59*c8dee2aaSAndroid Build Coastguard Worker                fRight >= pt.fX && fBottom >= pt.fY;
60*c8dee2aaSAndroid Build Coastguard Worker     }
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkRect;
63*c8dee2aaSAndroid Build Coastguard Worker };
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker #endif
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