xref: /aosp_15_r20/external/skia/src/image/SkImage_Lazy.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkImage_Lazy_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkImage_Lazy_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageGenerator.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkYUVAPixmaps.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/SkIDChangeListener.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMutex.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/image/SkImage_Base.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
23*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
24*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker class GrDirectContext;
27*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext;
28*c8dee2aaSAndroid Build Coastguard Worker class SharedGenerator;
29*c8dee2aaSAndroid Build Coastguard Worker class SkBitmap;
30*c8dee2aaSAndroid Build Coastguard Worker class SkCachedData;
31*c8dee2aaSAndroid Build Coastguard Worker class SkData;
32*c8dee2aaSAndroid Build Coastguard Worker class SkPixmap;
33*c8dee2aaSAndroid Build Coastguard Worker class SkSurface;
34*c8dee2aaSAndroid Build Coastguard Worker enum SkColorType : int;
35*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect;
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { namespace graphite { class Recorder; } }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker class SkImage_Lazy : public SkImage_Base {
40*c8dee2aaSAndroid Build Coastguard Worker public:
41*c8dee2aaSAndroid Build Coastguard Worker     struct Validator {
42*c8dee2aaSAndroid Build Coastguard Worker         Validator(sk_sp<SharedGenerator>, const SkColorType*, sk_sp<SkColorSpace>);
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker         explicit operator bool() const { return fSharedGenerator.get(); }
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SharedGenerator> fSharedGenerator;
47*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo            fInfo;
48*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkColorSpace>    fColorSpace;
49*c8dee2aaSAndroid Build Coastguard Worker         uint32_t               fUniqueID;
50*c8dee2aaSAndroid Build Coastguard Worker     };
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker     SkImage_Lazy(Validator* validator);
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     // From SkImage.h
55*c8dee2aaSAndroid Build Coastguard Worker     bool isValid(GrRecordingContext*) const override;
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     // From SkImage_Base.h
onHasMipmaps()58*c8dee2aaSAndroid Build Coastguard Worker     bool onHasMipmaps() const override {
59*c8dee2aaSAndroid Build Coastguard Worker         // TODO: Should we defer to the generator? The generator interface currently doesn't have
60*c8dee2aaSAndroid Build Coastguard Worker         // a way to provide content for levels other than via SkImageGenerator::generateTexture().
61*c8dee2aaSAndroid Build Coastguard Worker         return false;
62*c8dee2aaSAndroid Build Coastguard Worker     }
63*c8dee2aaSAndroid Build Coastguard Worker     bool onIsProtected() const override;
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker     bool onReadPixels(GrDirectContext*, const SkImageInfo&, void*, size_t, int srcX, int srcY,
66*c8dee2aaSAndroid Build Coastguard Worker                       CachingHint) const override;
67*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkData> onRefEncoded() const override;
68*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> onMakeSubset(GrDirectContext*, const SkIRect&) const override;
69*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> onMakeSubset(skgpu::graphite::Recorder*,
70*c8dee2aaSAndroid Build Coastguard Worker                                 const SkIRect&,
71*c8dee2aaSAndroid Build Coastguard Worker                                 RequiredProperties) const override;
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkSurface> onMakeSurface(skgpu::graphite::Recorder*, const SkImageInfo&) const override;
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker     bool getROPixels(GrDirectContext*, SkBitmap*, CachingHint) const override;
type()76*c8dee2aaSAndroid Build Coastguard Worker     SkImage_Base::Type type() const override { return SkImage_Base::Type::kLazy; }
77*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> onMakeColorTypeAndColorSpace(SkColorType, sk_sp<SkColorSpace>,
78*c8dee2aaSAndroid Build Coastguard Worker                                                 GrDirectContext*) const override;
79*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkImage> onReinterpretColorSpace(sk_sp<SkColorSpace>) const final;
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     void addUniqueIDListener(sk_sp<SkIDChangeListener>) const;
82*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkCachedData> getPlanes(const SkYUVAPixmapInfo::SupportedDataTypes& supportedDataTypes,
83*c8dee2aaSAndroid Build Coastguard Worker                                   SkYUVAPixmaps* pixmaps) const;
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker     // Be careful with this. You need to acquire the mutex, as the generator might be shared
87*c8dee2aaSAndroid Build Coastguard Worker     // among several images.
88*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SharedGenerator> generator() const;
89*c8dee2aaSAndroid Build Coastguard Worker protected:
readPixelsProxy(GrDirectContext *,const SkPixmap &)90*c8dee2aaSAndroid Build Coastguard Worker     virtual bool readPixelsProxy(GrDirectContext*, const SkPixmap&) const { return false; }
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker private:
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker     class ScopedGenerator;
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker     // Note that this->imageInfo() is not necessarily the info from the generator. It may be
97*c8dee2aaSAndroid Build Coastguard Worker     // cropped by onMakeSubset and its color type/space may be changed by
98*c8dee2aaSAndroid Build Coastguard Worker     // onMakeColorTypeAndColorSpace.
99*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SharedGenerator> fSharedGenerator;
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker     // Repeated calls to onMakeColorTypeAndColorSpace will result in a proliferation of unique IDs
102*c8dee2aaSAndroid Build Coastguard Worker     // and SkImage_Lazy instances. Cache the result of the last successful call.
103*c8dee2aaSAndroid Build Coastguard Worker     mutable SkMutex        fOnMakeColorTypeAndSpaceMutex;
104*c8dee2aaSAndroid Build Coastguard Worker     mutable sk_sp<SkImage> fOnMakeColorTypeAndSpaceResult;
105*c8dee2aaSAndroid Build Coastguard Worker     // When the SkImage_Lazy goes away, we will iterate over all the listeners to inform them
106*c8dee2aaSAndroid Build Coastguard Worker     // of the unique ID's demise. This is used to remove cached textures from GrContext.
107*c8dee2aaSAndroid Build Coastguard Worker     mutable SkIDChangeListener::List fUniqueIDListeners;
108*c8dee2aaSAndroid Build Coastguard Worker };
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker // Ref-counted tuple(SkImageGenerator, SkMutex) which allows sharing one generator among N images
111*c8dee2aaSAndroid Build Coastguard Worker class SharedGenerator final : public SkNVRefCnt<SharedGenerator> {
112*c8dee2aaSAndroid Build Coastguard Worker public:
113*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<SharedGenerator> Make(std::unique_ptr<SkImageGenerator> gen);
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker     // This is thread safe.  It is a const field set in the constructor.
116*c8dee2aaSAndroid Build Coastguard Worker     const SkImageInfo& getInfo() const;
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     bool isTextureGenerator();
119*c8dee2aaSAndroid Build Coastguard Worker 
120*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<SkImageGenerator> fGenerator;
121*c8dee2aaSAndroid Build Coastguard Worker     SkMutex                           fMutex;
122*c8dee2aaSAndroid Build Coastguard Worker 
123*c8dee2aaSAndroid Build Coastguard Worker private:
124*c8dee2aaSAndroid Build Coastguard Worker     explicit SharedGenerator(std::unique_ptr<SkImageGenerator> gen);
125*c8dee2aaSAndroid Build Coastguard Worker };
126*c8dee2aaSAndroid Build Coastguard Worker 
127*c8dee2aaSAndroid Build Coastguard Worker #endif
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