1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "generate_cpp_files_for_headers", "skia_cc_library", "split_srcs_and_hdrs") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard WorkerVK_FILES = [ 10*c8dee2aaSAndroid Build Coastguard Worker "VulkanExtensions.cpp", 11*c8dee2aaSAndroid Build Coastguard Worker "VulkanInterface.cpp", 12*c8dee2aaSAndroid Build Coastguard Worker "VulkanInterface.h", 13*c8dee2aaSAndroid Build Coastguard Worker "VulkanMemory.cpp", 14*c8dee2aaSAndroid Build Coastguard Worker "VulkanMemory.h", 15*c8dee2aaSAndroid Build Coastguard Worker "VulkanUtilsPriv.cpp", 16*c8dee2aaSAndroid Build Coastguard Worker "VulkanUtilsPriv.h", 17*c8dee2aaSAndroid Build Coastguard Worker "VulkanMutableTextureStatePriv.h", 18*c8dee2aaSAndroid Build Coastguard Worker "VulkanMutableTextureState.cpp", 19*c8dee2aaSAndroid Build Coastguard Worker] 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs( 22*c8dee2aaSAndroid Build Coastguard Worker name = "_vk", 23*c8dee2aaSAndroid Build Coastguard Worker files = VK_FILES, 24*c8dee2aaSAndroid Build Coastguard Worker) 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Workergenerate_cpp_files_for_headers( 27*c8dee2aaSAndroid Build Coastguard Worker name = "headers_to_compile", 28*c8dee2aaSAndroid Build Coastguard Worker headers = [ 29*c8dee2aaSAndroid Build Coastguard Worker "VulkanMutableTextureStatePriv.h", 30*c8dee2aaSAndroid Build Coastguard Worker ], 31*c8dee2aaSAndroid Build Coastguard Worker) 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library( 34*c8dee2aaSAndroid Build Coastguard Worker name = "vk", 35*c8dee2aaSAndroid Build Coastguard Worker srcs = [ 36*c8dee2aaSAndroid Build Coastguard Worker ":_vk_srcs", 37*c8dee2aaSAndroid Build Coastguard Worker "//include/private/gpu/vk:private_hdrs", 38*c8dee2aaSAndroid Build Coastguard Worker ], 39*c8dee2aaSAndroid Build Coastguard Worker hdrs = [ 40*c8dee2aaSAndroid Build Coastguard Worker ":_vk_hdrs", 41*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu/vk:shared_public_hdrs", 42*c8dee2aaSAndroid Build Coastguard Worker ], 43*c8dee2aaSAndroid Build Coastguard Worker features = ["layering_check"], 44*c8dee2aaSAndroid Build Coastguard Worker implementation_deps = [ 45*c8dee2aaSAndroid Build Coastguard Worker "//include/third_party/vulkan", 46*c8dee2aaSAndroid Build Coastguard Worker ], 47*c8dee2aaSAndroid Build Coastguard Worker local_defines = ["SK_USE_INTERNAL_VULKAN_HEADERS"], 48*c8dee2aaSAndroid Build Coastguard Worker visibility = [ 49*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/ganesh/vk:__pkg__", 50*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/graphite/vk:__pkg__", 51*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/vk/vulkanmemoryallocator:__pkg__", 52*c8dee2aaSAndroid Build Coastguard Worker ], 53*c8dee2aaSAndroid Build Coastguard Worker deps = [ 54*c8dee2aaSAndroid Build Coastguard Worker "//:core", 55*c8dee2aaSAndroid Build Coastguard Worker "//src/base", 56*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu", 57*c8dee2aaSAndroid Build Coastguard Worker "//src/sksl/codegen:spirv", 58*c8dee2aaSAndroid Build Coastguard Worker ], 59*c8dee2aaSAndroid Build Coastguard Worker) 60