1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2023 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_VulkanYcbcrConversion_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_VulkanYcbcrConversion_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Resource.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/vk/SkiaVulkan.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkChecksum.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker #include <cinttypes> 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { 19*c8dee2aaSAndroid Build Coastguard Worker struct VulkanYcbcrConversionInfo; 20*c8dee2aaSAndroid Build Coastguard Worker } 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker class VulkanSharedContext; 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker class VulkanYcbcrConversion : public Resource { 27*c8dee2aaSAndroid Build Coastguard Worker public: 28*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<VulkanYcbcrConversion> Make(const VulkanSharedContext*, 29*c8dee2aaSAndroid Build Coastguard Worker const VulkanYcbcrConversionInfo&); 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<VulkanYcbcrConversion> Make(const VulkanSharedContext*, 32*c8dee2aaSAndroid Build Coastguard Worker uint32_t nonFormatInfo, 33*c8dee2aaSAndroid Build Coastguard Worker uint64_t format); 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker static GraphiteResourceKey MakeYcbcrConversionKey(const VulkanSharedContext*, 36*c8dee2aaSAndroid Build Coastguard Worker const VulkanYcbcrConversionInfo&); 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker // Return a fully-formed GraphiteResourceKey that represents a YCbCr conversion by extracting 39*c8dee2aaSAndroid Build Coastguard Worker // relevant information from a SamplerDesc. 40*c8dee2aaSAndroid Build Coastguard Worker static GraphiteResourceKey GetKeyFromSamplerDesc(const SamplerDesc& samplerDesc); 41*c8dee2aaSAndroid Build Coastguard Worker ycbcrConversion()42*c8dee2aaSAndroid Build Coastguard Worker VkSamplerYcbcrConversion ycbcrConversion() const { return fYcbcrConversion; } 43*c8dee2aaSAndroid Build Coastguard Worker getResourceType()44*c8dee2aaSAndroid Build Coastguard Worker const char* getResourceType() const override { return "Vulkan YCbCr Conversion"; } 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker private: 47*c8dee2aaSAndroid Build Coastguard Worker VulkanYcbcrConversion(const VulkanSharedContext*, VkSamplerYcbcrConversion); 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker void freeGpuData() override; 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Worker VkSamplerYcbcrConversion fYcbcrConversion; 52*c8dee2aaSAndroid Build Coastguard Worker }; 53*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_VulkanYcbcrConversion_DEFINED 56*c8dee2aaSAndroid Build Coastguard Worker 57