1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_VulkanGraphiteUtilsPriv_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_VulkanGraphiteUtilsPriv_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSpan.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/vk/VulkanTypes.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/DescriptorData.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Log.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/vk/VulkanInterface.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker #include <string> 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker // Helper macros to call functions on the VulkanInterface without checking for errors. Note: This 20*c8dee2aaSAndroid Build Coastguard Worker // cannot require a VulkanSharedContext because driver calls are needed before the shared context 21*c8dee2aaSAndroid Build Coastguard Worker // has been initialized. 22*c8dee2aaSAndroid Build Coastguard Worker #define VULKAN_CALL(IFACE, X) (IFACE)->fFunctions.f##X 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker // Must be called before checkVkResult, since this does not log if the VulkanSharedContext is 25*c8dee2aaSAndroid Build Coastguard Worker // already considering the device to be lost. 26*c8dee2aaSAndroid Build Coastguard Worker #define VULKAN_LOG_IF_NOT_SUCCESS(SHARED_CONTEXT, RESULT, X, ...) \ 27*c8dee2aaSAndroid Build Coastguard Worker do { \ 28*c8dee2aaSAndroid Build Coastguard Worker if (RESULT != VK_SUCCESS && !(SHARED_CONTEXT)->isDeviceLost()) { \ 29*c8dee2aaSAndroid Build Coastguard Worker SkDebugf("Failed vulkan call. Error: %d, " X "\n", RESULT, ##__VA_ARGS__); \ 30*c8dee2aaSAndroid Build Coastguard Worker } \ 31*c8dee2aaSAndroid Build Coastguard Worker } while (false) 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Worker #define VULKAN_CALL_RESULT(SHARED_CONTEXT, RESULT, X) \ 34*c8dee2aaSAndroid Build Coastguard Worker do { \ 35*c8dee2aaSAndroid Build Coastguard Worker (RESULT) = VULKAN_CALL((SHARED_CONTEXT)->interface(), X); \ 36*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(VK_SUCCESS == RESULT || VK_ERROR_DEVICE_LOST == RESULT); \ 37*c8dee2aaSAndroid Build Coastguard Worker VULKAN_LOG_IF_NOT_SUCCESS(SHARED_CONTEXT, RESULT, #X); \ 38*c8dee2aaSAndroid Build Coastguard Worker (SHARED_CONTEXT)->checkVkResult(RESULT); \ 39*c8dee2aaSAndroid Build Coastguard Worker } while (false) 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker // same as VULKAN_CALL but checks for success 42*c8dee2aaSAndroid Build Coastguard Worker #define VULKAN_CALL_ERRCHECK(SHARED_CONTEXT, X) \ 43*c8dee2aaSAndroid Build Coastguard Worker VkResult SK_MACRO_APPEND_LINE(ret); \ 44*c8dee2aaSAndroid Build Coastguard Worker VULKAN_CALL_RESULT(SHARED_CONTEXT, SK_MACRO_APPEND_LINE(ret), X) 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker #define VULKAN_CALL_RESULT_NOCHECK(IFACE, RESULT, X) \ 47*c8dee2aaSAndroid Build Coastguard Worker do { \ 48*c8dee2aaSAndroid Build Coastguard Worker (RESULT) = VULKAN_CALL(IFACE, X); \ 49*c8dee2aaSAndroid Build Coastguard Worker } while (false) 50*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker class VulkanSharedContext; 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker VkShaderModule createVulkanShaderModule(const VulkanSharedContext*, 55*c8dee2aaSAndroid Build Coastguard Worker const std::string& spirv, 56*c8dee2aaSAndroid Build Coastguard Worker VkShaderStageFlagBits); 57*c8dee2aaSAndroid Build Coastguard Worker 58*c8dee2aaSAndroid Build Coastguard Worker VkDescriptorType DsTypeEnumToVkDs(DescriptorType); 59*c8dee2aaSAndroid Build Coastguard Worker void DescriptorDataToVkDescSetLayout(const VulkanSharedContext*, 60*c8dee2aaSAndroid Build Coastguard Worker const SkSpan<DescriptorData>&, 61*c8dee2aaSAndroid Build Coastguard Worker VkDescriptorSetLayout*); 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker namespace ycbcrPackaging { 64*c8dee2aaSAndroid Build Coastguard Worker 65*c8dee2aaSAndroid Build Coastguard Worker // Functions to aid with packaging ycbcr information in a compact way. 66*c8dee2aaSAndroid Build Coastguard Worker int numInt32sNeeded(const VulkanYcbcrConversionInfo&); 67*c8dee2aaSAndroid Build Coastguard Worker 68*c8dee2aaSAndroid Build Coastguard Worker uint32_t nonFormatInfoAsUInt32(const VulkanYcbcrConversionInfo&); 69*c8dee2aaSAndroid Build Coastguard Worker 70*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kUsesExternalFormatBits = 1; 71*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrModelBits = 3; 72*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrRangeBits = 1; 73*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kXChromaOffsetBits = 1; 74*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYChromaOffsetBits = 1; 75*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kChromaFilterBits = 1; 76*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kForceExplicitReconBits = 1; 77*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentBits = 3; 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kUsesExternalFormatShift = 0; 80*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrModelShift = kUsesExternalFormatShift + 81*c8dee2aaSAndroid Build Coastguard Worker kUsesExternalFormatBits; 82*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYcbcrRangeShift = kYcbcrModelShift + kYcbcrModelBits; 83*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kXChromaOffsetShift = kYcbcrRangeShift + kYcbcrRangeBits; 84*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kYChromaOffsetShift = kXChromaOffsetShift + kXChromaOffsetBits; 85*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kChromaFilterShift = kYChromaOffsetShift + kYChromaOffsetBits; 86*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kForceExplicitReconShift = kChromaFilterShift + kChromaFilterBits; 87*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentRShift = kForceExplicitReconShift + kComponentBits; 88*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentGShift = kComponentRShift + kComponentBits; 89*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentBShift = kComponentGShift + kComponentBits; 90*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kComponentAShift = kComponentBShift + kComponentBits; 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kUseExternalFormatMask = 93*c8dee2aaSAndroid Build Coastguard Worker ((1 << kUsesExternalFormatBits) - 1) << kUsesExternalFormatShift; 94*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kYcbcrModelMask = 95*c8dee2aaSAndroid Build Coastguard Worker ((1 << kYcbcrModelBits) - 1) << kYcbcrModelShift; 96*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kYcbcrRangeMask = 97*c8dee2aaSAndroid Build Coastguard Worker ((1 << kYcbcrRangeBits) - 1) << kYcbcrRangeShift; 98*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kXChromaOffsetMask = 99*c8dee2aaSAndroid Build Coastguard Worker ((1 << kXChromaOffsetBits) - 1) << kXChromaOffsetShift; 100*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kYChromaOffsetMask = 101*c8dee2aaSAndroid Build Coastguard Worker ((1 << kYChromaOffsetBits) - 1) << kYChromaOffsetShift; 102*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kChromaFilterMask = 103*c8dee2aaSAndroid Build Coastguard Worker ((1 << kChromaFilterBits) - 1) << kChromaFilterShift; 104*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kForceExplicitReconMask = 105*c8dee2aaSAndroid Build Coastguard Worker ((1 << kForceExplicitReconBits) - 1) << kForceExplicitReconShift; 106*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentRMask = ((1 << kComponentBits) - 1) << kComponentRShift; 107*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentBMask = ((1 << kComponentBits) - 1) << kComponentGShift; 108*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentGMask = ((1 << kComponentBits) - 1) << kComponentBShift; 109*c8dee2aaSAndroid Build Coastguard Worker static constexpr uint32_t kComponentAMask = ((1 << kComponentBits) - 1) << kComponentAShift; 110*c8dee2aaSAndroid Build Coastguard Worker } // namespace ycbcrPackaging 111*c8dee2aaSAndroid Build Coastguard Worker 112*c8dee2aaSAndroid Build Coastguard Worker bool vkFormatIsSupported(VkFormat); 113*c8dee2aaSAndroid Build Coastguard Worker 114*c8dee2aaSAndroid Build Coastguard Worker VkShaderStageFlags PipelineStageFlagsToVkShaderStageFlags(SkEnumBitMask<PipelineStageFlags>); 115*c8dee2aaSAndroid Build Coastguard Worker 116*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 117*c8dee2aaSAndroid Build Coastguard Worker 118*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_VulkanGraphiteUtilsPriv_DEFINED 119