xref: /aosp_15_r20/external/skia/src/gpu/graphite/vk/VulkanFramebuffer.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2023 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_VulkanFramebuffer_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_VulkanFramebuffer_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Resource.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/vk/VulkanGraphiteUtilsPriv.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker class VulkanSharedContext;
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker /**
20*c8dee2aaSAndroid Build Coastguard Worker  * Resource wrapper for VkFramebuffer
21*c8dee2aaSAndroid Build Coastguard Worker */
22*c8dee2aaSAndroid Build Coastguard Worker class VulkanFramebuffer : public Resource {
23*c8dee2aaSAndroid Build Coastguard Worker public:
24*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<VulkanFramebuffer> Make(const VulkanSharedContext*,
25*c8dee2aaSAndroid Build Coastguard Worker                                          const VkFramebufferCreateInfo&);
26*c8dee2aaSAndroid Build Coastguard Worker 
framebuffer()27*c8dee2aaSAndroid Build Coastguard Worker     VkFramebuffer framebuffer() {
28*c8dee2aaSAndroid Build Coastguard Worker         return fFramebuffer;
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
getResourceType()31*c8dee2aaSAndroid Build Coastguard Worker     const char* getResourceType() const override { return "Vulkan Framebuffer"; }
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker private:
34*c8dee2aaSAndroid Build Coastguard Worker     VulkanFramebuffer(const VulkanSharedContext*, VkFramebuffer);
35*c8dee2aaSAndroid Build Coastguard Worker     void freeGpuData() override;
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     const VulkanSharedContext* fSharedContext;
38*c8dee2aaSAndroid Build Coastguard Worker     VkFramebuffer fFramebuffer;
39*c8dee2aaSAndroid Build Coastguard Worker };
40*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_VulkanFramebuffer_DEFINED
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