1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_filegroup", "split_srcs_and_hdrs") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard WorkerCORE_FILES = [ 10*c8dee2aaSAndroid Build Coastguard Worker "TextAtlasManager.cpp", 11*c8dee2aaSAndroid Build Coastguard Worker "TextAtlasManager.h", 12*c8dee2aaSAndroid Build Coastguard Worker] 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs( 15*c8dee2aaSAndroid Build Coastguard Worker name = "core", 16*c8dee2aaSAndroid Build Coastguard Worker files = CORE_FILES, 17*c8dee2aaSAndroid Build Coastguard Worker) 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup( 20*c8dee2aaSAndroid Build Coastguard Worker name = "text_hdrs", 21*c8dee2aaSAndroid Build Coastguard Worker srcs = [":core_hdrs"], 22*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//src/gpu/graphite:__pkg__"], 23*c8dee2aaSAndroid Build Coastguard Worker) 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup( 26*c8dee2aaSAndroid Build Coastguard Worker name = "text_srcs", 27*c8dee2aaSAndroid Build Coastguard Worker srcs = [":core_srcs"], 28*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//src/gpu/graphite:__pkg__"], 29*c8dee2aaSAndroid Build Coastguard Worker) 30