1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/task/ClearBuffersTask.h" 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/CommandBuffer.h" 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 13*c8dee2aaSAndroid Build Coastguard Worker Make(skia_private::TArray<BindBufferInfo> clearList)14*c8dee2aaSAndroid Build Coastguard Workersk_sp<ClearBuffersTask> ClearBuffersTask::Make(skia_private::TArray<BindBufferInfo> clearList) { 15*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<ClearBuffersTask>(new ClearBuffersTask(std::move(clearList))); 16*c8dee2aaSAndroid Build Coastguard Worker } 17*c8dee2aaSAndroid Build Coastguard Worker ~ClearBuffersTask()18*c8dee2aaSAndroid Build Coastguard WorkerClearBuffersTask::~ClearBuffersTask(){}; 19*c8dee2aaSAndroid Build Coastguard Worker addCommands(Context *,CommandBuffer * commandBuffer,ReplayTargetData)20*c8dee2aaSAndroid Build Coastguard WorkerTask::Status ClearBuffersTask::addCommands(Context*, 21*c8dee2aaSAndroid Build Coastguard Worker CommandBuffer* commandBuffer, 22*c8dee2aaSAndroid Build Coastguard Worker ReplayTargetData) { 23*c8dee2aaSAndroid Build Coastguard Worker bool result = true; 24*c8dee2aaSAndroid Build Coastguard Worker for (const auto& c : fClearList) { 25*c8dee2aaSAndroid Build Coastguard Worker result &= commandBuffer->clearBuffer(c.fBuffer, c.fOffset, c.fSize); 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker return result ? Status::kSuccess : Status::kFail; 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 31