xref: /aosp_15_r20/external/skia/src/gpu/graphite/precompile/PrecompileBasePriv.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_precompile_PrecompileBasePriv_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_precompile_PrecompileBasePriv_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/PrecompileInternal.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker /** Class that exposes methods to PrecompileBase that are only intended for use internal to Skia.
16*c8dee2aaSAndroid Build Coastguard Worker     This class is purely a privileged window into PrecompileBase. It should never have additional
17*c8dee2aaSAndroid Build Coastguard Worker     data members or virtual methods. */
18*c8dee2aaSAndroid Build Coastguard Worker class PrecompileBasePriv {
19*c8dee2aaSAndroid Build Coastguard Worker public:
numChildCombinations()20*c8dee2aaSAndroid Build Coastguard Worker     int numChildCombinations() const {
21*c8dee2aaSAndroid Build Coastguard Worker         return fPrecompileBase->numChildCombinations();
22*c8dee2aaSAndroid Build Coastguard Worker     }
23*c8dee2aaSAndroid Build Coastguard Worker 
numCombinations()24*c8dee2aaSAndroid Build Coastguard Worker     int numCombinations() const {
25*c8dee2aaSAndroid Build Coastguard Worker         return fPrecompileBase->numCombinations();
26*c8dee2aaSAndroid Build Coastguard Worker     }
27*c8dee2aaSAndroid Build Coastguard Worker 
addToKey(const KeyContext & keyContext,PaintParamsKeyBuilder * builder,PipelineDataGatherer * gatherer,int desiredCombination)28*c8dee2aaSAndroid Build Coastguard Worker     void addToKey(const KeyContext& keyContext,
29*c8dee2aaSAndroid Build Coastguard Worker                   PaintParamsKeyBuilder* builder,
30*c8dee2aaSAndroid Build Coastguard Worker                   PipelineDataGatherer* gatherer,
31*c8dee2aaSAndroid Build Coastguard Worker                   int desiredCombination) const {
32*c8dee2aaSAndroid Build Coastguard Worker         fPrecompileBase->addToKey(keyContext, builder, gatherer, desiredCombination);
33*c8dee2aaSAndroid Build Coastguard Worker     }
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker private:
36*c8dee2aaSAndroid Build Coastguard Worker     friend class PrecompileBase; // to construct/copy this type.
37*c8dee2aaSAndroid Build Coastguard Worker 
PrecompileBasePriv(PrecompileBase * precompileBase)38*c8dee2aaSAndroid Build Coastguard Worker     explicit PrecompileBasePriv(PrecompileBase* precompileBase)
39*c8dee2aaSAndroid Build Coastguard Worker             : fPrecompileBase(precompileBase) {
40*c8dee2aaSAndroid Build Coastguard Worker     }
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     PrecompileBasePriv& operator=(const PrecompileBasePriv&) = delete;
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     // No taking addresses of this type.
45*c8dee2aaSAndroid Build Coastguard Worker     const PrecompileBasePriv* operator&() const;
46*c8dee2aaSAndroid Build Coastguard Worker     PrecompileBasePriv *operator&();
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker     PrecompileBase* fPrecompileBase;
49*c8dee2aaSAndroid Build Coastguard Worker };
50*c8dee2aaSAndroid Build Coastguard Worker 
priv()51*c8dee2aaSAndroid Build Coastguard Worker inline PrecompileBasePriv PrecompileBase::priv() { return PrecompileBasePriv(this); }
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker // NOLINTNEXTLINE(readability-const-return-type)
priv()54*c8dee2aaSAndroid Build Coastguard Worker inline const PrecompileBasePriv PrecompileBase::priv() const {
55*c8dee2aaSAndroid Build Coastguard Worker     return PrecompileBasePriv(const_cast<PrecompileBase *>(this));
56*c8dee2aaSAndroid Build Coastguard Worker }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_precompile_PrecompileBasePriv_DEFINED
61