1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "generate_cpp_files_for_headers", "skia_filegroup", "split_srcs_and_hdrs") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard WorkerCORE_FILES = [ 10*c8dee2aaSAndroid Build Coastguard Worker "AnalyticBlurMask.cpp", 11*c8dee2aaSAndroid Build Coastguard Worker "AnalyticBlurMask.h", 12*c8dee2aaSAndroid Build Coastguard Worker "AnalyticClip.h", 13*c8dee2aaSAndroid Build Coastguard Worker "BoundsManager.h", 14*c8dee2aaSAndroid Build Coastguard Worker "CoverageMaskShape.h", 15*c8dee2aaSAndroid Build Coastguard Worker "EdgeAAQuad.h", 16*c8dee2aaSAndroid Build Coastguard Worker "Geometry.h", 17*c8dee2aaSAndroid Build Coastguard Worker "IntersectionTree.cpp", 18*c8dee2aaSAndroid Build Coastguard Worker "IntersectionTree.h", 19*c8dee2aaSAndroid Build Coastguard Worker "Rect.h", 20*c8dee2aaSAndroid Build Coastguard Worker "Shape.cpp", 21*c8dee2aaSAndroid Build Coastguard Worker "Shape.h", 22*c8dee2aaSAndroid Build Coastguard Worker "SubRunData.h", 23*c8dee2aaSAndroid Build Coastguard Worker "Transform.cpp", 24*c8dee2aaSAndroid Build Coastguard Worker "Transform_graphite.h", 25*c8dee2aaSAndroid Build Coastguard Worker] 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs( 28*c8dee2aaSAndroid Build Coastguard Worker name = "core", 29*c8dee2aaSAndroid Build Coastguard Worker files = CORE_FILES, 30*c8dee2aaSAndroid Build Coastguard Worker) 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup( 33*c8dee2aaSAndroid Build Coastguard Worker name = "geom_hdrs", 34*c8dee2aaSAndroid Build Coastguard Worker srcs = [":core_hdrs"], 35*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//src/gpu/graphite:__pkg__"], 36*c8dee2aaSAndroid Build Coastguard Worker) 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup( 39*c8dee2aaSAndroid Build Coastguard Worker name = "geom_srcs", 40*c8dee2aaSAndroid Build Coastguard Worker srcs = [":core_srcs"], 41*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//src/gpu/graphite:__pkg__"], 42*c8dee2aaSAndroid Build Coastguard Worker) 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Workergenerate_cpp_files_for_headers( 45*c8dee2aaSAndroid Build Coastguard Worker name = "headers_to_compile", 46*c8dee2aaSAndroid Build Coastguard Worker headers = [ 47*c8dee2aaSAndroid Build Coastguard Worker "BoundsManager.h", 48*c8dee2aaSAndroid Build Coastguard Worker "CoverageMaskShape.h", 49*c8dee2aaSAndroid Build Coastguard Worker "EdgeAAQuad.h", 50*c8dee2aaSAndroid Build Coastguard Worker "Geometry.h", 51*c8dee2aaSAndroid Build Coastguard Worker "Rect.h", 52*c8dee2aaSAndroid Build Coastguard Worker "SubRunData.h", 53*c8dee2aaSAndroid Build Coastguard Worker "Transform_graphite.h", 54*c8dee2aaSAndroid Build Coastguard Worker ], 55*c8dee2aaSAndroid Build Coastguard Worker) 56