1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_DawnSampler_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_DawnSampler_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Sampler.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "webgpu/webgpu_cpp.h" // NO_G3_REWRITE 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker struct SkSamplingOptions; 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker class DawnSharedContext; 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker class DawnSampler : public Sampler { 23*c8dee2aaSAndroid Build Coastguard Worker public: 24*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<DawnSampler> Make(const DawnSharedContext*, const SamplerDesc&); 25*c8dee2aaSAndroid Build Coastguard Worker ~DawnSampler()26*c8dee2aaSAndroid Build Coastguard Worker ~DawnSampler() override {} 27*c8dee2aaSAndroid Build Coastguard Worker dawnSampler()28*c8dee2aaSAndroid Build Coastguard Worker const wgpu::Sampler& dawnSampler() const { return fSampler; } 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker private: 31*c8dee2aaSAndroid Build Coastguard Worker DawnSampler(const DawnSharedContext* sharedContext, wgpu::Sampler sampler); 32*c8dee2aaSAndroid Build Coastguard Worker 33*c8dee2aaSAndroid Build Coastguard Worker void freeGpuData() override; 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker wgpu::Sampler fSampler; 36*c8dee2aaSAndroid Build Coastguard Worker }; 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker } // namepsace skgpu::graphite 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_DawnSampler_DEFINED 41