xref: /aosp_15_r20/external/skia/src/gpu/graphite/dawn/DawnSampler.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_DawnSampler_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_DawnSampler_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/Sampler.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "webgpu/webgpu_cpp.h"  // NO_G3_REWRITE
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker struct SkSamplingOptions;
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker class DawnSharedContext;
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class DawnSampler : public Sampler {
23*c8dee2aaSAndroid Build Coastguard Worker public:
24*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<DawnSampler> Make(const DawnSharedContext*, const SamplerDesc&);
25*c8dee2aaSAndroid Build Coastguard Worker 
~DawnSampler()26*c8dee2aaSAndroid Build Coastguard Worker     ~DawnSampler() override {}
27*c8dee2aaSAndroid Build Coastguard Worker 
dawnSampler()28*c8dee2aaSAndroid Build Coastguard Worker     const wgpu::Sampler& dawnSampler() const { return fSampler; }
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker private:
31*c8dee2aaSAndroid Build Coastguard Worker     DawnSampler(const DawnSharedContext* sharedContext, wgpu::Sampler sampler);
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     void freeGpuData() override;
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker     wgpu::Sampler fSampler;
36*c8dee2aaSAndroid Build Coastguard Worker };
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker } // namepsace skgpu::graphite
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_DawnSampler_DEFINED
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