xref: /aosp_15_r20/external/skia/src/gpu/graphite/UniquePaintParamsID.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_UniquePaintParamsID_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_UniquePaintParamsID_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker // This class boils down to a unique uint that can be used instead of a variable length
16*c8dee2aaSAndroid Build Coastguard Worker // key derived from a PaintParams.
17*c8dee2aaSAndroid Build Coastguard Worker class UniquePaintParamsID {
18*c8dee2aaSAndroid Build Coastguard Worker public:
UniquePaintParamsID(uint32_t id)19*c8dee2aaSAndroid Build Coastguard Worker     explicit UniquePaintParamsID(uint32_t id) : fID(id) {}
20*c8dee2aaSAndroid Build Coastguard Worker 
InvalidID()21*c8dee2aaSAndroid Build Coastguard Worker     static UniquePaintParamsID InvalidID() { return UniquePaintParamsID(); }
22*c8dee2aaSAndroid Build Coastguard Worker 
UniquePaintParamsID()23*c8dee2aaSAndroid Build Coastguard Worker     UniquePaintParamsID() : fID(SK_InvalidUniqueID) {}
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const UniquePaintParamsID &that) const { return fID == that.fID; }
26*c8dee2aaSAndroid Build Coastguard Worker     bool operator!=(const UniquePaintParamsID &that) const { return !(*this == that); }
27*c8dee2aaSAndroid Build Coastguard Worker 
isValid()28*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const { return fID != SK_InvalidUniqueID; }
asUInt()29*c8dee2aaSAndroid Build Coastguard Worker     uint32_t asUInt() const { return fID; }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker private:
32*c8dee2aaSAndroid Build Coastguard Worker     uint32_t fID;
33*c8dee2aaSAndroid Build Coastguard Worker };
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker } // skgpu::graphite
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_UniquePaintParamsID_DEFINED
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