xref: /aosp_15_r20/external/skia/src/gpu/ganesh/vk/GrVkSampler.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrVkSampler_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrVkSampler_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkMacros.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/vk/SkiaVulkan.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkChecksum.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrManagedResource.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/vk/GrVkManagedResource.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/vk/GrVkSamplerYcbcrConversion.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #include <atomic>
21*c8dee2aaSAndroid Build Coastguard Worker #include <cinttypes>
22*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker class GrSamplerState;
25*c8dee2aaSAndroid Build Coastguard Worker class GrVkGpu;
26*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu {
27*c8dee2aaSAndroid Build Coastguard Worker struct VulkanYcbcrConversionInfo;
28*c8dee2aaSAndroid Build Coastguard Worker }
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker class GrVkSampler : public GrVkManagedResource {
31*c8dee2aaSAndroid Build Coastguard Worker public:
32*c8dee2aaSAndroid Build Coastguard Worker     static GrVkSampler* Create(GrVkGpu* gpu,
33*c8dee2aaSAndroid Build Coastguard Worker                                GrSamplerState,
34*c8dee2aaSAndroid Build Coastguard Worker                                const skgpu::VulkanYcbcrConversionInfo&);
35*c8dee2aaSAndroid Build Coastguard Worker 
sampler()36*c8dee2aaSAndroid Build Coastguard Worker     VkSampler sampler() const { return fSampler; }
samplerPtr()37*c8dee2aaSAndroid Build Coastguard Worker     const VkSampler* samplerPtr() const { return &fSampler; }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     SK_BEGIN_REQUIRE_DENSE
40*c8dee2aaSAndroid Build Coastguard Worker     struct Key {
KeyKey41*c8dee2aaSAndroid Build Coastguard Worker         Key(uint32_t samplerKey, const GrVkSamplerYcbcrConversion::Key& ycbcrKey) {
42*c8dee2aaSAndroid Build Coastguard Worker             fSamplerKey = samplerKey;
43*c8dee2aaSAndroid Build Coastguard Worker             fYcbcrKey = ycbcrKey;
44*c8dee2aaSAndroid Build Coastguard Worker         }
45*c8dee2aaSAndroid Build Coastguard Worker         GrVkSamplerYcbcrConversion::Key fYcbcrKey;
46*c8dee2aaSAndroid Build Coastguard Worker         uint32_t                        fSamplerKey;
47*c8dee2aaSAndroid Build Coastguard Worker         uint32_t                        fPadding = 0;
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker         bool operator==(const Key& that) const {
50*c8dee2aaSAndroid Build Coastguard Worker             return this->fSamplerKey == that.fSamplerKey &&
51*c8dee2aaSAndroid Build Coastguard Worker                    this->fYcbcrKey == that.fYcbcrKey;
52*c8dee2aaSAndroid Build Coastguard Worker         }
53*c8dee2aaSAndroid Build Coastguard Worker     };
54*c8dee2aaSAndroid Build Coastguard Worker     SK_END_REQUIRE_DENSE
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker     // Helpers for hashing GrVkSampler
57*c8dee2aaSAndroid Build Coastguard Worker     static Key GenerateKey(GrSamplerState, const skgpu::VulkanYcbcrConversionInfo&);
58*c8dee2aaSAndroid Build Coastguard Worker 
GetKey(const GrVkSampler & sampler)59*c8dee2aaSAndroid Build Coastguard Worker     static const Key& GetKey(const GrVkSampler& sampler) { return sampler.fKey; }
Hash(const Key & key)60*c8dee2aaSAndroid Build Coastguard Worker     static uint32_t Hash(const Key& key) {
61*c8dee2aaSAndroid Build Coastguard Worker         return SkChecksum::Hash32(&key, sizeof(Key));
62*c8dee2aaSAndroid Build Coastguard Worker     }
63*c8dee2aaSAndroid Build Coastguard Worker 
uniqueID()64*c8dee2aaSAndroid Build Coastguard Worker     uint32_t uniqueID() const { return fUniqueID; }
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_TRACE_MANAGED_RESOURCES
dumpInfo()67*c8dee2aaSAndroid Build Coastguard Worker     void dumpInfo() const override {
68*c8dee2aaSAndroid Build Coastguard Worker         SkDebugf("GrVkSampler: %" PRIdPTR " (%d refs)\n", (intptr_t)fSampler, this->getRefCnt());
69*c8dee2aaSAndroid Build Coastguard Worker     }
70*c8dee2aaSAndroid Build Coastguard Worker #endif
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker private:
GrVkSampler(const GrVkGpu * gpu,VkSampler sampler,GrVkSamplerYcbcrConversion * ycbcrConversion,Key key)73*c8dee2aaSAndroid Build Coastguard Worker     GrVkSampler(const GrVkGpu* gpu, VkSampler sampler,
74*c8dee2aaSAndroid Build Coastguard Worker                 GrVkSamplerYcbcrConversion* ycbcrConversion, Key key)
75*c8dee2aaSAndroid Build Coastguard Worker             : INHERITED(gpu)
76*c8dee2aaSAndroid Build Coastguard Worker             , fSampler(sampler)
77*c8dee2aaSAndroid Build Coastguard Worker             , fYcbcrConversion(ycbcrConversion)
78*c8dee2aaSAndroid Build Coastguard Worker             , fKey(key)
79*c8dee2aaSAndroid Build Coastguard Worker             , fUniqueID(GenID()) {}
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     void freeGPUData() const override;
82*c8dee2aaSAndroid Build Coastguard Worker 
GenID()83*c8dee2aaSAndroid Build Coastguard Worker     static uint32_t GenID() {
84*c8dee2aaSAndroid Build Coastguard Worker         static std::atomic<uint32_t> nextID{1};
85*c8dee2aaSAndroid Build Coastguard Worker         uint32_t id;
86*c8dee2aaSAndroid Build Coastguard Worker         do {
87*c8dee2aaSAndroid Build Coastguard Worker             id = nextID++;
88*c8dee2aaSAndroid Build Coastguard Worker         } while (id == SK_InvalidUniqueID);
89*c8dee2aaSAndroid Build Coastguard Worker         return id;
90*c8dee2aaSAndroid Build Coastguard Worker     }
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker     VkSampler                   fSampler;
93*c8dee2aaSAndroid Build Coastguard Worker     GrVkSamplerYcbcrConversion* fYcbcrConversion;
94*c8dee2aaSAndroid Build Coastguard Worker     Key                         fKey;
95*c8dee2aaSAndroid Build Coastguard Worker     uint32_t                    fUniqueID;
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GrVkManagedResource;
98*c8dee2aaSAndroid Build Coastguard Worker };
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker #endif
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