1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2023 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrVkBackendSurfacePriv_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrVkBackendSurfacePriv_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/vk/GrVkTypes.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker class GrBackendTexture; 16*c8dee2aaSAndroid Build Coastguard Worker class GrBackendRenderTarget; 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { 19*c8dee2aaSAndroid Build Coastguard Worker class MutableTextureState; 20*c8dee2aaSAndroid Build Coastguard Worker } 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker namespace GrBackendTextures { 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker SK_API GrBackendTexture MakeVk(int width, 25*c8dee2aaSAndroid Build Coastguard Worker int height, 26*c8dee2aaSAndroid Build Coastguard Worker const GrVkImageInfo&, 27*c8dee2aaSAndroid Build Coastguard Worker sk_sp<skgpu::MutableTextureState>); 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker } // namespace GrBackendTextures 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker namespace GrBackendRenderTargets { 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker SK_API GrBackendRenderTarget MakeVk(int width, 35*c8dee2aaSAndroid Build Coastguard Worker int height, 36*c8dee2aaSAndroid Build Coastguard Worker const GrVkImageInfo&, 37*c8dee2aaSAndroid Build Coastguard Worker sk_sp<skgpu::MutableTextureState>); 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker } // namespace GrBackendRenderTargets 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker #endif 42