xref: /aosp_15_r20/external/skia/src/gpu/ganesh/text/GrAtlasManager.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrAtlasManager_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrAtlasManager_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrTypes.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/AtlasTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrCaps.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDrawOpAtlas.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrOnFlushResourceProvider.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrProxyProvider.h"
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
24*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
25*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker class GrDeferredUploadTarget;
28*c8dee2aaSAndroid Build Coastguard Worker class GrResourceProvider;
29*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxyView;
30*c8dee2aaSAndroid Build Coastguard Worker class SkGlyph;
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker namespace sktext::gpu {
33*c8dee2aaSAndroid Build Coastguard Worker class Glyph;
34*c8dee2aaSAndroid Build Coastguard Worker }
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////////////////////////
37*c8dee2aaSAndroid Build Coastguard Worker /** The GrAtlasManager manages the lifetime of and access to GrDrawOpAtlases.
38*c8dee2aaSAndroid Build Coastguard Worker  *  It is only available at flush and only via the GrOpFlushState.
39*c8dee2aaSAndroid Build Coastguard Worker  *
40*c8dee2aaSAndroid Build Coastguard Worker  *  This implies that all of the advanced atlasManager functionality (i.e.,
41*c8dee2aaSAndroid Build Coastguard Worker  *  adding glyphs to the atlas) are only available at flush time.
42*c8dee2aaSAndroid Build Coastguard Worker  */
43*c8dee2aaSAndroid Build Coastguard Worker class GrAtlasManager : public GrOnFlushCallbackObject, public skgpu::AtlasGenerationCounter {
44*c8dee2aaSAndroid Build Coastguard Worker public:
45*c8dee2aaSAndroid Build Coastguard Worker     GrAtlasManager(GrProxyProvider*,
46*c8dee2aaSAndroid Build Coastguard Worker                    size_t maxTextureBytes,
47*c8dee2aaSAndroid Build Coastguard Worker                    GrDrawOpAtlas::AllowMultitexturing,
48*c8dee2aaSAndroid Build Coastguard Worker                    bool supportBilerpAtlas);
49*c8dee2aaSAndroid Build Coastguard Worker     ~GrAtlasManager() override;
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     // if getViews returns nullptr, the client must not try to use other functions on the
52*c8dee2aaSAndroid Build Coastguard Worker     // StrikeCache which use the atlas.  This function *must* be called first, before other
53*c8dee2aaSAndroid Build Coastguard Worker     // functions which use the atlas. Note that we can have proxies available but none active
54*c8dee2aaSAndroid Build Coastguard Worker     // (i.e., none instantiated).
getViews(skgpu::MaskFormat format,unsigned int * numActiveProxies)55*c8dee2aaSAndroid Build Coastguard Worker     const GrSurfaceProxyView* getViews(skgpu::MaskFormat format, unsigned int* numActiveProxies) {
56*c8dee2aaSAndroid Build Coastguard Worker         format = this->resolveMaskFormat(format);
57*c8dee2aaSAndroid Build Coastguard Worker         if (this->initAtlas(format)) {
58*c8dee2aaSAndroid Build Coastguard Worker             *numActiveProxies = this->getAtlas(format)->numActivePages();
59*c8dee2aaSAndroid Build Coastguard Worker             return this->getAtlas(format)->getViews();
60*c8dee2aaSAndroid Build Coastguard Worker         }
61*c8dee2aaSAndroid Build Coastguard Worker         *numActiveProxies = 0;
62*c8dee2aaSAndroid Build Coastguard Worker         return nullptr;
63*c8dee2aaSAndroid Build Coastguard Worker     }
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker     void freeAll();
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker     bool hasGlyph(skgpu::MaskFormat, sktext::gpu::Glyph*);
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlas::ErrorCode addGlyphToAtlas(const SkGlyph&,
70*c8dee2aaSAndroid Build Coastguard Worker                                              sktext::gpu::Glyph*,
71*c8dee2aaSAndroid Build Coastguard Worker                                              int srcPadding,
72*c8dee2aaSAndroid Build Coastguard Worker                                              GrResourceProvider*,
73*c8dee2aaSAndroid Build Coastguard Worker                                              GrDeferredUploadTarget*);
74*c8dee2aaSAndroid Build Coastguard Worker 
75*c8dee2aaSAndroid Build Coastguard Worker     // To ensure the GrDrawOpAtlas does not evict the Glyph Mask from its texture backing store,
76*c8dee2aaSAndroid Build Coastguard Worker     // the client must pass in the current op token along with the sktext::gpu::Glyph.
77*c8dee2aaSAndroid Build Coastguard Worker     // A BulkUsePlotUpdater is used to manage bulk last use token updating in the Atlas.
78*c8dee2aaSAndroid Build Coastguard Worker     // For convenience, this function will also set the use token for the current glyph if required
79*c8dee2aaSAndroid Build Coastguard Worker     // NOTE: the bulk uploader is only valid if the subrun has a valid atlasGeneration
80*c8dee2aaSAndroid Build Coastguard Worker     void addGlyphToBulkAndSetUseToken(skgpu::BulkUsePlotUpdater*, skgpu::MaskFormat,
81*c8dee2aaSAndroid Build Coastguard Worker                                       sktext::gpu::Glyph*, skgpu::AtlasToken);
82*c8dee2aaSAndroid Build Coastguard Worker 
setUseTokenBulk(const skgpu::BulkUsePlotUpdater & updater,skgpu::AtlasToken token,skgpu::MaskFormat format)83*c8dee2aaSAndroid Build Coastguard Worker     void setUseTokenBulk(const skgpu::BulkUsePlotUpdater& updater,
84*c8dee2aaSAndroid Build Coastguard Worker                          skgpu::AtlasToken token,
85*c8dee2aaSAndroid Build Coastguard Worker                          skgpu::MaskFormat format) {
86*c8dee2aaSAndroid Build Coastguard Worker         this->getAtlas(format)->setLastUseTokenBulk(updater, token);
87*c8dee2aaSAndroid Build Coastguard Worker     }
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker     // add to texture atlas that matches this format
90*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlas::ErrorCode addToAtlas(GrResourceProvider*, GrDeferredUploadTarget*,
91*c8dee2aaSAndroid Build Coastguard Worker                                         skgpu::MaskFormat, int width, int height, const void* image,
92*c8dee2aaSAndroid Build Coastguard Worker                                         skgpu::AtlasLocator*);
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker     // Some clients may wish to verify the integrity of the texture backing store of the
95*c8dee2aaSAndroid Build Coastguard Worker     // GrDrawOpAtlas. The atlasGeneration returned below is a monotonically increasing number which
96*c8dee2aaSAndroid Build Coastguard Worker     // changes every time something is removed from the texture backing store.
atlasGeneration(skgpu::MaskFormat format)97*c8dee2aaSAndroid Build Coastguard Worker     uint64_t atlasGeneration(skgpu::MaskFormat format) const {
98*c8dee2aaSAndroid Build Coastguard Worker         return this->getAtlas(format)->atlasGeneration();
99*c8dee2aaSAndroid Build Coastguard Worker     }
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker     // GrOnFlushCallbackObject overrides
102*c8dee2aaSAndroid Build Coastguard Worker 
preFlush(GrOnFlushResourceProvider * onFlushRP)103*c8dee2aaSAndroid Build Coastguard Worker     bool preFlush(GrOnFlushResourceProvider* onFlushRP) override {
104*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
105*c8dee2aaSAndroid Build Coastguard Worker         if (onFlushRP->failFlushTimeCallbacks()) {
106*c8dee2aaSAndroid Build Coastguard Worker             return false;
107*c8dee2aaSAndroid Build Coastguard Worker         }
108*c8dee2aaSAndroid Build Coastguard Worker #endif
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < skgpu::kMaskFormatCount; ++i) {
111*c8dee2aaSAndroid Build Coastguard Worker             if (fAtlases[i]) {
112*c8dee2aaSAndroid Build Coastguard Worker                 fAtlases[i]->instantiate(onFlushRP);
113*c8dee2aaSAndroid Build Coastguard Worker             }
114*c8dee2aaSAndroid Build Coastguard Worker         }
115*c8dee2aaSAndroid Build Coastguard Worker         return true;
116*c8dee2aaSAndroid Build Coastguard Worker     }
117*c8dee2aaSAndroid Build Coastguard Worker 
postFlush(skgpu::AtlasToken startTokenForNextFlush)118*c8dee2aaSAndroid Build Coastguard Worker     void postFlush(skgpu::AtlasToken startTokenForNextFlush) override {
119*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < skgpu::kMaskFormatCount; ++i) {
120*c8dee2aaSAndroid Build Coastguard Worker             if (fAtlases[i]) {
121*c8dee2aaSAndroid Build Coastguard Worker                 fAtlases[i]->compact(startTokenForNextFlush);
122*c8dee2aaSAndroid Build Coastguard Worker             }
123*c8dee2aaSAndroid Build Coastguard Worker         }
124*c8dee2aaSAndroid Build Coastguard Worker     }
125*c8dee2aaSAndroid Build Coastguard Worker 
126*c8dee2aaSAndroid Build Coastguard Worker     // The AtlasGlyph cache always survives freeGpuResources so we want it to remain in the active
127*c8dee2aaSAndroid Build Coastguard Worker     // OnFlushCallbackObject list
retainOnFreeGpuResources()128*c8dee2aaSAndroid Build Coastguard Worker     bool retainOnFreeGpuResources() override { return true; }
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker private:
131*c8dee2aaSAndroid Build Coastguard Worker     friend class GrAtlasManagerTools;
132*c8dee2aaSAndroid Build Coastguard Worker     bool initAtlas(skgpu::MaskFormat);
133*c8dee2aaSAndroid Build Coastguard Worker     // Change an expected 565 mask format to 8888 if 565 is not supported (will happen when using
134*c8dee2aaSAndroid Build Coastguard Worker     // Metal on macOS). The actual conversion of the data is handled in get_packed_glyph_image() in
135*c8dee2aaSAndroid Build Coastguard Worker     // StrikeCache.cpp
resolveMaskFormat(skgpu::MaskFormat format)136*c8dee2aaSAndroid Build Coastguard Worker     skgpu::MaskFormat resolveMaskFormat(skgpu::MaskFormat format) const {
137*c8dee2aaSAndroid Build Coastguard Worker         if (skgpu::MaskFormat::kA565 == format &&
138*c8dee2aaSAndroid Build Coastguard Worker             !fProxyProvider->caps()->getDefaultBackendFormat(GrColorType::kBGR_565,
139*c8dee2aaSAndroid Build Coastguard Worker                                                              GrRenderable::kNo).isValid()) {
140*c8dee2aaSAndroid Build Coastguard Worker             format = skgpu::MaskFormat::kARGB;
141*c8dee2aaSAndroid Build Coastguard Worker         }
142*c8dee2aaSAndroid Build Coastguard Worker         return format;
143*c8dee2aaSAndroid Build Coastguard Worker     }
144*c8dee2aaSAndroid Build Coastguard Worker 
145*c8dee2aaSAndroid Build Coastguard Worker     // There is a 1:1 mapping between skgpu::MaskFormats and atlas indices
MaskFormatToAtlasIndex(skgpu::MaskFormat format)146*c8dee2aaSAndroid Build Coastguard Worker     static int MaskFormatToAtlasIndex(skgpu::MaskFormat format) {
147*c8dee2aaSAndroid Build Coastguard Worker         return static_cast<int>(format);
148*c8dee2aaSAndroid Build Coastguard Worker     }
AtlasIndexToMaskFormat(int idx)149*c8dee2aaSAndroid Build Coastguard Worker     static skgpu::MaskFormat AtlasIndexToMaskFormat(int idx) {
150*c8dee2aaSAndroid Build Coastguard Worker         return static_cast<skgpu::MaskFormat>(idx);
151*c8dee2aaSAndroid Build Coastguard Worker     }
152*c8dee2aaSAndroid Build Coastguard Worker 
getAtlas(skgpu::MaskFormat format)153*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlas* getAtlas(skgpu::MaskFormat format) const {
154*c8dee2aaSAndroid Build Coastguard Worker         format = this->resolveMaskFormat(format);
155*c8dee2aaSAndroid Build Coastguard Worker         int atlasIndex = MaskFormatToAtlasIndex(format);
156*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fAtlases[atlasIndex]);
157*c8dee2aaSAndroid Build Coastguard Worker         return fAtlases[atlasIndex].get();
158*c8dee2aaSAndroid Build Coastguard Worker     }
159*c8dee2aaSAndroid Build Coastguard Worker 
160*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlas::AllowMultitexturing fAllowMultitexturing;
161*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<GrDrawOpAtlas> fAtlases[skgpu::kMaskFormatCount];
162*c8dee2aaSAndroid Build Coastguard Worker     static_assert(skgpu::kMaskFormatCount == 3);
163*c8dee2aaSAndroid Build Coastguard Worker     bool fSupportBilerpAtlas;
164*c8dee2aaSAndroid Build Coastguard Worker     GrProxyProvider* fProxyProvider;
165*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<const GrCaps> fCaps;
166*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlasConfig fAtlasConfig;
167*c8dee2aaSAndroid Build Coastguard Worker 
168*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GrOnFlushCallbackObject;
169*c8dee2aaSAndroid Build Coastguard Worker };
170*c8dee2aaSAndroid Build Coastguard Worker 
171*c8dee2aaSAndroid Build Coastguard Worker #endif // GrAtlasManager_DEFINED
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