xref: /aosp_15_r20/external/skia/src/gpu/ganesh/ops/SmallPathAtlasMgr.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SmallPathAtlasMgr_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SmallPathAtlasMgr_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_ENABLE_OPTIMIZE_SIZE)
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkTInternalLList.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkTDynamicHash.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/AtlasTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDrawOpAtlas.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrOnFlushResourceProvider.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/ops/SmallPathShapeData.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker class GrCaps;
25*c8dee2aaSAndroid Build Coastguard Worker class GrDeferredUploadTarget;
26*c8dee2aaSAndroid Build Coastguard Worker class GrProxyProvider;
27*c8dee2aaSAndroid Build Coastguard Worker class GrResourceProvider;
28*c8dee2aaSAndroid Build Coastguard Worker class GrStyledShape;
29*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxyView;
30*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::ganesh {
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker /**
35*c8dee2aaSAndroid Build Coastguard Worker  * This class manages the small path renderer's atlas. It solely operates at flush time. Thus
36*c8dee2aaSAndroid Build Coastguard Worker  * the small path renderer will generate ops at record time but the location of the ops' source
37*c8dee2aaSAndroid Build Coastguard Worker  * data and even the number of proxies to be used will not be determined until the recorded
38*c8dee2aaSAndroid Build Coastguard Worker  * DAGs/DDLs are (re)played.
39*c8dee2aaSAndroid Build Coastguard Worker  *
40*c8dee2aaSAndroid Build Coastguard Worker  * TODO: investigate fusing this class and the GrAtlasManager.
41*c8dee2aaSAndroid Build Coastguard Worker  */
42*c8dee2aaSAndroid Build Coastguard Worker class SmallPathAtlasMgr final : public GrOnFlushCallbackObject,
43*c8dee2aaSAndroid Build Coastguard Worker                                 public skgpu::PlotEvictionCallback,
44*c8dee2aaSAndroid Build Coastguard Worker                                 public skgpu::AtlasGenerationCounter {
45*c8dee2aaSAndroid Build Coastguard Worker public:
46*c8dee2aaSAndroid Build Coastguard Worker     SmallPathAtlasMgr();
47*c8dee2aaSAndroid Build Coastguard Worker     ~SmallPathAtlasMgr() override;
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     void reset();
50*c8dee2aaSAndroid Build Coastguard Worker 
51*c8dee2aaSAndroid Build Coastguard Worker     bool initAtlas(GrProxyProvider*, const GrCaps*);
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     SmallPathShapeData* findOrCreate(const GrStyledShape&, int desiredDimension);
54*c8dee2aaSAndroid Build Coastguard Worker     SmallPathShapeData* findOrCreate(const GrStyledShape&, const SkMatrix& ctm);
55*c8dee2aaSAndroid Build Coastguard Worker 
56*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlas::ErrorCode addToAtlas(GrResourceProvider*,
57*c8dee2aaSAndroid Build Coastguard Worker                                         GrDeferredUploadTarget*,
58*c8dee2aaSAndroid Build Coastguard Worker                                         int width, int height, const void* image,
59*c8dee2aaSAndroid Build Coastguard Worker                                         skgpu::AtlasLocator*);
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker     void setUseToken(SmallPathShapeData*, skgpu::AtlasToken);
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     // GrOnFlushCallbackObject overrides
preFlush(GrOnFlushResourceProvider * onFlushRP)64*c8dee2aaSAndroid Build Coastguard Worker     bool preFlush(GrOnFlushResourceProvider* onFlushRP) override {
65*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
66*c8dee2aaSAndroid Build Coastguard Worker         if (onFlushRP->failFlushTimeCallbacks()) {
67*c8dee2aaSAndroid Build Coastguard Worker             return false;
68*c8dee2aaSAndroid Build Coastguard Worker         }
69*c8dee2aaSAndroid Build Coastguard Worker #endif
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker         if (fAtlas) {
72*c8dee2aaSAndroid Build Coastguard Worker             fAtlas->instantiate(onFlushRP);
73*c8dee2aaSAndroid Build Coastguard Worker         }
74*c8dee2aaSAndroid Build Coastguard Worker         return true;
75*c8dee2aaSAndroid Build Coastguard Worker     }
76*c8dee2aaSAndroid Build Coastguard Worker 
postFlush(skgpu::AtlasToken startTokenForNextFlush)77*c8dee2aaSAndroid Build Coastguard Worker     void postFlush(skgpu::AtlasToken startTokenForNextFlush) override {
78*c8dee2aaSAndroid Build Coastguard Worker         if (fAtlas) {
79*c8dee2aaSAndroid Build Coastguard Worker             fAtlas->compact(startTokenForNextFlush);
80*c8dee2aaSAndroid Build Coastguard Worker         }
81*c8dee2aaSAndroid Build Coastguard Worker     }
82*c8dee2aaSAndroid Build Coastguard Worker 
83*c8dee2aaSAndroid Build Coastguard Worker     // This object has the same lifetime as the GrContext so we want it to survive freeGpuResources
84*c8dee2aaSAndroid Build Coastguard Worker     // calls
retainOnFreeGpuResources()85*c8dee2aaSAndroid Build Coastguard Worker     bool retainOnFreeGpuResources() override { return true; }
86*c8dee2aaSAndroid Build Coastguard Worker 
getViews(int * numActiveProxies)87*c8dee2aaSAndroid Build Coastguard Worker     const GrSurfaceProxyView* getViews(int* numActiveProxies) {
88*c8dee2aaSAndroid Build Coastguard Worker         *numActiveProxies = fAtlas->numActivePages();
89*c8dee2aaSAndroid Build Coastguard Worker         return fAtlas->getViews();
90*c8dee2aaSAndroid Build Coastguard Worker     }
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker     void deleteCacheEntry(SmallPathShapeData*);
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker private:
95*c8dee2aaSAndroid Build Coastguard Worker     SmallPathShapeData* findOrCreate(const SmallPathShapeDataKey&);
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker     void evict(skgpu::PlotLocator) override;
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker     using ShapeCache = SkTDynamicHash<SmallPathShapeData, SmallPathShapeDataKey>;
100*c8dee2aaSAndroid Build Coastguard Worker     typedef SkTInternalLList<SmallPathShapeData> ShapeDataList;
101*c8dee2aaSAndroid Build Coastguard Worker 
102*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<GrDrawOpAtlas> fAtlas;
103*c8dee2aaSAndroid Build Coastguard Worker     ShapeCache                     fShapeCache;
104*c8dee2aaSAndroid Build Coastguard Worker     ShapeDataList                  fShapeList;
105*c8dee2aaSAndroid Build Coastguard Worker };
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu::ganesh
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker #endif // SK_ENABLE_OPTIMIZE_SIZE
110*c8dee2aaSAndroid Build Coastguard Worker 
111*c8dee2aaSAndroid Build Coastguard Worker #endif // SmallPathAtlasMgr_DEFINED
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