xref: /aosp_15_r20/external/skia/src/gpu/ganesh/ops/GrPathStencilSettings.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrPathStencilSettings_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrPathStencilSettings_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrUserStencilSettings.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////////
14*c8dee2aaSAndroid Build Coastguard Worker // Stencil rules for paths
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker ////// Even/Odd
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker static constexpr GrUserStencilSettings gEOStencilPass(
19*c8dee2aaSAndroid Build Coastguard Worker     GrUserStencilSettings::StaticInit<
20*c8dee2aaSAndroid Build Coastguard Worker         0xffff,
21*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilTest::kAlwaysIfInClip,
22*c8dee2aaSAndroid Build Coastguard Worker         0xffff,
23*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kInvert,
24*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kKeep,
25*c8dee2aaSAndroid Build Coastguard Worker         0xffff>()
26*c8dee2aaSAndroid Build Coastguard Worker );
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker // ok not to check clip b/c stencil pass only wrote inside clip
29*c8dee2aaSAndroid Build Coastguard Worker static constexpr GrUserStencilSettings gEOColorPass(
30*c8dee2aaSAndroid Build Coastguard Worker     GrUserStencilSettings::StaticInit<
31*c8dee2aaSAndroid Build Coastguard Worker         0x0000,
32*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilTest::kNotEqual,
33*c8dee2aaSAndroid Build Coastguard Worker         0xffff,
34*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
35*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
36*c8dee2aaSAndroid Build Coastguard Worker         0xffff>()
37*c8dee2aaSAndroid Build Coastguard Worker );
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker // have to check clip b/c outside clip will always be zero.
40*c8dee2aaSAndroid Build Coastguard Worker static constexpr GrUserStencilSettings gInvEOColorPass(
41*c8dee2aaSAndroid Build Coastguard Worker     GrUserStencilSettings::StaticInit<
42*c8dee2aaSAndroid Build Coastguard Worker         0x0000,
43*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilTest::kEqualIfInClip,
44*c8dee2aaSAndroid Build Coastguard Worker         0xffff,
45*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
46*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
47*c8dee2aaSAndroid Build Coastguard Worker         0xffff>()
48*c8dee2aaSAndroid Build Coastguard Worker );
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker ////// Winding
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker static constexpr GrUserStencilSettings gWindStencilPass (
53*c8dee2aaSAndroid Build Coastguard Worker     GrUserStencilSettings::StaticInitSeparate<
54*c8dee2aaSAndroid Build Coastguard Worker         0xffff,                                0xffff,
55*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilTest::kAlwaysIfInClip,    GrUserStencilTest::kAlwaysIfInClip,
56*c8dee2aaSAndroid Build Coastguard Worker         0xffff,                                0xffff,
57*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kIncWrap,             GrUserStencilOp::kDecWrap,
58*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kKeep,                GrUserStencilOp::kKeep,
59*c8dee2aaSAndroid Build Coastguard Worker         0xffff,                                0xffff>()
60*c8dee2aaSAndroid Build Coastguard Worker );
61*c8dee2aaSAndroid Build Coastguard Worker 
62*c8dee2aaSAndroid Build Coastguard Worker static constexpr GrUserStencilSettings gWindColorPass(
63*c8dee2aaSAndroid Build Coastguard Worker     GrUserStencilSettings::StaticInit<
64*c8dee2aaSAndroid Build Coastguard Worker         0x0000,
65*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilTest::kLessIfInClip, // "0 < stencil" is equivalent to "0 != stencil".
66*c8dee2aaSAndroid Build Coastguard Worker         0xffff,
67*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
68*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
69*c8dee2aaSAndroid Build Coastguard Worker         0xffff>()
70*c8dee2aaSAndroid Build Coastguard Worker );
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker static constexpr GrUserStencilSettings gInvWindColorPass(
73*c8dee2aaSAndroid Build Coastguard Worker     GrUserStencilSettings::StaticInit<
74*c8dee2aaSAndroid Build Coastguard Worker         0x0000,
75*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilTest::kEqualIfInClip,
76*c8dee2aaSAndroid Build Coastguard Worker         0xffff,
77*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
78*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
79*c8dee2aaSAndroid Build Coastguard Worker         0xffff>()
80*c8dee2aaSAndroid Build Coastguard Worker );
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker ////// Normal render to stencil
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker // Sometimes the default path renderer can draw a path directly to the stencil
85*c8dee2aaSAndroid Build Coastguard Worker // buffer without having to first resolve the interior / exterior.
86*c8dee2aaSAndroid Build Coastguard Worker static constexpr GrUserStencilSettings gDirectToStencil(
87*c8dee2aaSAndroid Build Coastguard Worker     GrUserStencilSettings::StaticInit<
88*c8dee2aaSAndroid Build Coastguard Worker         0x0000,
89*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilTest::kAlwaysIfInClip,
90*c8dee2aaSAndroid Build Coastguard Worker         0xffff,
91*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kZero,
92*c8dee2aaSAndroid Build Coastguard Worker         GrUserStencilOp::kIncMaybeClamp,
93*c8dee2aaSAndroid Build Coastguard Worker         0xffff>()
94*c8dee2aaSAndroid Build Coastguard Worker );
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker #endif
97