xref: /aosp_15_r20/external/skia/src/gpu/ganesh/ops/DefaultPathRenderer.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef DefaultPathRenderer_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define DefaultPathRenderer_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/PathRenderer.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker class GrClip;
14*c8dee2aaSAndroid Build Coastguard Worker class GrPaint;
15*c8dee2aaSAndroid Build Coastguard Worker class GrStyledShape;
16*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix;
17*c8dee2aaSAndroid Build Coastguard Worker enum class GrAAType : unsigned int;
18*c8dee2aaSAndroid Build Coastguard Worker struct GrUserStencilSettings;
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::ganesh {
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class SurfaceDrawContext;
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker /**
25*c8dee2aaSAndroid Build Coastguard Worker  *  Subclass that renders the path using the stencil buffer to resolve fill rules
26*c8dee2aaSAndroid Build Coastguard Worker  * (e.g. winding, even-odd)
27*c8dee2aaSAndroid Build Coastguard Worker  */
28*c8dee2aaSAndroid Build Coastguard Worker class DefaultPathRenderer final : public PathRenderer {
29*c8dee2aaSAndroid Build Coastguard Worker public:
30*c8dee2aaSAndroid Build Coastguard Worker     DefaultPathRenderer() = default;
31*c8dee2aaSAndroid Build Coastguard Worker 
name()32*c8dee2aaSAndroid Build Coastguard Worker     const char* name() const override { return "Default"; }
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker private:
35*c8dee2aaSAndroid Build Coastguard Worker     StencilSupport onGetStencilSupport(const GrStyledShape&) const override;
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     CanDrawPath onCanDrawPath(const CanDrawPathArgs&) const override;
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     bool onDrawPath(const DrawPathArgs&) override;
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker     void onStencilPath(const StencilPathArgs&) override;
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker     bool internalDrawPath(SurfaceDrawContext*,
44*c8dee2aaSAndroid Build Coastguard Worker                           GrPaint&&,
45*c8dee2aaSAndroid Build Coastguard Worker                           GrAAType,
46*c8dee2aaSAndroid Build Coastguard Worker                           const GrUserStencilSettings&,
47*c8dee2aaSAndroid Build Coastguard Worker                           const GrClip*,
48*c8dee2aaSAndroid Build Coastguard Worker                           const SkMatrix& viewMatrix,
49*c8dee2aaSAndroid Build Coastguard Worker                           const GrStyledShape&,
50*c8dee2aaSAndroid Build Coastguard Worker                           bool stencilOnly);
51*c8dee2aaSAndroid Build Coastguard Worker };
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu::ganesh
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker #endif // DefaultPathRenderer_DEFINED
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