1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef DefaultPathRenderer_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define DefaultPathRenderer_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/PathRenderer.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker class GrClip; 14*c8dee2aaSAndroid Build Coastguard Worker class GrPaint; 15*c8dee2aaSAndroid Build Coastguard Worker class GrStyledShape; 16*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix; 17*c8dee2aaSAndroid Build Coastguard Worker enum class GrAAType : unsigned int; 18*c8dee2aaSAndroid Build Coastguard Worker struct GrUserStencilSettings; 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::ganesh { 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker class SurfaceDrawContext; 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker /** 25*c8dee2aaSAndroid Build Coastguard Worker * Subclass that renders the path using the stencil buffer to resolve fill rules 26*c8dee2aaSAndroid Build Coastguard Worker * (e.g. winding, even-odd) 27*c8dee2aaSAndroid Build Coastguard Worker */ 28*c8dee2aaSAndroid Build Coastguard Worker class DefaultPathRenderer final : public PathRenderer { 29*c8dee2aaSAndroid Build Coastguard Worker public: 30*c8dee2aaSAndroid Build Coastguard Worker DefaultPathRenderer() = default; 31*c8dee2aaSAndroid Build Coastguard Worker name()32*c8dee2aaSAndroid Build Coastguard Worker const char* name() const override { return "Default"; } 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker private: 35*c8dee2aaSAndroid Build Coastguard Worker StencilSupport onGetStencilSupport(const GrStyledShape&) const override; 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker CanDrawPath onCanDrawPath(const CanDrawPathArgs&) const override; 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker bool onDrawPath(const DrawPathArgs&) override; 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker void onStencilPath(const StencilPathArgs&) override; 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker bool internalDrawPath(SurfaceDrawContext*, 44*c8dee2aaSAndroid Build Coastguard Worker GrPaint&&, 45*c8dee2aaSAndroid Build Coastguard Worker GrAAType, 46*c8dee2aaSAndroid Build Coastguard Worker const GrUserStencilSettings&, 47*c8dee2aaSAndroid Build Coastguard Worker const GrClip*, 48*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& viewMatrix, 49*c8dee2aaSAndroid Build Coastguard Worker const GrStyledShape&, 50*c8dee2aaSAndroid Build Coastguard Worker bool stencilOnly); 51*c8dee2aaSAndroid Build Coastguard Worker }; 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::ganesh 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker #endif // DefaultPathRenderer_DEFINED 56