xref: /aosp_15_r20/external/skia/src/gpu/ganesh/mtl/GrMtlTexture.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrMtlTexture_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrMtlTexture_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #import <Metal/Metal.h>
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/SkImageGanesh.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrTexture.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/mtl/GrMtlAttachment.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker class GrMtlGpu;
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker class GrMtlTexture : public GrTexture {
19*c8dee2aaSAndroid Build Coastguard Worker public:
20*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<GrMtlTexture> MakeNewTexture(GrMtlGpu*,
21*c8dee2aaSAndroid Build Coastguard Worker                                               skgpu::Budgeted budgeted,
22*c8dee2aaSAndroid Build Coastguard Worker                                               SkISize dimensions,
23*c8dee2aaSAndroid Build Coastguard Worker                                               MTLPixelFormat format,
24*c8dee2aaSAndroid Build Coastguard Worker                                               uint32_t mipLevels,
25*c8dee2aaSAndroid Build Coastguard Worker                                               GrMipmapStatus,
26*c8dee2aaSAndroid Build Coastguard Worker                                               std::string_view label);
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     static sk_sp<GrMtlTexture> MakeWrappedTexture(GrMtlGpu*,
29*c8dee2aaSAndroid Build Coastguard Worker                                                   SkISize,
30*c8dee2aaSAndroid Build Coastguard Worker                                                   id<MTLTexture>,
31*c8dee2aaSAndroid Build Coastguard Worker                                                   GrWrapCacheable,
32*c8dee2aaSAndroid Build Coastguard Worker                                                   GrIOType);
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker     ~GrMtlTexture() override;
35*c8dee2aaSAndroid Build Coastguard Worker 
attachment()36*c8dee2aaSAndroid Build Coastguard Worker     GrMtlAttachment* attachment() const { return fTexture.get(); }
mtlTexture()37*c8dee2aaSAndroid Build Coastguard Worker     id<MTLTexture> mtlTexture() const { return fTexture->mtlTexture(); }
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     GrBackendTexture getBackendTexture() const override;
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker     GrBackendFormat backendFormat() const override;
42*c8dee2aaSAndroid Build Coastguard Worker 
textureParamsModified()43*c8dee2aaSAndroid Build Coastguard Worker     void textureParamsModified() override {}
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     bool reallocForMipmap(GrMtlGpu* gpu, uint32_t mipLevels);
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker protected:
48*c8dee2aaSAndroid Build Coastguard Worker     GrMtlTexture(GrMtlGpu*,
49*c8dee2aaSAndroid Build Coastguard Worker                  SkISize,
50*c8dee2aaSAndroid Build Coastguard Worker                  sk_sp<GrMtlAttachment>,
51*c8dee2aaSAndroid Build Coastguard Worker                  GrMipmapStatus,
52*c8dee2aaSAndroid Build Coastguard Worker                  std::string_view label);
53*c8dee2aaSAndroid Build Coastguard Worker 
54*c8dee2aaSAndroid Build Coastguard Worker     GrMtlGpu* getMtlGpu() const;
55*c8dee2aaSAndroid Build Coastguard Worker 
onAbandon()56*c8dee2aaSAndroid Build Coastguard Worker     void onAbandon() override {
57*c8dee2aaSAndroid Build Coastguard Worker         fTexture = nil;
58*c8dee2aaSAndroid Build Coastguard Worker         INHERITED::onAbandon();
59*c8dee2aaSAndroid Build Coastguard Worker     }
onRelease()60*c8dee2aaSAndroid Build Coastguard Worker     void onRelease() override {
61*c8dee2aaSAndroid Build Coastguard Worker         fTexture = nil;
62*c8dee2aaSAndroid Build Coastguard Worker         INHERITED::onRelease();
63*c8dee2aaSAndroid Build Coastguard Worker     }
64*c8dee2aaSAndroid Build Coastguard Worker 
onStealBackendTexture(GrBackendTexture *,SkImages::BackendTextureReleaseProc *)65*c8dee2aaSAndroid Build Coastguard Worker     bool onStealBackendTexture(GrBackendTexture*, SkImages::BackendTextureReleaseProc*) override {
66*c8dee2aaSAndroid Build Coastguard Worker         return false;
67*c8dee2aaSAndroid Build Coastguard Worker     }
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker     void onSetLabel() override;
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker private:
72*c8dee2aaSAndroid Build Coastguard Worker     enum Wrapped { kWrapped };
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker     GrMtlTexture(GrMtlGpu*,
75*c8dee2aaSAndroid Build Coastguard Worker                  skgpu::Budgeted,
76*c8dee2aaSAndroid Build Coastguard Worker                  SkISize,
77*c8dee2aaSAndroid Build Coastguard Worker                  sk_sp<GrMtlAttachment>,
78*c8dee2aaSAndroid Build Coastguard Worker                  GrMipmapStatus,
79*c8dee2aaSAndroid Build Coastguard Worker                  std::string_view label);
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     GrMtlTexture(GrMtlGpu*,
82*c8dee2aaSAndroid Build Coastguard Worker                  Wrapped,
83*c8dee2aaSAndroid Build Coastguard Worker                  SkISize,
84*c8dee2aaSAndroid Build Coastguard Worker                  sk_sp<GrMtlAttachment>,
85*c8dee2aaSAndroid Build Coastguard Worker                  GrMipmapStatus,
86*c8dee2aaSAndroid Build Coastguard Worker                  GrWrapCacheable,
87*c8dee2aaSAndroid Build Coastguard Worker                  GrIOType,
88*c8dee2aaSAndroid Build Coastguard Worker                  std::string_view label);
89*c8dee2aaSAndroid Build Coastguard Worker 
90*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<GrMtlAttachment> fTexture;
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GrTexture;
93*c8dee2aaSAndroid Build Coastguard Worker };
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker #endif
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