xref: /aosp_15_r20/external/skia/src/gpu/ganesh/mtl/GrMtlRenderTarget.mm (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker/*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/mtl/GrMtlRenderTarget.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker#include "include/gpu/ganesh/mtl/GrMtlBackendSurface.h"
11*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/GrDirectContextPriv.h"
12*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/GrResourceProvider.h"
13*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/mtl/GrMtlFramebuffer.h"
14*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/mtl/GrMtlGpu.h"
15*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/mtl/GrMtlUtil.h"
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker#if !__has_feature(objc_arc)
18*c8dee2aaSAndroid Build Coastguard Worker#error This file must be compiled with Arc. Use -fobjc-arc flag
19*c8dee2aaSAndroid Build Coastguard Worker#endif
20*c8dee2aaSAndroid Build Coastguard Worker
21*c8dee2aaSAndroid Build Coastguard WorkerGR_NORETAIN_BEGIN
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Worker// Called for wrapped non-texture render targets.
24*c8dee2aaSAndroid Build Coastguard WorkerGrMtlRenderTarget::GrMtlRenderTarget(GrMtlGpu* gpu,
25*c8dee2aaSAndroid Build Coastguard Worker                                     SkISize dimensions,
26*c8dee2aaSAndroid Build Coastguard Worker                                     sk_sp<GrMtlAttachment> colorAttachment,
27*c8dee2aaSAndroid Build Coastguard Worker                                     sk_sp<GrMtlAttachment> resolveAttachment,
28*c8dee2aaSAndroid Build Coastguard Worker                                     Wrapped,
29*c8dee2aaSAndroid Build Coastguard Worker                                     std::string_view label)
30*c8dee2aaSAndroid Build Coastguard Worker        : GrSurface(gpu, dimensions, GrProtected::kNo, label)
31*c8dee2aaSAndroid Build Coastguard Worker        , GrRenderTarget(gpu, dimensions, colorAttachment->numSamples(), GrProtected::kNo, label)
32*c8dee2aaSAndroid Build Coastguard Worker        , fColorAttachment(std::move(colorAttachment))
33*c8dee2aaSAndroid Build Coastguard Worker        , fResolveAttachment(std::move(resolveAttachment)) {
34*c8dee2aaSAndroid Build Coastguard Worker    this->registerWithCacheWrapped(GrWrapCacheable::kNo);
35*c8dee2aaSAndroid Build Coastguard Worker}
36*c8dee2aaSAndroid Build Coastguard Worker
37*c8dee2aaSAndroid Build Coastguard Worker// Called by subclass constructors.
38*c8dee2aaSAndroid Build Coastguard WorkerGrMtlRenderTarget::GrMtlRenderTarget(GrMtlGpu* gpu,
39*c8dee2aaSAndroid Build Coastguard Worker                                     SkISize dimensions,
40*c8dee2aaSAndroid Build Coastguard Worker                                     sk_sp<GrMtlAttachment> colorAttachment,
41*c8dee2aaSAndroid Build Coastguard Worker                                     sk_sp<GrMtlAttachment> resolveAttachment,
42*c8dee2aaSAndroid Build Coastguard Worker                                     std::string_view label)
43*c8dee2aaSAndroid Build Coastguard Worker        : GrSurface(gpu, dimensions, GrProtected::kNo, label)
44*c8dee2aaSAndroid Build Coastguard Worker        , GrRenderTarget(gpu, dimensions, colorAttachment->numSamples(), GrProtected::kNo, label)
45*c8dee2aaSAndroid Build Coastguard Worker        , fColorAttachment(std::move(colorAttachment))
46*c8dee2aaSAndroid Build Coastguard Worker        , fResolveAttachment(std::move(resolveAttachment)) {
47*c8dee2aaSAndroid Build Coastguard Worker}
48*c8dee2aaSAndroid Build Coastguard Worker
49*c8dee2aaSAndroid Build Coastguard Workersk_sp<GrMtlRenderTarget> GrMtlRenderTarget::MakeWrappedRenderTarget(GrMtlGpu* gpu,
50*c8dee2aaSAndroid Build Coastguard Worker                                                                    SkISize dimensions,
51*c8dee2aaSAndroid Build Coastguard Worker                                                                    int sampleCnt,
52*c8dee2aaSAndroid Build Coastguard Worker                                                                    id<MTLTexture> texture) {
53*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(nil != texture);
54*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(1 == texture.mipmapLevelCount);
55*c8dee2aaSAndroid Build Coastguard Worker    if (@available(macOS 10.11, iOS 9.0, tvOS 9.0, *)) {
56*c8dee2aaSAndroid Build Coastguard Worker        SkASSERT(MTLTextureUsageRenderTarget & texture.usage);
57*c8dee2aaSAndroid Build Coastguard Worker    }
58*c8dee2aaSAndroid Build Coastguard Worker
59*c8dee2aaSAndroid Build Coastguard Worker    sk_sp<GrMtlAttachment> textureAttachment =
60*c8dee2aaSAndroid Build Coastguard Worker            GrMtlAttachment::MakeWrapped(gpu, dimensions, texture,
61*c8dee2aaSAndroid Build Coastguard Worker                                         GrAttachment::UsageFlags::kColorAttachment,
62*c8dee2aaSAndroid Build Coastguard Worker                                         GrWrapCacheable::kNo,
63*c8dee2aaSAndroid Build Coastguard Worker                                         /*label=*/"MtlAttachment_TextureAttachment");
64*c8dee2aaSAndroid Build Coastguard Worker
65*c8dee2aaSAndroid Build Coastguard Worker    GrMtlRenderTarget* mtlRT;
66*c8dee2aaSAndroid Build Coastguard Worker    if (sampleCnt > 1) {
67*c8dee2aaSAndroid Build Coastguard Worker        if ([texture sampleCount] == 1) {
68*c8dee2aaSAndroid Build Coastguard Worker            MTLPixelFormat format = texture.pixelFormat;
69*c8dee2aaSAndroid Build Coastguard Worker            if (!gpu->mtlCaps().isFormatRenderable(format, sampleCnt)) {
70*c8dee2aaSAndroid Build Coastguard Worker                return nullptr;
71*c8dee2aaSAndroid Build Coastguard Worker            }
72*c8dee2aaSAndroid Build Coastguard Worker            auto rp = gpu->getContext()->priv().resourceProvider();
73*c8dee2aaSAndroid Build Coastguard Worker            sk_sp<GrAttachment> msaaAttachment =
74*c8dee2aaSAndroid Build Coastguard Worker                    rp->makeMSAAAttachment(dimensions,
75*c8dee2aaSAndroid Build Coastguard Worker                                           GrBackendFormats::MakeMtl(format),
76*c8dee2aaSAndroid Build Coastguard Worker                                           sampleCnt,
77*c8dee2aaSAndroid Build Coastguard Worker                                           GrProtected::kNo,
78*c8dee2aaSAndroid Build Coastguard Worker                                           GrMemoryless::kNo);
79*c8dee2aaSAndroid Build Coastguard Worker            if (!msaaAttachment) {
80*c8dee2aaSAndroid Build Coastguard Worker                return nullptr;
81*c8dee2aaSAndroid Build Coastguard Worker            }
82*c8dee2aaSAndroid Build Coastguard Worker            sk_sp<GrMtlAttachment> colorAttachment =
83*c8dee2aaSAndroid Build Coastguard Worker                    sk_sp<GrMtlAttachment>(static_cast<GrMtlAttachment*>(msaaAttachment.release()));
84*c8dee2aaSAndroid Build Coastguard Worker            mtlRT = new GrMtlRenderTarget(
85*c8dee2aaSAndroid Build Coastguard Worker                    gpu, dimensions, std::move(colorAttachment), std::move(textureAttachment),
86*c8dee2aaSAndroid Build Coastguard Worker                    kWrapped, /*label=*/"MakeWrappedRenderTargetWithOneTextureSampleCount");
87*c8dee2aaSAndroid Build Coastguard Worker            mtlRT->setRequiresManualMSAAResolve();
88*c8dee2aaSAndroid Build Coastguard Worker        } else {
89*c8dee2aaSAndroid Build Coastguard Worker            SkASSERT(sampleCnt == static_cast<int>([texture sampleCount]));
90*c8dee2aaSAndroid Build Coastguard Worker            mtlRT = new GrMtlRenderTarget(gpu, dimensions, std::move(textureAttachment), nil,
91*c8dee2aaSAndroid Build Coastguard Worker                                          kWrapped,
92*c8dee2aaSAndroid Build Coastguard Worker                                          /*label=*/"MakeWrappedRenderTargetWithManySampleCount");
93*c8dee2aaSAndroid Build Coastguard Worker        }
94*c8dee2aaSAndroid Build Coastguard Worker    } else {
95*c8dee2aaSAndroid Build Coastguard Worker        mtlRT = new GrMtlRenderTarget(gpu, dimensions, std::move(textureAttachment), nil,
96*c8dee2aaSAndroid Build Coastguard Worker                                      kWrapped,
97*c8dee2aaSAndroid Build Coastguard Worker                                      /*label=*/"MakeWrappedRenderTargetWithOneOrLessSampleCount");
98*c8dee2aaSAndroid Build Coastguard Worker    }
99*c8dee2aaSAndroid Build Coastguard Worker
100*c8dee2aaSAndroid Build Coastguard Worker    return sk_sp<GrMtlRenderTarget>(mtlRT);
101*c8dee2aaSAndroid Build Coastguard Worker}
102*c8dee2aaSAndroid Build Coastguard Worker
103*c8dee2aaSAndroid Build Coastguard WorkerGrMtlRenderTarget::~GrMtlRenderTarget() {
104*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(nil == fColorAttachment);
105*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(nil == fResolveAttachment);
106*c8dee2aaSAndroid Build Coastguard Worker}
107*c8dee2aaSAndroid Build Coastguard Worker
108*c8dee2aaSAndroid Build Coastguard WorkerGrBackendRenderTarget GrMtlRenderTarget::getBackendRenderTarget() const {
109*c8dee2aaSAndroid Build Coastguard Worker    GrMtlTextureInfo info;
110*c8dee2aaSAndroid Build Coastguard Worker    info.fTexture.reset(GrRetainPtrFromId(fColorAttachment->mtlTexture()));
111*c8dee2aaSAndroid Build Coastguard Worker    return GrBackendRenderTargets::MakeMtl(this->width(), this->height(), info);
112*c8dee2aaSAndroid Build Coastguard Worker}
113*c8dee2aaSAndroid Build Coastguard Worker
114*c8dee2aaSAndroid Build Coastguard WorkerGrBackendFormat GrMtlRenderTarget::backendFormat() const {
115*c8dee2aaSAndroid Build Coastguard Worker    return GrBackendFormats::MakeMtl(fColorAttachment->mtlFormat());
116*c8dee2aaSAndroid Build Coastguard Worker}
117*c8dee2aaSAndroid Build Coastguard Worker
118*c8dee2aaSAndroid Build Coastguard Workerstatic int renderpass_features_to_index(bool hasResolve, bool hasStencil) {
119*c8dee2aaSAndroid Build Coastguard Worker    int index = 0;
120*c8dee2aaSAndroid Build Coastguard Worker    if (hasResolve) {
121*c8dee2aaSAndroid Build Coastguard Worker        index += 1;
122*c8dee2aaSAndroid Build Coastguard Worker    }
123*c8dee2aaSAndroid Build Coastguard Worker    if (hasStencil) {
124*c8dee2aaSAndroid Build Coastguard Worker        index += 2;
125*c8dee2aaSAndroid Build Coastguard Worker    }
126*c8dee2aaSAndroid Build Coastguard Worker    return index;
127*c8dee2aaSAndroid Build Coastguard Worker}
128*c8dee2aaSAndroid Build Coastguard Worker
129*c8dee2aaSAndroid Build Coastguard Workerconst GrMtlFramebuffer* GrMtlRenderTarget::getFramebuffer(bool withResolve,
130*c8dee2aaSAndroid Build Coastguard Worker                                                          bool withStencil) {
131*c8dee2aaSAndroid Build Coastguard Worker    int cacheIndex =
132*c8dee2aaSAndroid Build Coastguard Worker            renderpass_features_to_index(withResolve, withStencil);
133*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(cacheIndex < GrMtlRenderTarget::kNumCachedFramebuffers);
134*c8dee2aaSAndroid Build Coastguard Worker
135*c8dee2aaSAndroid Build Coastguard Worker    if (fCachedFramebuffers[cacheIndex]) {
136*c8dee2aaSAndroid Build Coastguard Worker        return fCachedFramebuffers[cacheIndex].get();
137*c8dee2aaSAndroid Build Coastguard Worker    }
138*c8dee2aaSAndroid Build Coastguard Worker
139*c8dee2aaSAndroid Build Coastguard Worker    GrMtlAttachment* resolve = withResolve ? this->resolveAttachment() : nullptr;
140*c8dee2aaSAndroid Build Coastguard Worker    GrMtlAttachment* colorAttachment = this->colorAttachment();
141*c8dee2aaSAndroid Build Coastguard Worker
142*c8dee2aaSAndroid Build Coastguard Worker    // Stencil attachment view is stored in the base RT stencil attachment
143*c8dee2aaSAndroid Build Coastguard Worker    GrMtlAttachment* stencil =
144*c8dee2aaSAndroid Build Coastguard Worker            withStencil ? static_cast<GrMtlAttachment*>(this->getStencilAttachment())
145*c8dee2aaSAndroid Build Coastguard Worker                        : nullptr;
146*c8dee2aaSAndroid Build Coastguard Worker    fCachedFramebuffers[cacheIndex] =
147*c8dee2aaSAndroid Build Coastguard Worker            GrMtlFramebuffer::Make(colorAttachment, resolve, stencil);
148*c8dee2aaSAndroid Build Coastguard Worker    return fCachedFramebuffers[cacheIndex].get();
149*c8dee2aaSAndroid Build Coastguard Worker}
150*c8dee2aaSAndroid Build Coastguard Worker
151*c8dee2aaSAndroid Build Coastguard WorkerGrMtlGpu* GrMtlRenderTarget::getMtlGpu() const {
152*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(!this->wasDestroyed());
153*c8dee2aaSAndroid Build Coastguard Worker    return static_cast<GrMtlGpu*>(this->getGpu());
154*c8dee2aaSAndroid Build Coastguard Worker}
155*c8dee2aaSAndroid Build Coastguard Worker
156*c8dee2aaSAndroid Build Coastguard Workervoid GrMtlRenderTarget::onAbandon() {
157*c8dee2aaSAndroid Build Coastguard Worker    fColorAttachment = nil;
158*c8dee2aaSAndroid Build Coastguard Worker    fResolveAttachment = nil;
159*c8dee2aaSAndroid Build Coastguard Worker    INHERITED::onAbandon();
160*c8dee2aaSAndroid Build Coastguard Worker}
161*c8dee2aaSAndroid Build Coastguard Worker
162*c8dee2aaSAndroid Build Coastguard Workervoid GrMtlRenderTarget::onRelease() {
163*c8dee2aaSAndroid Build Coastguard Worker    fColorAttachment = nil;
164*c8dee2aaSAndroid Build Coastguard Worker    fResolveAttachment = nil;
165*c8dee2aaSAndroid Build Coastguard Worker    INHERITED::onRelease();
166*c8dee2aaSAndroid Build Coastguard Worker}
167*c8dee2aaSAndroid Build Coastguard Worker
168*c8dee2aaSAndroid Build Coastguard Workerbool GrMtlRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) {
169*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(useMSAASurface == (this->numSamples() > 1));
170*c8dee2aaSAndroid Build Coastguard Worker    return true;
171*c8dee2aaSAndroid Build Coastguard Worker}
172*c8dee2aaSAndroid Build Coastguard Worker
173*c8dee2aaSAndroid Build Coastguard Workervoid GrMtlRenderTarget::onSetLabel() {
174*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(fColorAttachment);
175*c8dee2aaSAndroid Build Coastguard Worker    if (!this->getLabel().empty()) {
176*c8dee2aaSAndroid Build Coastguard Worker        NSString* labelStr = @(this->getLabel().c_str());
177*c8dee2aaSAndroid Build Coastguard Worker        if (fResolveAttachment) {
178*c8dee2aaSAndroid Build Coastguard Worker            fColorAttachment->mtlTexture().label =
179*c8dee2aaSAndroid Build Coastguard Worker                    [@"_Skia_MSAA_" stringByAppendingString:labelStr];
180*c8dee2aaSAndroid Build Coastguard Worker            fResolveAttachment->mtlTexture().label =
181*c8dee2aaSAndroid Build Coastguard Worker                    [@"_Skia_Resolve_" stringByAppendingString:labelStr];
182*c8dee2aaSAndroid Build Coastguard Worker        } else {
183*c8dee2aaSAndroid Build Coastguard Worker            fColorAttachment->mtlTexture().label = [@"_Skia_" stringByAppendingString:labelStr];
184*c8dee2aaSAndroid Build Coastguard Worker        }
185*c8dee2aaSAndroid Build Coastguard Worker    }
186*c8dee2aaSAndroid Build Coastguard Worker}
187*c8dee2aaSAndroid Build Coastguard Worker
188*c8dee2aaSAndroid Build Coastguard WorkerGR_NORETAIN_END
189