xref: /aosp_15_r20/external/skia/src/gpu/ganesh/mtl/GrMtlDepthStencil.mm (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker/*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/GrStencilSettings.h"
9*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/mtl/GrMtlDepthStencil.h"
10*c8dee2aaSAndroid Build Coastguard Worker#include "src/gpu/ganesh/mtl/GrMtlGpu.h"
11*c8dee2aaSAndroid Build Coastguard Worker
12*c8dee2aaSAndroid Build Coastguard Worker#if !__has_feature(objc_arc)
13*c8dee2aaSAndroid Build Coastguard Worker#error This file must be compiled with Arc. Use -fobjc-arc flag
14*c8dee2aaSAndroid Build Coastguard Worker#endif
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard WorkerGR_NORETAIN_BEGIN
17*c8dee2aaSAndroid Build Coastguard Worker
18*c8dee2aaSAndroid Build Coastguard WorkerMTLStencilOperation skia_stencil_op_to_mtl(GrStencilOp op) {
19*c8dee2aaSAndroid Build Coastguard Worker    switch (op) {
20*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kKeep:
21*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationKeep;
22*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kZero:
23*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationZero;
24*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kReplace:
25*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationReplace;
26*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kInvert:
27*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationInvert;
28*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kIncWrap:
29*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationIncrementWrap;
30*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kDecWrap:
31*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationDecrementWrap;
32*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kIncClamp:
33*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationIncrementClamp;
34*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilOp::kDecClamp:
35*c8dee2aaSAndroid Build Coastguard Worker            return MTLStencilOperationDecrementClamp;
36*c8dee2aaSAndroid Build Coastguard Worker    }
37*c8dee2aaSAndroid Build Coastguard Worker}
38*c8dee2aaSAndroid Build Coastguard Worker
39*c8dee2aaSAndroid Build Coastguard WorkerMTLStencilDescriptor* skia_stencil_to_mtl(GrStencilSettings::Face face) {
40*c8dee2aaSAndroid Build Coastguard Worker    MTLStencilDescriptor* result = [[MTLStencilDescriptor alloc] init];
41*c8dee2aaSAndroid Build Coastguard Worker    switch (face.fTest) {
42*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kAlways:
43*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionAlways;
44*c8dee2aaSAndroid Build Coastguard Worker            break;
45*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kNever:
46*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionNever;
47*c8dee2aaSAndroid Build Coastguard Worker            break;
48*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kGreater:
49*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionGreater;
50*c8dee2aaSAndroid Build Coastguard Worker            break;
51*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kGEqual:
52*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionGreaterEqual;
53*c8dee2aaSAndroid Build Coastguard Worker            break;
54*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kLess:
55*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionLess;
56*c8dee2aaSAndroid Build Coastguard Worker            break;
57*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kLEqual:
58*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionLessEqual;
59*c8dee2aaSAndroid Build Coastguard Worker            break;
60*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kEqual:
61*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionEqual;
62*c8dee2aaSAndroid Build Coastguard Worker            break;
63*c8dee2aaSAndroid Build Coastguard Worker        case GrStencilTest::kNotEqual:
64*c8dee2aaSAndroid Build Coastguard Worker            result.stencilCompareFunction = MTLCompareFunctionNotEqual;
65*c8dee2aaSAndroid Build Coastguard Worker            break;
66*c8dee2aaSAndroid Build Coastguard Worker    }
67*c8dee2aaSAndroid Build Coastguard Worker    result.readMask = face.fTestMask;
68*c8dee2aaSAndroid Build Coastguard Worker    result.writeMask = face.fWriteMask;
69*c8dee2aaSAndroid Build Coastguard Worker    result.depthStencilPassOperation = skia_stencil_op_to_mtl(face.fPassOp);
70*c8dee2aaSAndroid Build Coastguard Worker    result.stencilFailureOperation = skia_stencil_op_to_mtl(face.fFailOp);
71*c8dee2aaSAndroid Build Coastguard Worker    return result;
72*c8dee2aaSAndroid Build Coastguard Worker}
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard WorkerGrMtlDepthStencil* GrMtlDepthStencil::Create(const GrMtlGpu* gpu,
75*c8dee2aaSAndroid Build Coastguard Worker                                             const GrStencilSettings& stencil,
76*c8dee2aaSAndroid Build Coastguard Worker                                             GrSurfaceOrigin origin) {
77*c8dee2aaSAndroid Build Coastguard Worker    MTLDepthStencilDescriptor* desc = [[MTLDepthStencilDescriptor alloc] init];
78*c8dee2aaSAndroid Build Coastguard Worker    if (!stencil.isDisabled()) {
79*c8dee2aaSAndroid Build Coastguard Worker        if (stencil.isTwoSided()) {
80*c8dee2aaSAndroid Build Coastguard Worker            desc.frontFaceStencil = skia_stencil_to_mtl(stencil.postOriginCCWFace(origin));
81*c8dee2aaSAndroid Build Coastguard Worker            desc.backFaceStencil = skia_stencil_to_mtl(stencil.postOriginCWFace(origin));
82*c8dee2aaSAndroid Build Coastguard Worker        }
83*c8dee2aaSAndroid Build Coastguard Worker        else {
84*c8dee2aaSAndroid Build Coastguard Worker            desc.frontFaceStencil = skia_stencil_to_mtl(stencil.singleSidedFace());
85*c8dee2aaSAndroid Build Coastguard Worker            desc.backFaceStencil = desc.frontFaceStencil;
86*c8dee2aaSAndroid Build Coastguard Worker        }
87*c8dee2aaSAndroid Build Coastguard Worker    }
88*c8dee2aaSAndroid Build Coastguard Worker
89*c8dee2aaSAndroid Build Coastguard Worker    return new GrMtlDepthStencil([gpu->device() newDepthStencilStateWithDescriptor: desc],
90*c8dee2aaSAndroid Build Coastguard Worker                                 GenerateKey(stencil, origin));
91*c8dee2aaSAndroid Build Coastguard Worker}
92*c8dee2aaSAndroid Build Coastguard Worker
93*c8dee2aaSAndroid Build Coastguard Workervoid skia_stencil_to_key(GrStencilSettings::Face face, GrMtlDepthStencil::Key::Face* faceKey) {
94*c8dee2aaSAndroid Build Coastguard Worker    const int kPassOpShift = 3;
95*c8dee2aaSAndroid Build Coastguard Worker    const int kFailOpShift = 6;
96*c8dee2aaSAndroid Build Coastguard Worker
97*c8dee2aaSAndroid Build Coastguard Worker    faceKey->fReadMask = face.fTestMask;
98*c8dee2aaSAndroid Build Coastguard Worker    faceKey->fWriteMask = face.fWriteMask;
99*c8dee2aaSAndroid Build Coastguard Worker
100*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(static_cast<int>(face.fTest) <= 7);
101*c8dee2aaSAndroid Build Coastguard Worker    faceKey->fOps = static_cast<uint32_t>(face.fTest);
102*c8dee2aaSAndroid Build Coastguard Worker
103*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(static_cast<int>(face.fPassOp) <= 7);
104*c8dee2aaSAndroid Build Coastguard Worker    faceKey->fOps |= (static_cast<uint32_t>(face.fPassOp) << kPassOpShift);
105*c8dee2aaSAndroid Build Coastguard Worker
106*c8dee2aaSAndroid Build Coastguard Worker    SkASSERT(static_cast<int>(face.fFailOp) <= 7);
107*c8dee2aaSAndroid Build Coastguard Worker    faceKey->fOps |= (static_cast<uint32_t>(face.fFailOp) << kFailOpShift);
108*c8dee2aaSAndroid Build Coastguard Worker}
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard WorkerGrMtlDepthStencil::Key GrMtlDepthStencil::GenerateKey(const GrStencilSettings& stencil,
111*c8dee2aaSAndroid Build Coastguard Worker                                                      GrSurfaceOrigin origin) {
112*c8dee2aaSAndroid Build Coastguard Worker    Key depthStencilKey;
113*c8dee2aaSAndroid Build Coastguard Worker
114*c8dee2aaSAndroid Build Coastguard Worker    if (stencil.isDisabled()) {
115*c8dee2aaSAndroid Build Coastguard Worker        memset(&depthStencilKey, 0, sizeof(Key));
116*c8dee2aaSAndroid Build Coastguard Worker    } else {
117*c8dee2aaSAndroid Build Coastguard Worker        if (stencil.isTwoSided()) {
118*c8dee2aaSAndroid Build Coastguard Worker            skia_stencil_to_key(stencil.postOriginCCWFace(origin), &depthStencilKey.fFront);
119*c8dee2aaSAndroid Build Coastguard Worker            skia_stencil_to_key(stencil.postOriginCWFace(origin), &depthStencilKey.fBack);
120*c8dee2aaSAndroid Build Coastguard Worker        }
121*c8dee2aaSAndroid Build Coastguard Worker        else {
122*c8dee2aaSAndroid Build Coastguard Worker            skia_stencil_to_key(stencil.singleSidedFace(), &depthStencilKey.fFront);
123*c8dee2aaSAndroid Build Coastguard Worker            memcpy(&depthStencilKey.fBack, &depthStencilKey.fFront, sizeof(Key::Face));
124*c8dee2aaSAndroid Build Coastguard Worker        }
125*c8dee2aaSAndroid Build Coastguard Worker    }
126*c8dee2aaSAndroid Build Coastguard Worker
127*c8dee2aaSAndroid Build Coastguard Worker    return depthStencilKey;
128*c8dee2aaSAndroid Build Coastguard Worker}
129*c8dee2aaSAndroid Build Coastguard Worker
130*c8dee2aaSAndroid Build Coastguard WorkerGR_NORETAIN_END
131