1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2021 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrMockRenderTask_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrMockRenderTask_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRenderTask.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSurfaceProxy.h" 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker class GrOpFlushState; 22*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext; 23*c8dee2aaSAndroid Build Coastguard Worker class GrResourceAllocator; 24*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect; 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker class GrMockRenderTask final : public GrRenderTask { 27*c8dee2aaSAndroid Build Coastguard Worker public: GrMockRenderTask()28*c8dee2aaSAndroid Build Coastguard Worker GrMockRenderTask() : GrRenderTask() { 29*c8dee2aaSAndroid Build Coastguard Worker // Mock tasks are never "owned" by a drawmgr in the first place. 30*c8dee2aaSAndroid Build Coastguard Worker this->setFlag(kDisowned_Flag); 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker addTarget(sk_sp<GrSurfaceProxy> proxy)33*c8dee2aaSAndroid Build Coastguard Worker void addTarget(sk_sp<GrSurfaceProxy> proxy) { fTargets.push_back(std::move(proxy)); } addDependency(GrRenderTask * dep)34*c8dee2aaSAndroid Build Coastguard Worker void addDependency(GrRenderTask* dep) { fDependencies.push_back(dep); } addUsed(sk_sp<GrSurfaceProxy> proxy)35*c8dee2aaSAndroid Build Coastguard Worker void addUsed(sk_sp<GrSurfaceProxy> proxy) { fUsed.push_back(std::move(proxy)); } 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker // Overrides. 38*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DEBUG visitProxies_debugOnly(const GrVisitProxyFunc &)39*c8dee2aaSAndroid Build Coastguard Worker void visitProxies_debugOnly(const GrVisitProxyFunc&) const override { return; } 40*c8dee2aaSAndroid Build Coastguard Worker #endif gatherProxyIntervals(GrResourceAllocator *)41*c8dee2aaSAndroid Build Coastguard Worker void gatherProxyIntervals(GrResourceAllocator*) const override {} onMakeClosed(GrRecordingContext *,SkIRect *)42*c8dee2aaSAndroid Build Coastguard Worker ExpectedOutcome onMakeClosed(GrRecordingContext*, SkIRect*) override { SkUNREACHABLE; } onIsUsed(GrSurfaceProxy * proxy)43*c8dee2aaSAndroid Build Coastguard Worker bool onIsUsed(GrSurfaceProxy* proxy) const override { 44*c8dee2aaSAndroid Build Coastguard Worker for (const auto& entry : fUsed) { 45*c8dee2aaSAndroid Build Coastguard Worker if (entry.get() == proxy) { 46*c8dee2aaSAndroid Build Coastguard Worker return true; 47*c8dee2aaSAndroid Build Coastguard Worker } 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker return false; 50*c8dee2aaSAndroid Build Coastguard Worker } onExecute(GrOpFlushState *)51*c8dee2aaSAndroid Build Coastguard Worker bool onExecute(GrOpFlushState*) override { return true; } 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS) name()54*c8dee2aaSAndroid Build Coastguard Worker const char* name() const final { return "Mock"; } 55*c8dee2aaSAndroid Build Coastguard Worker #endif 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker private: 58*c8dee2aaSAndroid Build Coastguard Worker skia_private::TArray<sk_sp<GrSurfaceProxy>> fUsed; 59*c8dee2aaSAndroid Build Coastguard Worker }; 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker #endif 62