xref: /aosp_15_r20/external/skia/src/gpu/ganesh/mock/GrMockOpTarget.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrMockOpTarget_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrMockOpTarget_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkArenaAlloc.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrAppliedClip.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrBuffer.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDirectContextPriv.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDrawIndirectCommand.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDstProxyView.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpu.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpuBuffer.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrMeshDrawTarget.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSimpleMesh.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrXferProcessor.h"
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
29*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
30*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker class GrAtlasManager;
33*c8dee2aaSAndroid Build Coastguard Worker class GrCaps;
34*c8dee2aaSAndroid Build Coastguard Worker class GrDeferredUploadTarget;
35*c8dee2aaSAndroid Build Coastguard Worker class GrGeometryProcessor;
36*c8dee2aaSAndroid Build Coastguard Worker class GrRenderTargetProxy;
37*c8dee2aaSAndroid Build Coastguard Worker class GrResourceProvider;
38*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxy;
39*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxyView;
40*c8dee2aaSAndroid Build Coastguard Worker class GrThreadSafeCache;
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { namespace ganesh { class SmallPathAtlasMgr; } }
43*c8dee2aaSAndroid Build Coastguard Worker namespace sktext { namespace gpu { class StrikeCache; } }
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker // This is a mock GrMeshDrawTarget implementation that just gives back pointers into
47*c8dee2aaSAndroid Build Coastguard Worker // pre-allocated CPU buffers, rather than allocating and mapping GPU buffers.
48*c8dee2aaSAndroid Build Coastguard Worker class GrMockOpTarget : public GrMeshDrawTarget {
49*c8dee2aaSAndroid Build Coastguard Worker public:
GrMockOpTarget(sk_sp<GrDirectContext> mockContext)50*c8dee2aaSAndroid Build Coastguard Worker     GrMockOpTarget(sk_sp<GrDirectContext> mockContext) : fMockContext(std::move(mockContext)) {
51*c8dee2aaSAndroid Build Coastguard Worker         fStaticVertexBuffer = fMockContext->priv().getGpu()->createBuffer(
52*c8dee2aaSAndroid Build Coastguard Worker                 sizeof(fStaticVertexData), GrGpuBufferType::kVertex, kDynamic_GrAccessPattern);
53*c8dee2aaSAndroid Build Coastguard Worker         fStaticIndirectBuffer = fMockContext->priv().getGpu()->createBuffer(
54*c8dee2aaSAndroid Build Coastguard Worker                 sizeof(fStaticIndirectData), GrGpuBufferType::kDrawIndirect,
55*c8dee2aaSAndroid Build Coastguard Worker                 kDynamic_GrAccessPattern);
56*c8dee2aaSAndroid Build Coastguard Worker     }
mockContext()57*c8dee2aaSAndroid Build Coastguard Worker     const GrDirectContext* mockContext() const { return fMockContext.get(); }
caps()58*c8dee2aaSAndroid Build Coastguard Worker     const GrCaps& caps() const override { return *fMockContext->priv().caps(); }
threadSafeCache()59*c8dee2aaSAndroid Build Coastguard Worker     GrThreadSafeCache* threadSafeCache() const override {
60*c8dee2aaSAndroid Build Coastguard Worker         return fMockContext->priv().threadSafeCache();
61*c8dee2aaSAndroid Build Coastguard Worker     }
resourceProvider()62*c8dee2aaSAndroid Build Coastguard Worker     GrResourceProvider* resourceProvider() const override {
63*c8dee2aaSAndroid Build Coastguard Worker         return fMockContext->priv().resourceProvider();
64*c8dee2aaSAndroid Build Coastguard Worker     }
65*c8dee2aaSAndroid Build Coastguard Worker #ifndef SK_ENABLE_OPTIMIZE_SIZE
smallPathAtlasManager()66*c8dee2aaSAndroid Build Coastguard Worker     skgpu::ganesh::SmallPathAtlasMgr* smallPathAtlasManager() const override { return nullptr; }
67*c8dee2aaSAndroid Build Coastguard Worker #endif
resetAllocator()68*c8dee2aaSAndroid Build Coastguard Worker     void resetAllocator() { fAllocator.reset(); }
allocator()69*c8dee2aaSAndroid Build Coastguard Worker     SkArenaAlloc* allocator() override { return &fAllocator; }
putBackVertices(int vertices,size_t vertexStride)70*c8dee2aaSAndroid Build Coastguard Worker     void putBackVertices(int vertices, size_t vertexStride) override { /* no-op */ }
detachAppliedClip()71*c8dee2aaSAndroid Build Coastguard Worker     GrAppliedClip detachAppliedClip() override { return GrAppliedClip::Disabled(); }
dstProxyView()72*c8dee2aaSAndroid Build Coastguard Worker     const GrDstProxyView& dstProxyView() const override { return fDstProxyView; }
renderPassBarriers()73*c8dee2aaSAndroid Build Coastguard Worker     GrXferBarrierFlags renderPassBarriers() const override { return GrXferBarrierFlags::kNone; }
colorLoadOp()74*c8dee2aaSAndroid Build Coastguard Worker     GrLoadOp colorLoadOp() const override { return GrLoadOp::kLoad; }
75*c8dee2aaSAndroid Build Coastguard Worker 
makeVertexSpace(size_t vertexSize,int vertexCount,sk_sp<const GrBuffer> * buffer,int * startVertex)76*c8dee2aaSAndroid Build Coastguard Worker     void* makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>* buffer,
77*c8dee2aaSAndroid Build Coastguard Worker                           int* startVertex) override {
78*c8dee2aaSAndroid Build Coastguard Worker         if (vertexSize * vertexCount > sizeof(fStaticVertexData)) {
79*c8dee2aaSAndroid Build Coastguard Worker             SK_ABORT("FATAL: wanted %zu bytes of static vertex data; only have %zu.\n",
80*c8dee2aaSAndroid Build Coastguard Worker                      vertexSize * vertexCount, sizeof(fStaticVertexData));
81*c8dee2aaSAndroid Build Coastguard Worker         }
82*c8dee2aaSAndroid Build Coastguard Worker         *buffer = fStaticVertexBuffer;
83*c8dee2aaSAndroid Build Coastguard Worker         *startVertex = 0;
84*c8dee2aaSAndroid Build Coastguard Worker         return fStaticVertexData;
85*c8dee2aaSAndroid Build Coastguard Worker     }
86*c8dee2aaSAndroid Build Coastguard Worker 
makeVertexSpaceAtLeast(size_t vertexSize,int minVertexCount,int fallbackVertexCount,sk_sp<const GrBuffer> * buffer,int * startVertex,int * actualVertexCount)87*c8dee2aaSAndroid Build Coastguard Worker     void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount,
88*c8dee2aaSAndroid Build Coastguard Worker                                  sk_sp<const GrBuffer>* buffer, int* startVertex,
89*c8dee2aaSAndroid Build Coastguard Worker                                  int* actualVertexCount) override {
90*c8dee2aaSAndroid Build Coastguard Worker         if (vertexSize * minVertexCount > sizeof(fStaticVertexData)) {
91*c8dee2aaSAndroid Build Coastguard Worker             SK_ABORT("FATAL: wanted %zu bytes of static vertex data; only have %zu.\n",
92*c8dee2aaSAndroid Build Coastguard Worker                      vertexSize * minVertexCount, sizeof(fStaticVertexData));
93*c8dee2aaSAndroid Build Coastguard Worker         }
94*c8dee2aaSAndroid Build Coastguard Worker         *buffer = fStaticVertexBuffer;
95*c8dee2aaSAndroid Build Coastguard Worker         *startVertex = 0;
96*c8dee2aaSAndroid Build Coastguard Worker         *actualVertexCount = sizeof(fStaticVertexData) / vertexSize;
97*c8dee2aaSAndroid Build Coastguard Worker         return fStaticVertexData;
98*c8dee2aaSAndroid Build Coastguard Worker     }
99*c8dee2aaSAndroid Build Coastguard Worker 
makeDrawIndirectSpace(int drawCount,sk_sp<const GrBuffer> * buffer,size_t * offsetInBytes)100*c8dee2aaSAndroid Build Coastguard Worker     GrDrawIndirectWriter makeDrawIndirectSpace(int drawCount, sk_sp<const GrBuffer>* buffer,
101*c8dee2aaSAndroid Build Coastguard Worker                                                size_t* offsetInBytes) override {
102*c8dee2aaSAndroid Build Coastguard Worker         if (sizeof(GrDrawIndirectCommand) * drawCount > sizeof(fStaticIndirectData)) {
103*c8dee2aaSAndroid Build Coastguard Worker             SK_ABORT("FATAL: wanted %zu bytes of static indirect data; only have %zu.\n",
104*c8dee2aaSAndroid Build Coastguard Worker                      sizeof(GrDrawIndirectCommand) * drawCount, sizeof(fStaticIndirectData));
105*c8dee2aaSAndroid Build Coastguard Worker         }
106*c8dee2aaSAndroid Build Coastguard Worker         *buffer = fStaticIndirectBuffer;
107*c8dee2aaSAndroid Build Coastguard Worker         *offsetInBytes = 0;
108*c8dee2aaSAndroid Build Coastguard Worker         return fStaticIndirectData;
109*c8dee2aaSAndroid Build Coastguard Worker     }
110*c8dee2aaSAndroid Build Coastguard Worker 
putBackIndirectDraws(int count)111*c8dee2aaSAndroid Build Coastguard Worker     void putBackIndirectDraws(int count) override { /* no-op */ }
112*c8dee2aaSAndroid Build Coastguard Worker 
makeDrawIndexedIndirectSpace(int drawCount,sk_sp<const GrBuffer> * buffer,size_t * offsetInBytes)113*c8dee2aaSAndroid Build Coastguard Worker     GrDrawIndexedIndirectWriter makeDrawIndexedIndirectSpace(int drawCount,
114*c8dee2aaSAndroid Build Coastguard Worker                                                              sk_sp<const GrBuffer>* buffer,
115*c8dee2aaSAndroid Build Coastguard Worker                                                              size_t* offsetInBytes) override {
116*c8dee2aaSAndroid Build Coastguard Worker         if (sizeof(GrDrawIndexedIndirectCommand) * drawCount > sizeof(fStaticIndirectData)) {
117*c8dee2aaSAndroid Build Coastguard Worker             SK_ABORT("FATAL: wanted %zu bytes of static indirect data; only have %zu.\n",
118*c8dee2aaSAndroid Build Coastguard Worker                      sizeof(GrDrawIndexedIndirectCommand) * drawCount, sizeof(fStaticIndirectData));
119*c8dee2aaSAndroid Build Coastguard Worker         }
120*c8dee2aaSAndroid Build Coastguard Worker         *buffer = fStaticIndirectBuffer;
121*c8dee2aaSAndroid Build Coastguard Worker         *offsetInBytes = 0;
122*c8dee2aaSAndroid Build Coastguard Worker         return fStaticIndirectData;
123*c8dee2aaSAndroid Build Coastguard Worker     }
124*c8dee2aaSAndroid Build Coastguard Worker 
putBackIndexedIndirectDraws(int count)125*c8dee2aaSAndroid Build Coastguard Worker     void putBackIndexedIndirectDraws(int count) override { /* no-op */ }
126*c8dee2aaSAndroid Build Coastguard Worker 
127*c8dee2aaSAndroid Build Coastguard Worker     // Call these methods to see what got written after the previous call to make*Space.
peekStaticVertexData()128*c8dee2aaSAndroid Build Coastguard Worker     const void* peekStaticVertexData() const { return fStaticVertexData; }
peekStaticIndirectData()129*c8dee2aaSAndroid Build Coastguard Worker     const void* peekStaticIndirectData() const { return fStaticIndirectData; }
130*c8dee2aaSAndroid Build Coastguard Worker 
131*c8dee2aaSAndroid Build Coastguard Worker #define UNIMPL(...) __VA_ARGS__ override { SK_ABORT("unimplemented."); }
132*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(void recordDraw(const GrGeometryProcessor*, const GrSimpleMesh[], int,
133*c8dee2aaSAndroid Build Coastguard Worker                            const GrSurfaceProxy* const[], GrPrimitiveType))
134*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(uint16_t* makeIndexSpace(int, sk_sp<const GrBuffer>*, int*))
135*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(uint16_t* makeIndexSpaceAtLeast(int, int, sk_sp<const GrBuffer>*, int*, int*))
136*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(void putBackIndices(int))
137*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(GrRenderTargetProxy* rtProxy() const)
138*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(const GrSurfaceProxyView& writeView() const)
139*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(const GrAppliedClip* appliedClip() const)
140*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(bool usesMSAASurface() const)
141*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(sktext::gpu::StrikeCache* strikeCache() const)
142*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(GrAtlasManager* atlasManager() const)
143*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(skia_private::TArray<GrSurfaceProxy*, true>* sampledProxyArray())
144*c8dee2aaSAndroid Build Coastguard Worker     UNIMPL(GrDeferredUploadTarget* deferredUploadTarget())
145*c8dee2aaSAndroid Build Coastguard Worker #undef UNIMPL
146*c8dee2aaSAndroid Build Coastguard Worker 
147*c8dee2aaSAndroid Build Coastguard Worker private:
148*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<GrDirectContext> fMockContext;
149*c8dee2aaSAndroid Build Coastguard Worker     char fStaticVertexData[6 * 1024 * 1024];
150*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<GrGpuBuffer> fStaticVertexBuffer;
151*c8dee2aaSAndroid Build Coastguard Worker     char fStaticIndirectData[sizeof(GrDrawIndexedIndirectCommand) * 32];
152*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<GrGpuBuffer> fStaticIndirectBuffer;
153*c8dee2aaSAndroid Build Coastguard Worker     SkSTArenaAllocWithReset<1024 * 1024> fAllocator;
154*c8dee2aaSAndroid Build Coastguard Worker     GrDstProxyView fDstProxyView;
155*c8dee2aaSAndroid Build Coastguard Worker };
156*c8dee2aaSAndroid Build Coastguard Worker 
157*c8dee2aaSAndroid Build Coastguard Worker #endif
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