1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "generate_cpp_files_for_headers", "skia_cc_library", "split_srcs_and_hdrs") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard WorkerMOCK_FILES = [ 10*c8dee2aaSAndroid Build Coastguard Worker "GrMockAttachment.h", 11*c8dee2aaSAndroid Build Coastguard Worker "GrMockBuffer.h", 12*c8dee2aaSAndroid Build Coastguard Worker "GrMockCaps.cpp", 13*c8dee2aaSAndroid Build Coastguard Worker "GrMockCaps.h", 14*c8dee2aaSAndroid Build Coastguard Worker "GrMockGpu.cpp", 15*c8dee2aaSAndroid Build Coastguard Worker "GrMockGpu.h", 16*c8dee2aaSAndroid Build Coastguard Worker "GrMockOpTarget.h", 17*c8dee2aaSAndroid Build Coastguard Worker "GrMockOpsRenderPass.h", 18*c8dee2aaSAndroid Build Coastguard Worker "GrMockRenderTask.h", 19*c8dee2aaSAndroid Build Coastguard Worker "GrMockSurfaceProxy.h", 20*c8dee2aaSAndroid Build Coastguard Worker "GrMockTexture.h", 21*c8dee2aaSAndroid Build Coastguard Worker "GrMockTypes.cpp", 22*c8dee2aaSAndroid Build Coastguard Worker "GrMockTypesPriv.h", 23*c8dee2aaSAndroid Build Coastguard Worker] 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs( 26*c8dee2aaSAndroid Build Coastguard Worker name = "mock", 27*c8dee2aaSAndroid Build Coastguard Worker files = MOCK_FILES, 28*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//src/gpu/ganesh:__pkg__"], 29*c8dee2aaSAndroid Build Coastguard Worker) 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Worker# TODO(kjlubick, egdaniel) If we decouple the mock Ganesh backend 32*c8dee2aaSAndroid Build Coastguard Worker# then the headers/sources should be put here. 33*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library( 34*c8dee2aaSAndroid Build Coastguard Worker name = "ganesh_mock", 35*c8dee2aaSAndroid Build Coastguard Worker hdrs = [ 36*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu:shared_gpu_hdrs", 37*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu/ganesh/mock:public_hdrs", 38*c8dee2aaSAndroid Build Coastguard Worker ], 39*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//:__pkg__"], 40*c8dee2aaSAndroid Build Coastguard Worker deps = [ 41*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/ganesh", 42*c8dee2aaSAndroid Build Coastguard Worker ], 43*c8dee2aaSAndroid Build Coastguard Worker) 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Workergenerate_cpp_files_for_headers( 46*c8dee2aaSAndroid Build Coastguard Worker name = "headers_to_compile", 47*c8dee2aaSAndroid Build Coastguard Worker headers = [ 48*c8dee2aaSAndroid Build Coastguard Worker "GrMockAttachment.h", 49*c8dee2aaSAndroid Build Coastguard Worker "GrMockBuffer.h", 50*c8dee2aaSAndroid Build Coastguard Worker "GrMockOpsRenderPass.h", 51*c8dee2aaSAndroid Build Coastguard Worker "GrMockOpTarget.h", 52*c8dee2aaSAndroid Build Coastguard Worker "GrMockRenderTask.h", 53*c8dee2aaSAndroid Build Coastguard Worker "GrMockSurfaceProxy.h", 54*c8dee2aaSAndroid Build Coastguard Worker "GrMockTexture.h", 55*c8dee2aaSAndroid Build Coastguard Worker "GrMockTypesPriv.h", 56*c8dee2aaSAndroid Build Coastguard Worker ], 57*c8dee2aaSAndroid Build Coastguard Worker) 58