1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrYUVtoRGBEffect_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrYUVtoRGBEffect_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkYUVAInfo.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkYUVAInfoLocation.h" // IWYU pragma: keep 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrCaps.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrFragmentProcessor.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrProcessorUnitTest.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSamplerState.h" 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker class GrYUVATextureProxies; 23*c8dee2aaSAndroid Build Coastguard Worker enum SkYUVColorSpace : int; 24*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { class KeyBuilder; } 25*c8dee2aaSAndroid Build Coastguard Worker struct GrShaderCaps; 26*c8dee2aaSAndroid Build Coastguard Worker struct SkRect; 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker class GrYUVtoRGBEffect : public GrFragmentProcessor { 29*c8dee2aaSAndroid Build Coastguard Worker public: 30*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<GrFragmentProcessor> Make(const GrYUVATextureProxies& yuvaProxies, 31*c8dee2aaSAndroid Build Coastguard Worker GrSamplerState samplerState, 32*c8dee2aaSAndroid Build Coastguard Worker const GrCaps&, 33*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix& localMatrix = SkMatrix::I(), 34*c8dee2aaSAndroid Build Coastguard Worker const SkRect* subset = nullptr, 35*c8dee2aaSAndroid Build Coastguard Worker const SkRect* domain = nullptr); 36*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<GrFragmentProcessor> clone() const override; 37*c8dee2aaSAndroid Build Coastguard Worker name()38*c8dee2aaSAndroid Build Coastguard Worker const char* name() const override { return "YUVtoRGBEffect"; } 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker private: 41*c8dee2aaSAndroid Build Coastguard Worker GrYUVtoRGBEffect(std::unique_ptr<GrFragmentProcessor> planeFPs[4], 42*c8dee2aaSAndroid Build Coastguard Worker int numPlanes, 43*c8dee2aaSAndroid Build Coastguard Worker const SkYUVAInfo::YUVALocations&, 44*c8dee2aaSAndroid Build Coastguard Worker const bool snap[2], 45*c8dee2aaSAndroid Build Coastguard Worker SkYUVColorSpace yuvColorSpace); 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker GrYUVtoRGBEffect(const GrYUVtoRGBEffect& src); 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS) 50*c8dee2aaSAndroid Build Coastguard Worker SkString onDumpInfo() const override; 51*c8dee2aaSAndroid Build Coastguard Worker #endif 52*c8dee2aaSAndroid Build Coastguard Worker 53*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override; 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker void onAddToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override; 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker bool onIsEqual(const GrFragmentProcessor&) const override; 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker GR_DECLARE_FRAGMENT_PROCESSOR_TEST 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker SkYUVAInfo::YUVALocations fLocations; 62*c8dee2aaSAndroid Build Coastguard Worker SkYUVColorSpace fYUVColorSpace; 63*c8dee2aaSAndroid Build Coastguard Worker bool fSnap[2]; 64*c8dee2aaSAndroid Build Coastguard Worker }; 65*c8dee2aaSAndroid Build Coastguard Worker #endif 66