xref: /aosp_15_r20/external/skia/src/gpu/ganesh/effects/GrYUVtoRGBEffect.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrYUVtoRGBEffect_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrYUVtoRGBEffect_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkYUVAInfo.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkYUVAInfoLocation.h" // IWYU pragma: keep
15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrCaps.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrFragmentProcessor.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrProcessorUnitTest.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSamplerState.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class GrYUVATextureProxies;
23*c8dee2aaSAndroid Build Coastguard Worker enum SkYUVColorSpace : int;
24*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { class KeyBuilder; }
25*c8dee2aaSAndroid Build Coastguard Worker struct GrShaderCaps;
26*c8dee2aaSAndroid Build Coastguard Worker struct SkRect;
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker class GrYUVtoRGBEffect : public GrFragmentProcessor {
29*c8dee2aaSAndroid Build Coastguard Worker public:
30*c8dee2aaSAndroid Build Coastguard Worker     static std::unique_ptr<GrFragmentProcessor> Make(const GrYUVATextureProxies& yuvaProxies,
31*c8dee2aaSAndroid Build Coastguard Worker                                                      GrSamplerState samplerState,
32*c8dee2aaSAndroid Build Coastguard Worker                                                      const GrCaps&,
33*c8dee2aaSAndroid Build Coastguard Worker                                                      const SkMatrix& localMatrix = SkMatrix::I(),
34*c8dee2aaSAndroid Build Coastguard Worker                                                      const SkRect* subset = nullptr,
35*c8dee2aaSAndroid Build Coastguard Worker                                                      const SkRect* domain = nullptr);
36*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<GrFragmentProcessor> clone() const override;
37*c8dee2aaSAndroid Build Coastguard Worker 
name()38*c8dee2aaSAndroid Build Coastguard Worker     const char* name() const override { return "YUVtoRGBEffect"; }
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker private:
41*c8dee2aaSAndroid Build Coastguard Worker     GrYUVtoRGBEffect(std::unique_ptr<GrFragmentProcessor> planeFPs[4],
42*c8dee2aaSAndroid Build Coastguard Worker                      int numPlanes,
43*c8dee2aaSAndroid Build Coastguard Worker                      const SkYUVAInfo::YUVALocations&,
44*c8dee2aaSAndroid Build Coastguard Worker                      const bool snap[2],
45*c8dee2aaSAndroid Build Coastguard Worker                      SkYUVColorSpace yuvColorSpace);
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker     GrYUVtoRGBEffect(const GrYUVtoRGBEffect& src);
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
50*c8dee2aaSAndroid Build Coastguard Worker     SkString onDumpInfo() const override;
51*c8dee2aaSAndroid Build Coastguard Worker #endif
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override;
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker     void onAddToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override;
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     bool onIsEqual(const GrFragmentProcessor&) const override;
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo::YUVALocations   fLocations;
62*c8dee2aaSAndroid Build Coastguard Worker     SkYUVColorSpace             fYUVColorSpace;
63*c8dee2aaSAndroid Build Coastguard Worker     bool                        fSnap[2];
64*c8dee2aaSAndroid Build Coastguard Worker };
65*c8dee2aaSAndroid Build Coastguard Worker #endif
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