1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrMatrixEffect_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrMatrixEffect_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/SkColorData.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/SkSLSampleUsage.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrFragmentProcessor.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrProcessorUnitTest.h" 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 19*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { class KeyBuilder; } 22*c8dee2aaSAndroid Build Coastguard Worker struct GrShaderCaps; 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker class GrMatrixEffect : public GrFragmentProcessor { 25*c8dee2aaSAndroid Build Coastguard Worker public: 26*c8dee2aaSAndroid Build Coastguard Worker static std::unique_ptr<GrFragmentProcessor> Make(const SkMatrix& matrix, 27*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<GrFragmentProcessor> child); 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<GrFragmentProcessor> clone() const override; name()30*c8dee2aaSAndroid Build Coastguard Worker const char* name() const override { return "MatrixEffect"; } 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker private: 33*c8dee2aaSAndroid Build Coastguard Worker GrMatrixEffect(const GrMatrixEffect& src); 34*c8dee2aaSAndroid Build Coastguard Worker GrMatrixEffect(SkMatrix matrix,std::unique_ptr<GrFragmentProcessor> child)35*c8dee2aaSAndroid Build Coastguard Worker GrMatrixEffect(SkMatrix matrix, std::unique_ptr<GrFragmentProcessor> child) 36*c8dee2aaSAndroid Build Coastguard Worker : INHERITED(kGrMatrixEffect_ClassID, ProcessorOptimizationFlags(child.get())) 37*c8dee2aaSAndroid Build Coastguard Worker , fMatrix(matrix) { 38*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(child); 39*c8dee2aaSAndroid Build Coastguard Worker this->registerChild(std::move(child), 40*c8dee2aaSAndroid Build Coastguard Worker SkSL::SampleUsage::UniformMatrix(matrix.hasPerspective())); 41*c8dee2aaSAndroid Build Coastguard Worker } 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override; 44*c8dee2aaSAndroid Build Coastguard Worker void onAddToKey(const GrShaderCaps&, skgpu::KeyBuilder*) const override; 45*c8dee2aaSAndroid Build Coastguard Worker bool onIsEqual(const GrFragmentProcessor&) const override; constantOutputForConstantInput(const SkPMColor4f & inputColor)46*c8dee2aaSAndroid Build Coastguard Worker SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inputColor) const override { 47*c8dee2aaSAndroid Build Coastguard Worker return ConstantOutputForConstantInput(this->childProcessor(0), inputColor); 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker SkMatrix fMatrix; 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker GR_DECLARE_FRAGMENT_PROCESSOR_TEST 53*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GrFragmentProcessor; 54*c8dee2aaSAndroid Build Coastguard Worker }; 55*c8dee2aaSAndroid Build Coastguard Worker #endif 56