1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrTransferFromRenderTask_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrTransferFromRenderTask_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrGpuBuffer.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRenderTask.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSurfaceProxy.h" 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef> 22*c8dee2aaSAndroid Build Coastguard Worker #include <utility> 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker class GrOpFlushState; 25*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext; 26*c8dee2aaSAndroid Build Coastguard Worker class GrResourceAllocator; 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker class GrTransferFromRenderTask final : public GrRenderTask { 29*c8dee2aaSAndroid Build Coastguard Worker public: GrTransferFromRenderTask(sk_sp<GrSurfaceProxy> srcProxy,const SkIRect & srcRect,GrColorType surfaceColorType,GrColorType dstColorType,sk_sp<GrGpuBuffer> dstBuffer,size_t dstOffset)30*c8dee2aaSAndroid Build Coastguard Worker GrTransferFromRenderTask(sk_sp<GrSurfaceProxy> srcProxy, 31*c8dee2aaSAndroid Build Coastguard Worker const SkIRect& srcRect, 32*c8dee2aaSAndroid Build Coastguard Worker GrColorType surfaceColorType, 33*c8dee2aaSAndroid Build Coastguard Worker GrColorType dstColorType, 34*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrGpuBuffer> dstBuffer, 35*c8dee2aaSAndroid Build Coastguard Worker size_t dstOffset) 36*c8dee2aaSAndroid Build Coastguard Worker : GrRenderTask() 37*c8dee2aaSAndroid Build Coastguard Worker , fSrcProxy(std::move(srcProxy)) 38*c8dee2aaSAndroid Build Coastguard Worker , fSrcRect(srcRect) 39*c8dee2aaSAndroid Build Coastguard Worker , fSurfaceColorType(surfaceColorType) 40*c8dee2aaSAndroid Build Coastguard Worker , fDstColorType(dstColorType) 41*c8dee2aaSAndroid Build Coastguard Worker , fDstBuffer(std::move(dstBuffer)) 42*c8dee2aaSAndroid Build Coastguard Worker , fDstOffset(dstOffset) {} 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker private: onIsUsed(GrSurfaceProxy * proxy)45*c8dee2aaSAndroid Build Coastguard Worker bool onIsUsed(GrSurfaceProxy* proxy) const override { 46*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(0 == this->numTargets()); 47*c8dee2aaSAndroid Build Coastguard Worker return proxy == fSrcProxy.get(); 48*c8dee2aaSAndroid Build Coastguard Worker } 49*c8dee2aaSAndroid Build Coastguard Worker void gatherProxyIntervals(GrResourceAllocator*) const override; 50*c8dee2aaSAndroid Build Coastguard Worker onMakeClosed(GrRecordingContext *,SkIRect *)51*c8dee2aaSAndroid Build Coastguard Worker ExpectedOutcome onMakeClosed(GrRecordingContext*, SkIRect*) override { 52*c8dee2aaSAndroid Build Coastguard Worker return ExpectedOutcome::kTargetUnchanged; 53*c8dee2aaSAndroid Build Coastguard Worker } 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker bool onExecute(GrOpFlushState*) override; 56*c8dee2aaSAndroid Build Coastguard Worker 57*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS) name()58*c8dee2aaSAndroid Build Coastguard Worker const char* name() const final { return "TransferFrom"; } 59*c8dee2aaSAndroid Build Coastguard Worker #endif 60*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DEBUG visitProxies_debugOnly(const GrVisitProxyFunc & func)61*c8dee2aaSAndroid Build Coastguard Worker void visitProxies_debugOnly(const GrVisitProxyFunc& func) const override { 62*c8dee2aaSAndroid Build Coastguard Worker func(fSrcProxy.get(), skgpu::Mipmapped::kNo); 63*c8dee2aaSAndroid Build Coastguard Worker } 64*c8dee2aaSAndroid Build Coastguard Worker #endif 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrSurfaceProxy> fSrcProxy; 67*c8dee2aaSAndroid Build Coastguard Worker SkIRect fSrcRect; 68*c8dee2aaSAndroid Build Coastguard Worker GrColorType fSurfaceColorType; 69*c8dee2aaSAndroid Build Coastguard Worker GrColorType fDstColorType; 70*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrGpuBuffer> fDstBuffer; 71*c8dee2aaSAndroid Build Coastguard Worker size_t fDstOffset; 72*c8dee2aaSAndroid Build Coastguard Worker 73*c8dee2aaSAndroid Build Coastguard Worker }; 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker #endif 76*c8dee2aaSAndroid Build Coastguard Worker 77