1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrShaderVar.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkSLTypeShared.h"
11*c8dee2aaSAndroid Build Coastguard Worker
type_modifier_string(GrShaderVar::TypeModifier t)12*c8dee2aaSAndroid Build Coastguard Worker static const char* type_modifier_string(GrShaderVar::TypeModifier t) {
13*c8dee2aaSAndroid Build Coastguard Worker switch (t) {
14*c8dee2aaSAndroid Build Coastguard Worker case GrShaderVar::TypeModifier::None: return "";
15*c8dee2aaSAndroid Build Coastguard Worker case GrShaderVar::TypeModifier::In: return "in";
16*c8dee2aaSAndroid Build Coastguard Worker case GrShaderVar::TypeModifier::InOut: return "inout";
17*c8dee2aaSAndroid Build Coastguard Worker case GrShaderVar::TypeModifier::Out: return "out";
18*c8dee2aaSAndroid Build Coastguard Worker case GrShaderVar::TypeModifier::Uniform: return "uniform";
19*c8dee2aaSAndroid Build Coastguard Worker }
20*c8dee2aaSAndroid Build Coastguard Worker SK_ABORT("Unknown shader variable type modifier.");
21*c8dee2aaSAndroid Build Coastguard Worker }
22*c8dee2aaSAndroid Build Coastguard Worker
appendDecl(const GrShaderCaps * shaderCaps,SkString * out) const23*c8dee2aaSAndroid Build Coastguard Worker void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const {
24*c8dee2aaSAndroid Build Coastguard Worker if (!fLayoutQualifier.isEmpty()) {
25*c8dee2aaSAndroid Build Coastguard Worker out->appendf("layout(%s) ", fLayoutQualifier.c_str());
26*c8dee2aaSAndroid Build Coastguard Worker }
27*c8dee2aaSAndroid Build Coastguard Worker if (!fExtraModifiers.isEmpty()) {
28*c8dee2aaSAndroid Build Coastguard Worker out->appendf("%s ", fExtraModifiers.c_str());
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker if (this->getTypeModifier() != TypeModifier::None) {
31*c8dee2aaSAndroid Build Coastguard Worker out->appendf("%s ", type_modifier_string(this->getTypeModifier()));
32*c8dee2aaSAndroid Build Coastguard Worker }
33*c8dee2aaSAndroid Build Coastguard Worker SkSLType effectiveType = this->getType();
34*c8dee2aaSAndroid Build Coastguard Worker if (this->isArray()) {
35*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(this->getArrayCount() > 0);
36*c8dee2aaSAndroid Build Coastguard Worker out->appendf("%s %s[%d]",
37*c8dee2aaSAndroid Build Coastguard Worker SkSLTypeString(effectiveType),
38*c8dee2aaSAndroid Build Coastguard Worker this->getName().c_str(),
39*c8dee2aaSAndroid Build Coastguard Worker this->getArrayCount());
40*c8dee2aaSAndroid Build Coastguard Worker } else {
41*c8dee2aaSAndroid Build Coastguard Worker out->appendf("%s %s", SkSLTypeString(effectiveType), this->getName().c_str());
42*c8dee2aaSAndroid Build Coastguard Worker }
43*c8dee2aaSAndroid Build Coastguard Worker }
44