xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrSemaphore.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrSemaphore_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrSemaphore_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSemaphore.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker /**
14*c8dee2aaSAndroid Build Coastguard Worker  * Represents a semaphore-like GPU synchronization object.
15*c8dee2aaSAndroid Build Coastguard Worker  */
16*c8dee2aaSAndroid Build Coastguard Worker class GrSemaphore {
17*c8dee2aaSAndroid Build Coastguard Worker public:
~GrSemaphore()18*c8dee2aaSAndroid Build Coastguard Worker     virtual ~GrSemaphore() {}
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker     // The derived class can return its GrBackendSemaphore. This is used when flushing with signal
21*c8dee2aaSAndroid Build Coastguard Worker     // semaphores so we can set the client's GrBackendSemaphore object after we've created the
22*c8dee2aaSAndroid Build Coastguard Worker     // internal semaphore.
23*c8dee2aaSAndroid Build Coastguard Worker     virtual GrBackendSemaphore backendSemaphore() const = 0;
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker private:
26*c8dee2aaSAndroid Build Coastguard Worker     friend class GrGpu; // for setIsOwned
27*c8dee2aaSAndroid Build Coastguard Worker     // This is only used in GrGpu to handle the case where we created a semaphore that was meant to
28*c8dee2aaSAndroid Build Coastguard Worker     // be borrowed, but we failed to submit it. So we must go back and switch the semaphore to owned
29*c8dee2aaSAndroid Build Coastguard Worker     // so that it gets deleted.
30*c8dee2aaSAndroid Build Coastguard Worker     virtual void setIsOwned() = 0;
31*c8dee2aaSAndroid Build Coastguard Worker };
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker #endif
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