xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrPaint.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2013 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrPaint.h"
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/effects/GrCoverageSetOpXP.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/effects/GrPorterDuffXferProcessor.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
GrPaint(const GrPaint & that)14*c8dee2aaSAndroid Build Coastguard Worker GrPaint::GrPaint(const GrPaint& that)
15*c8dee2aaSAndroid Build Coastguard Worker         : fXPFactory(that.fXPFactory)
16*c8dee2aaSAndroid Build Coastguard Worker         , fTrivial(that.fTrivial)
17*c8dee2aaSAndroid Build Coastguard Worker         , fColor(that.fColor) {
18*c8dee2aaSAndroid Build Coastguard Worker     if (that.fColorFragmentProcessor) {
19*c8dee2aaSAndroid Build Coastguard Worker         fColorFragmentProcessor = that.fColorFragmentProcessor->clone();
20*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fColorFragmentProcessor);
21*c8dee2aaSAndroid Build Coastguard Worker     }
22*c8dee2aaSAndroid Build Coastguard Worker     if (that.fCoverageFragmentProcessor) {
23*c8dee2aaSAndroid Build Coastguard Worker         fCoverageFragmentProcessor = that.fCoverageFragmentProcessor->clone();
24*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(fCoverageFragmentProcessor);
25*c8dee2aaSAndroid Build Coastguard Worker     }
26*c8dee2aaSAndroid Build Coastguard Worker }
27*c8dee2aaSAndroid Build Coastguard Worker 
setPorterDuffXPFactory(SkBlendMode mode)28*c8dee2aaSAndroid Build Coastguard Worker void GrPaint::setPorterDuffXPFactory(SkBlendMode mode) {
29*c8dee2aaSAndroid Build Coastguard Worker     this->setXPFactory(GrPorterDuffXPFactory::Get(mode));
30*c8dee2aaSAndroid Build Coastguard Worker }
31*c8dee2aaSAndroid Build Coastguard Worker 
setCoverageSetOpXPFactory(SkRegion::Op regionOp,bool invertCoverage)32*c8dee2aaSAndroid Build Coastguard Worker void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage) {
33*c8dee2aaSAndroid Build Coastguard Worker     this->setXPFactory(GrCoverageSetOpXPFactory::Get(regionOp, invertCoverage));
34*c8dee2aaSAndroid Build Coastguard Worker }
35*c8dee2aaSAndroid Build Coastguard Worker 
isConstantBlendedColor(SkPMColor4f * constantColor) const36*c8dee2aaSAndroid Build Coastguard Worker bool GrPaint::isConstantBlendedColor(SkPMColor4f* constantColor) const {
37*c8dee2aaSAndroid Build Coastguard Worker     // This used to do a more sophisticated analysis but now it just explicitly looks for common
38*c8dee2aaSAndroid Build Coastguard Worker     // cases.
39*c8dee2aaSAndroid Build Coastguard Worker     static const GrXPFactory* kSrc = GrPorterDuffXPFactory::Get(SkBlendMode::kSrc);
40*c8dee2aaSAndroid Build Coastguard Worker     static const GrXPFactory* kClear = GrPorterDuffXPFactory::Get(SkBlendMode::kClear);
41*c8dee2aaSAndroid Build Coastguard Worker     if (kClear == fXPFactory) {
42*c8dee2aaSAndroid Build Coastguard Worker         *constantColor = SK_PMColor4fTRANSPARENT;
43*c8dee2aaSAndroid Build Coastguard Worker         return true;
44*c8dee2aaSAndroid Build Coastguard Worker     }
45*c8dee2aaSAndroid Build Coastguard Worker     if (this->hasColorFragmentProcessor()) {
46*c8dee2aaSAndroid Build Coastguard Worker         return false;
47*c8dee2aaSAndroid Build Coastguard Worker     }
48*c8dee2aaSAndroid Build Coastguard Worker     if (kSrc == fXPFactory || (!fXPFactory && fColor.isOpaque())) {
49*c8dee2aaSAndroid Build Coastguard Worker         *constantColor = fColor;
50*c8dee2aaSAndroid Build Coastguard Worker         return true;
51*c8dee2aaSAndroid Build Coastguard Worker     }
52*c8dee2aaSAndroid Build Coastguard Worker     return false;
53*c8dee2aaSAndroid Build Coastguard Worker }
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