xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrOnFlushResourceProvider.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrOnFlushResourceProvider_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrOnFlushResourceProvider_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/AtlasTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker class GrCaps;
14*c8dee2aaSAndroid Build Coastguard Worker class GrDrawingManager;
15*c8dee2aaSAndroid Build Coastguard Worker class GrOnFlushResourceProvider;
16*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxy;
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker /*
19*c8dee2aaSAndroid Build Coastguard Worker  * This is the base class from which all pre-flush callback objects must be derived. It
20*c8dee2aaSAndroid Build Coastguard Worker  * provides the "preFlush" / "postFlush" interface.
21*c8dee2aaSAndroid Build Coastguard Worker  */
22*c8dee2aaSAndroid Build Coastguard Worker class GrOnFlushCallbackObject {
23*c8dee2aaSAndroid Build Coastguard Worker public:
~GrOnFlushCallbackObject()24*c8dee2aaSAndroid Build Coastguard Worker     virtual ~GrOnFlushCallbackObject() {}
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker     /*
27*c8dee2aaSAndroid Build Coastguard Worker      * The preFlush callback allows subsystems (e.g., text, path renderers) to create atlases
28*c8dee2aaSAndroid Build Coastguard Worker      * for a specific flush.
29*c8dee2aaSAndroid Build Coastguard Worker      *
30*c8dee2aaSAndroid Build Coastguard Worker      * Returns true on success; false on memory allocation failure
31*c8dee2aaSAndroid Build Coastguard Worker      */
32*c8dee2aaSAndroid Build Coastguard Worker     virtual bool preFlush(GrOnFlushResourceProvider*) = 0;
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker     /**
35*c8dee2aaSAndroid Build Coastguard Worker      * Called once flushing is complete. startTokenForNextFlush can be used to track resources
36*c8dee2aaSAndroid Build Coastguard Worker      * used in the current flush.
37*c8dee2aaSAndroid Build Coastguard Worker      */
postFlush(skgpu::AtlasToken startTokenForNextFlush)38*c8dee2aaSAndroid Build Coastguard Worker     virtual void postFlush(skgpu::AtlasToken startTokenForNextFlush) {}
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker     /**
41*c8dee2aaSAndroid Build Coastguard Worker      * Tells the callback owner to hold onto this object when freeing GPU resources.
42*c8dee2aaSAndroid Build Coastguard Worker      */
retainOnFreeGpuResources()43*c8dee2aaSAndroid Build Coastguard Worker     virtual bool retainOnFreeGpuResources() { return false; }
44*c8dee2aaSAndroid Build Coastguard Worker };
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker /*
47*c8dee2aaSAndroid Build Coastguard Worker  * This class is a shallow wrapper around the drawing manager. It is passed into the
48*c8dee2aaSAndroid Build Coastguard Worker  * onFlush callbacks and is intended to limit the functionality available to them.
49*c8dee2aaSAndroid Build Coastguard Worker  * It should never have additional data members or virtual methods.
50*c8dee2aaSAndroid Build Coastguard Worker  */
51*c8dee2aaSAndroid Build Coastguard Worker class GrOnFlushResourceProvider {
52*c8dee2aaSAndroid Build Coastguard Worker public:
GrOnFlushResourceProvider(GrDrawingManager * drawingMgr)53*c8dee2aaSAndroid Build Coastguard Worker     explicit GrOnFlushResourceProvider(GrDrawingManager* drawingMgr) : fDrawingMgr(drawingMgr) {}
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker     [[nodiscard]] bool instantiateProxy(GrSurfaceProxy*);
56*c8dee2aaSAndroid Build Coastguard Worker 
57*c8dee2aaSAndroid Build Coastguard Worker     const GrCaps* caps() const;
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
60*c8dee2aaSAndroid Build Coastguard Worker     bool failFlushTimeCallbacks() const;
61*c8dee2aaSAndroid Build Coastguard Worker #endif
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker private:
64*c8dee2aaSAndroid Build Coastguard Worker     GrOnFlushResourceProvider(const GrOnFlushResourceProvider&) = delete;
65*c8dee2aaSAndroid Build Coastguard Worker     GrOnFlushResourceProvider& operator=(const GrOnFlushResourceProvider&) = delete;
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker     GrDrawingManager* fDrawingMgr;
68*c8dee2aaSAndroid Build Coastguard Worker };
69*c8dee2aaSAndroid Build Coastguard Worker 
70*c8dee2aaSAndroid Build Coastguard Worker #endif
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