xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrDrawOpAtlas.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrDrawOpAtlas_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrDrawOpAtlas_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAssert.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/AtlasTypes.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDeferredUpload.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrSurfaceProxyView.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
21*c8dee2aaSAndroid Build Coastguard Worker #include <cstdint>
22*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
23*c8dee2aaSAndroid Build Coastguard Worker #include <string>
24*c8dee2aaSAndroid Build Coastguard Worker #include <string_view>
25*c8dee2aaSAndroid Build Coastguard Worker #include <vector>
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker class GrOnFlushResourceProvider;
28*c8dee2aaSAndroid Build Coastguard Worker class GrProxyProvider;
29*c8dee2aaSAndroid Build Coastguard Worker class GrResourceProvider;
30*c8dee2aaSAndroid Build Coastguard Worker class GrTextureProxy;
31*c8dee2aaSAndroid Build Coastguard Worker enum SkColorType : int;
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker /**
34*c8dee2aaSAndroid Build Coastguard Worker  * This class manages one or more atlas textures on behalf of GrDrawOps. The draw ops that use the
35*c8dee2aaSAndroid Build Coastguard Worker  * atlas perform texture uploads when preparing their draws during flush. The class provides
36*c8dee2aaSAndroid Build Coastguard Worker  * facilities for using GrDrawOpUploadToken to detect data hazards. Op's uploads are performed in
37*c8dee2aaSAndroid Build Coastguard Worker  * "ASAP" mode until it is impossible to add data without overwriting texels read by draws that
38*c8dee2aaSAndroid Build Coastguard Worker  * have not yet executed on the gpu. At that point, the atlas will attempt to allocate a new
39*c8dee2aaSAndroid Build Coastguard Worker  * atlas texture (or "page") of the same size, up to a maximum number of textures, and upload
40*c8dee2aaSAndroid Build Coastguard Worker  * to that texture. If that's not possible, the uploads are performed "inline" between draws. If a
41*c8dee2aaSAndroid Build Coastguard Worker  * single draw would use enough subimage space to overflow the atlas texture then the atlas will
42*c8dee2aaSAndroid Build Coastguard Worker  * fail to add a subimage. This gives the op the chance to end the draw and begin a new one.
43*c8dee2aaSAndroid Build Coastguard Worker  * Additional uploads will then succeed in inline mode.
44*c8dee2aaSAndroid Build Coastguard Worker  *
45*c8dee2aaSAndroid Build Coastguard Worker  * When the atlas has multiple pages, new uploads are prioritized to the lower index pages, i.e.,
46*c8dee2aaSAndroid Build Coastguard Worker  * it will try to upload to page 0 before page 1 or 2. To keep the atlas from continually using
47*c8dee2aaSAndroid Build Coastguard Worker  * excess space, periodic garbage collection is needed to shift data from the higher index pages to
48*c8dee2aaSAndroid Build Coastguard Worker  * the lower ones, and then eventually remove any pages that are no longer in use. "In use" is
49*c8dee2aaSAndroid Build Coastguard Worker  * determined by using the GrDrawUploadToken system: After a flush each subarea of the page
50*c8dee2aaSAndroid Build Coastguard Worker  * is checked to see whether it was used in that flush. If less than a quarter of the plots have
51*c8dee2aaSAndroid Build Coastguard Worker  * been used recently (within kPlotRecentlyUsedCount iterations) and there are available
52*c8dee2aaSAndroid Build Coastguard Worker  * plots in lower index pages, the higher index page will be deactivated, and its glyphs will
53*c8dee2aaSAndroid Build Coastguard Worker  * gradually migrate to other pages via the usual upload system.
54*c8dee2aaSAndroid Build Coastguard Worker  *
55*c8dee2aaSAndroid Build Coastguard Worker  * Garbage collection is initiated by the GrDrawOpAtlas's client via the compact() method. One
56*c8dee2aaSAndroid Build Coastguard Worker  * solution is to make the client a subclass of GrOnFlushCallbackObject, register it with the
57*c8dee2aaSAndroid Build Coastguard Worker  * GrContext via addOnFlushCallbackObject(), and the client's postFlush() method calls compact()
58*c8dee2aaSAndroid Build Coastguard Worker  * and passes in the given GrDrawUploadToken.
59*c8dee2aaSAndroid Build Coastguard Worker  */
60*c8dee2aaSAndroid Build Coastguard Worker class GrDrawOpAtlas {
61*c8dee2aaSAndroid Build Coastguard Worker public:
62*c8dee2aaSAndroid Build Coastguard Worker     /** Is the atlas allowed to use more than one texture? */
63*c8dee2aaSAndroid Build Coastguard Worker     enum class AllowMultitexturing : bool { kNo, kYes };
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker     /**
66*c8dee2aaSAndroid Build Coastguard Worker      * Returns a GrDrawOpAtlas. This function can be called anywhere, but the returned atlas
67*c8dee2aaSAndroid Build Coastguard Worker      * should only be used inside of GrMeshDrawOp::onPrepareDraws.
68*c8dee2aaSAndroid Build Coastguard Worker      *  @param proxyProvider       Used to create the atlas's texture proxies.
69*c8dee2aaSAndroid Build Coastguard Worker      *  @param format              Backend format for the atlas's textures.
70*c8dee2aaSAndroid Build Coastguard Worker      *                             Should be compatible with ct.
71*c8dee2aaSAndroid Build Coastguard Worker      *  @param ct                  The colorType which this atlas will store.
72*c8dee2aaSAndroid Build Coastguard Worker      *  @param bpp                 Size in bytes of each pixel.
73*c8dee2aaSAndroid Build Coastguard Worker      *  @param width               Width in pixels of the atlas.
74*c8dee2aaSAndroid Build Coastguard Worker      *  @param height              Height in pixels of the atlas.
75*c8dee2aaSAndroid Build Coastguard Worker      *  @param plotWidth           The width of each plot. width/plotWidth should be an integer.
76*c8dee2aaSAndroid Build Coastguard Worker      *  @param plotWidth           The height of each plot. height/plotHeight should be an integer.
77*c8dee2aaSAndroid Build Coastguard Worker      *  @param generationCounter   A pointer to the context's generation counter.
78*c8dee2aaSAndroid Build Coastguard Worker      *  @param allowMultitexturing Can the atlas use more than one texture.
79*c8dee2aaSAndroid Build Coastguard Worker      *  @param evictor             A pointer to an eviction callback class.
80*c8dee2aaSAndroid Build Coastguard Worker      *  @param label               A label for the atlas texture.
81*c8dee2aaSAndroid Build Coastguard Worker      *
82*c8dee2aaSAndroid Build Coastguard Worker      *  @return                    An initialized DrawAtlas, or nullptr if creation fails.
83*c8dee2aaSAndroid Build Coastguard Worker      */
84*c8dee2aaSAndroid Build Coastguard Worker     static std::unique_ptr<GrDrawOpAtlas> Make(GrProxyProvider* proxyProvider,
85*c8dee2aaSAndroid Build Coastguard Worker                                                const GrBackendFormat& format,
86*c8dee2aaSAndroid Build Coastguard Worker                                                SkColorType ct, size_t bpp,
87*c8dee2aaSAndroid Build Coastguard Worker                                                int width, int height,
88*c8dee2aaSAndroid Build Coastguard Worker                                                int plotWidth, int plotHeight,
89*c8dee2aaSAndroid Build Coastguard Worker                                                skgpu::AtlasGenerationCounter* generationCounter,
90*c8dee2aaSAndroid Build Coastguard Worker                                                AllowMultitexturing allowMultitexturing,
91*c8dee2aaSAndroid Build Coastguard Worker                                                skgpu::PlotEvictionCallback* evictor,
92*c8dee2aaSAndroid Build Coastguard Worker                                                std::string_view label);
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker     /**
95*c8dee2aaSAndroid Build Coastguard Worker      * Adds a width x height subimage to the atlas. Upon success it returns 'kSucceeded' and returns
96*c8dee2aaSAndroid Build Coastguard Worker      * the ID and the subimage's coordinates in the backing texture. 'kTryAgain' is returned if
97*c8dee2aaSAndroid Build Coastguard Worker      * the subimage cannot fit in the atlas without overwriting texels that will be read in the
98*c8dee2aaSAndroid Build Coastguard Worker      * current draw. This indicates that the op should end its current draw and begin another
99*c8dee2aaSAndroid Build Coastguard Worker      * before adding more data. Upon success, an upload of the provided image data will have
100*c8dee2aaSAndroid Build Coastguard Worker      * been added to the GrDrawOp::Target, in "asap" mode if possible, otherwise in "inline" mode.
101*c8dee2aaSAndroid Build Coastguard Worker      * Successive uploads in either mode may be consolidated.
102*c8dee2aaSAndroid Build Coastguard Worker      * 'kError' will be returned when some unrecoverable error was encountered while trying to
103*c8dee2aaSAndroid Build Coastguard Worker      * add the subimage. In this case the op being created should be discarded.
104*c8dee2aaSAndroid Build Coastguard Worker      *
105*c8dee2aaSAndroid Build Coastguard Worker      * NOTE: When the GrDrawOp prepares a draw that reads from the atlas, it must immediately call
106*c8dee2aaSAndroid Build Coastguard Worker      * 'setLastUseToken' with the currentToken from the GrDrawOp::Target, otherwise the next call to
107*c8dee2aaSAndroid Build Coastguard Worker      * addToAtlas might cause the previous data to be overwritten before it has been read.
108*c8dee2aaSAndroid Build Coastguard Worker      */
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker     enum class ErrorCode {
111*c8dee2aaSAndroid Build Coastguard Worker         kError,
112*c8dee2aaSAndroid Build Coastguard Worker         kSucceeded,
113*c8dee2aaSAndroid Build Coastguard Worker         kTryAgain
114*c8dee2aaSAndroid Build Coastguard Worker     };
115*c8dee2aaSAndroid Build Coastguard Worker 
116*c8dee2aaSAndroid Build Coastguard Worker     ErrorCode addToAtlas(GrResourceProvider*, GrDeferredUploadTarget*,
117*c8dee2aaSAndroid Build Coastguard Worker                          int width, int height, const void* image, skgpu::AtlasLocator*);
118*c8dee2aaSAndroid Build Coastguard Worker 
getViews()119*c8dee2aaSAndroid Build Coastguard Worker     const GrSurfaceProxyView* getViews() const { return fViews; }
120*c8dee2aaSAndroid Build Coastguard Worker 
atlasGeneration()121*c8dee2aaSAndroid Build Coastguard Worker     uint64_t atlasGeneration() const { return fAtlasGeneration; }
122*c8dee2aaSAndroid Build Coastguard Worker 
hasID(const skgpu::PlotLocator & plotLocator)123*c8dee2aaSAndroid Build Coastguard Worker     bool hasID(const skgpu::PlotLocator& plotLocator) {
124*c8dee2aaSAndroid Build Coastguard Worker         if (!plotLocator.isValid()) {
125*c8dee2aaSAndroid Build Coastguard Worker             return false;
126*c8dee2aaSAndroid Build Coastguard Worker         }
127*c8dee2aaSAndroid Build Coastguard Worker 
128*c8dee2aaSAndroid Build Coastguard Worker         uint32_t plot = plotLocator.plotIndex();
129*c8dee2aaSAndroid Build Coastguard Worker         uint32_t page = plotLocator.pageIndex();
130*c8dee2aaSAndroid Build Coastguard Worker         uint64_t plotGeneration = fPages[page].fPlotArray[plot]->genID();
131*c8dee2aaSAndroid Build Coastguard Worker         uint64_t locatorGeneration = plotLocator.genID();
132*c8dee2aaSAndroid Build Coastguard Worker         return plot < fNumPlots && page < fNumActivePages && plotGeneration == locatorGeneration;
133*c8dee2aaSAndroid Build Coastguard Worker     }
134*c8dee2aaSAndroid Build Coastguard Worker 
135*c8dee2aaSAndroid Build Coastguard Worker     /** To ensure the atlas does not evict a given entry, the client must set the last use token. */
setLastUseToken(const skgpu::AtlasLocator & atlasLocator,skgpu::AtlasToken token)136*c8dee2aaSAndroid Build Coastguard Worker     void setLastUseToken(const skgpu::AtlasLocator& atlasLocator, skgpu::AtlasToken token) {
137*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(this->hasID(atlasLocator.plotLocator()));
138*c8dee2aaSAndroid Build Coastguard Worker         uint32_t plotIdx = atlasLocator.plotIndex();
139*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(plotIdx < fNumPlots);
140*c8dee2aaSAndroid Build Coastguard Worker         uint32_t pageIdx = atlasLocator.pageIndex();
141*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(pageIdx < fNumActivePages);
142*c8dee2aaSAndroid Build Coastguard Worker         skgpu::Plot* plot = fPages[pageIdx].fPlotArray[plotIdx].get();
143*c8dee2aaSAndroid Build Coastguard Worker         this->makeMRU(plot, pageIdx);
144*c8dee2aaSAndroid Build Coastguard Worker         plot->setLastUseToken(token);
145*c8dee2aaSAndroid Build Coastguard Worker     }
146*c8dee2aaSAndroid Build Coastguard Worker 
numActivePages()147*c8dee2aaSAndroid Build Coastguard Worker     uint32_t numActivePages() { return fNumActivePages; }
148*c8dee2aaSAndroid Build Coastguard Worker 
setLastUseTokenBulk(const skgpu::BulkUsePlotUpdater & updater,skgpu::AtlasToken token)149*c8dee2aaSAndroid Build Coastguard Worker     void setLastUseTokenBulk(const skgpu::BulkUsePlotUpdater& updater,
150*c8dee2aaSAndroid Build Coastguard Worker                              skgpu::AtlasToken token) {
151*c8dee2aaSAndroid Build Coastguard Worker         int count = updater.count();
152*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < count; i++) {
153*c8dee2aaSAndroid Build Coastguard Worker             const skgpu::BulkUsePlotUpdater::PlotData& pd = updater.plotData(i);
154*c8dee2aaSAndroid Build Coastguard Worker             // it's possible we've added a plot to the updater and subsequently the plot's page
155*c8dee2aaSAndroid Build Coastguard Worker             // was deleted -- so we check to prevent a crash
156*c8dee2aaSAndroid Build Coastguard Worker             if (pd.fPageIndex < fNumActivePages) {
157*c8dee2aaSAndroid Build Coastguard Worker                 skgpu::Plot* plot = fPages[pd.fPageIndex].fPlotArray[pd.fPlotIndex].get();
158*c8dee2aaSAndroid Build Coastguard Worker                 this->makeMRU(plot, pd.fPageIndex);
159*c8dee2aaSAndroid Build Coastguard Worker                 plot->setLastUseToken(token);
160*c8dee2aaSAndroid Build Coastguard Worker             }
161*c8dee2aaSAndroid Build Coastguard Worker         }
162*c8dee2aaSAndroid Build Coastguard Worker     }
163*c8dee2aaSAndroid Build Coastguard Worker 
164*c8dee2aaSAndroid Build Coastguard Worker     void compact(skgpu::AtlasToken startTokenForNextFlush);
165*c8dee2aaSAndroid Build Coastguard Worker 
166*c8dee2aaSAndroid Build Coastguard Worker     void instantiate(GrOnFlushResourceProvider*);
167*c8dee2aaSAndroid Build Coastguard Worker 
maxPages()168*c8dee2aaSAndroid Build Coastguard Worker     uint32_t maxPages() const {
169*c8dee2aaSAndroid Build Coastguard Worker         return fMaxPages;
170*c8dee2aaSAndroid Build Coastguard Worker     }
171*c8dee2aaSAndroid Build Coastguard Worker 
172*c8dee2aaSAndroid Build Coastguard Worker private:
173*c8dee2aaSAndroid Build Coastguard Worker     friend class GrDrawOpAtlasTools;
174*c8dee2aaSAndroid Build Coastguard Worker 
175*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlas(GrProxyProvider*, const GrBackendFormat& format, SkColorType, size_t bpp,
176*c8dee2aaSAndroid Build Coastguard Worker                   int width, int height, int plotWidth, int plotHeight,
177*c8dee2aaSAndroid Build Coastguard Worker                   skgpu::AtlasGenerationCounter* generationCounter,
178*c8dee2aaSAndroid Build Coastguard Worker                   AllowMultitexturing allowMultitexturing, std::string_view label);
179*c8dee2aaSAndroid Build Coastguard Worker 
180*c8dee2aaSAndroid Build Coastguard Worker     inline bool updatePlot(GrDeferredUploadTarget*, skgpu::AtlasLocator*, skgpu::Plot*);
181*c8dee2aaSAndroid Build Coastguard Worker 
makeMRU(skgpu::Plot * plot,uint32_t pageIdx)182*c8dee2aaSAndroid Build Coastguard Worker     inline void makeMRU(skgpu::Plot* plot, uint32_t pageIdx) {
183*c8dee2aaSAndroid Build Coastguard Worker         if (fPages[pageIdx].fPlotList.head() == plot) {
184*c8dee2aaSAndroid Build Coastguard Worker             return;
185*c8dee2aaSAndroid Build Coastguard Worker         }
186*c8dee2aaSAndroid Build Coastguard Worker 
187*c8dee2aaSAndroid Build Coastguard Worker         fPages[pageIdx].fPlotList.remove(plot);
188*c8dee2aaSAndroid Build Coastguard Worker         fPages[pageIdx].fPlotList.addToHead(plot);
189*c8dee2aaSAndroid Build Coastguard Worker 
190*c8dee2aaSAndroid Build Coastguard Worker         // No MRU update for pages -- since we will always try to add from
191*c8dee2aaSAndroid Build Coastguard Worker         // the front and remove from the back there is no need for MRU.
192*c8dee2aaSAndroid Build Coastguard Worker     }
193*c8dee2aaSAndroid Build Coastguard Worker 
194*c8dee2aaSAndroid Build Coastguard Worker     bool uploadToPage(unsigned int pageIdx, GrDeferredUploadTarget*, int width, int height,
195*c8dee2aaSAndroid Build Coastguard Worker                       const void* image, skgpu::AtlasLocator*);
196*c8dee2aaSAndroid Build Coastguard Worker 
197*c8dee2aaSAndroid Build Coastguard Worker     void uploadPlotToTexture(GrDeferredTextureUploadWritePixelsFn& writePixels,
198*c8dee2aaSAndroid Build Coastguard Worker                              GrTextureProxy* proxy,
199*c8dee2aaSAndroid Build Coastguard Worker                              skgpu::Plot* plot);
200*c8dee2aaSAndroid Build Coastguard Worker 
201*c8dee2aaSAndroid Build Coastguard Worker     bool createPages(GrProxyProvider*, skgpu::AtlasGenerationCounter*);
202*c8dee2aaSAndroid Build Coastguard Worker     bool activateNewPage(GrResourceProvider*);
203*c8dee2aaSAndroid Build Coastguard Worker     void deactivateLastPage();
204*c8dee2aaSAndroid Build Coastguard Worker 
205*c8dee2aaSAndroid Build Coastguard Worker     void processEviction(skgpu::PlotLocator);
processEvictionAndResetRects(skgpu::Plot * plot)206*c8dee2aaSAndroid Build Coastguard Worker     inline void processEvictionAndResetRects(skgpu::Plot* plot) {
207*c8dee2aaSAndroid Build Coastguard Worker         this->processEviction(plot->plotLocator());
208*c8dee2aaSAndroid Build Coastguard Worker         plot->resetRects();
209*c8dee2aaSAndroid Build Coastguard Worker     }
210*c8dee2aaSAndroid Build Coastguard Worker 
211*c8dee2aaSAndroid Build Coastguard Worker     GrBackendFormat       fFormat;
212*c8dee2aaSAndroid Build Coastguard Worker     SkColorType           fColorType;
213*c8dee2aaSAndroid Build Coastguard Worker     size_t                fBytesPerPixel;
214*c8dee2aaSAndroid Build Coastguard Worker     int                   fTextureWidth;
215*c8dee2aaSAndroid Build Coastguard Worker     int                   fTextureHeight;
216*c8dee2aaSAndroid Build Coastguard Worker     int                   fPlotWidth;
217*c8dee2aaSAndroid Build Coastguard Worker     int                   fPlotHeight;
218*c8dee2aaSAndroid Build Coastguard Worker     unsigned int          fNumPlots;
219*c8dee2aaSAndroid Build Coastguard Worker     const std::string     fLabel;
220*c8dee2aaSAndroid Build Coastguard Worker 
221*c8dee2aaSAndroid Build Coastguard Worker     // A counter to track the atlas eviction state for Glyphs. Each Glyph has a PlotLocator
222*c8dee2aaSAndroid Build Coastguard Worker     // which contains its current generation. When the atlas evicts a plot, it increases
223*c8dee2aaSAndroid Build Coastguard Worker     // the generation counter. If a Glyph's generation is less than the atlas's
224*c8dee2aaSAndroid Build Coastguard Worker     // generation, then it knows it's been evicted and is either free to be deleted or
225*c8dee2aaSAndroid Build Coastguard Worker     // re-added to the atlas if necessary.
226*c8dee2aaSAndroid Build Coastguard Worker     skgpu::AtlasGenerationCounter* const fGenerationCounter;
227*c8dee2aaSAndroid Build Coastguard Worker     uint64_t                      fAtlasGeneration;
228*c8dee2aaSAndroid Build Coastguard Worker 
229*c8dee2aaSAndroid Build Coastguard Worker     // nextFlushToken() value at the end of the previous flush
230*c8dee2aaSAndroid Build Coastguard Worker     skgpu::AtlasToken fPrevFlushToken;
231*c8dee2aaSAndroid Build Coastguard Worker 
232*c8dee2aaSAndroid Build Coastguard Worker     // the number of flushes since this atlas has been last used
233*c8dee2aaSAndroid Build Coastguard Worker     int                   fFlushesSinceLastUse;
234*c8dee2aaSAndroid Build Coastguard Worker 
235*c8dee2aaSAndroid Build Coastguard Worker     std::vector<skgpu::PlotEvictionCallback*> fEvictionCallbacks;
236*c8dee2aaSAndroid Build Coastguard Worker 
237*c8dee2aaSAndroid Build Coastguard Worker     struct Page {
238*c8dee2aaSAndroid Build Coastguard Worker         // allocated array of Plots
239*c8dee2aaSAndroid Build Coastguard Worker         std::unique_ptr<sk_sp<skgpu::Plot>[]> fPlotArray;
240*c8dee2aaSAndroid Build Coastguard Worker         // LRU list of Plots (MRU at head - LRU at tail)
241*c8dee2aaSAndroid Build Coastguard Worker         skgpu::PlotList fPlotList;
242*c8dee2aaSAndroid Build Coastguard Worker     };
243*c8dee2aaSAndroid Build Coastguard Worker     // proxies kept separate to make it easier to pass them up to client
244*c8dee2aaSAndroid Build Coastguard Worker     GrSurfaceProxyView fViews[skgpu::PlotLocator::kMaxMultitexturePages];
245*c8dee2aaSAndroid Build Coastguard Worker     Page fPages[skgpu::PlotLocator::kMaxMultitexturePages];
246*c8dee2aaSAndroid Build Coastguard Worker     uint32_t fMaxPages;
247*c8dee2aaSAndroid Build Coastguard Worker 
248*c8dee2aaSAndroid Build Coastguard Worker     uint32_t fNumActivePages;
249*c8dee2aaSAndroid Build Coastguard Worker 
250*c8dee2aaSAndroid Build Coastguard Worker     SkDEBUGCODE(void validate(const skgpu::AtlasLocator& atlasLocator) const;)
251*c8dee2aaSAndroid Build Coastguard Worker };
252*c8dee2aaSAndroid Build Coastguard Worker 
253*c8dee2aaSAndroid Build Coastguard Worker // There are three atlases (A8, 565, ARGB) that are kept in relation with one another. In
254*c8dee2aaSAndroid Build Coastguard Worker // general, because A8 is the most frequently used mask format its dimensions are 2x the 565 and
255*c8dee2aaSAndroid Build Coastguard Worker // ARGB dimensions, with the constraint that an atlas size will always contain at least one plot.
256*c8dee2aaSAndroid Build Coastguard Worker // Since the ARGB atlas takes the most space, its dimensions are used to size the other two atlases.
257*c8dee2aaSAndroid Build Coastguard Worker class GrDrawOpAtlasConfig {
258*c8dee2aaSAndroid Build Coastguard Worker public:
259*c8dee2aaSAndroid Build Coastguard Worker     // The capabilities of the GPU define maxTextureSize. The client provides maxBytes, and this
260*c8dee2aaSAndroid Build Coastguard Worker     // represents the largest they want a single atlas texture to be. Due to multitexturing, we
261*c8dee2aaSAndroid Build Coastguard Worker     // may expand temporarily to use more space as needed.
262*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlasConfig(int maxTextureSize, size_t maxBytes);
263*c8dee2aaSAndroid Build Coastguard Worker 
264*c8dee2aaSAndroid Build Coastguard Worker     // For testing only - make minimum sized atlases -- a single plot for ARGB, four for A8
GrDrawOpAtlasConfig()265*c8dee2aaSAndroid Build Coastguard Worker     GrDrawOpAtlasConfig() : GrDrawOpAtlasConfig(kMaxAtlasDim, 0) {}
266*c8dee2aaSAndroid Build Coastguard Worker 
267*c8dee2aaSAndroid Build Coastguard Worker     SkISize atlasDimensions(skgpu::MaskFormat type) const;
268*c8dee2aaSAndroid Build Coastguard Worker     SkISize plotDimensions(skgpu::MaskFormat type) const;
269*c8dee2aaSAndroid Build Coastguard Worker 
270*c8dee2aaSAndroid Build Coastguard Worker private:
271*c8dee2aaSAndroid Build Coastguard Worker     // On some systems texture coordinates are represented using half-precision floating point
272*c8dee2aaSAndroid Build Coastguard Worker     // with 11 significant bits, which limits the largest atlas dimensions to 2048x2048.
273*c8dee2aaSAndroid Build Coastguard Worker     // For simplicity we'll use this constraint for all of our atlas textures.
274*c8dee2aaSAndroid Build Coastguard Worker     // This can be revisited later if we need larger atlases.
275*c8dee2aaSAndroid Build Coastguard Worker     inline static constexpr int kMaxAtlasDim = 2048;
276*c8dee2aaSAndroid Build Coastguard Worker 
277*c8dee2aaSAndroid Build Coastguard Worker     SkISize fARGBDimensions;
278*c8dee2aaSAndroid Build Coastguard Worker     int     fMaxTextureSize;
279*c8dee2aaSAndroid Build Coastguard Worker };
280*c8dee2aaSAndroid Build Coastguard Worker 
281*c8dee2aaSAndroid Build Coastguard Worker #endif
282