xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrDataUtils.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrDataUtils_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrDataUtils_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTArray.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #include <array>
15*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker class GrCPixmap;
18*c8dee2aaSAndroid Build Coastguard Worker class GrImageInfo;
19*c8dee2aaSAndroid Build Coastguard Worker class GrPixmap;
20*c8dee2aaSAndroid Build Coastguard Worker struct SkISize;
21*c8dee2aaSAndroid Build Coastguard Worker class SkPixmap;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker // Compute the size of the buffer required to hold all the mipLevels of the specified type
24*c8dee2aaSAndroid Build Coastguard Worker // of data when all rowBytes are tight.
25*c8dee2aaSAndroid Build Coastguard Worker // Note there may still be padding between the mipLevels to meet alignment requirements.
26*c8dee2aaSAndroid Build Coastguard Worker size_t GrComputeTightCombinedBufferSize(
27*c8dee2aaSAndroid Build Coastguard Worker         size_t bytesPerPixel, SkISize baseDimensions,
28*c8dee2aaSAndroid Build Coastguard Worker         skia_private::TArray<size_t>* individualMipOffsets, int mipLevelCount);
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker bool GrConvertPixels(const GrPixmap& dst, const GrCPixmap& src, bool flipY = false);
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker /** Clears the dst image to a constant color. */
33*c8dee2aaSAndroid Build Coastguard Worker bool GrClearImage(const GrImageInfo& dstInfo, void* dst, size_t dstRB, std::array<float, 4> color);
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS)
36*c8dee2aaSAndroid Build Coastguard Worker /**
37*c8dee2aaSAndroid Build Coastguard Worker  * BC1 compress an image that contains only either opaque black or transparent black and one
38*c8dee2aaSAndroid Build Coastguard Worker  * other color.
39*c8dee2aaSAndroid Build Coastguard Worker  *   opaque pixmaps      -> kBC1_RGB8_UNORM
40*c8dee2aaSAndroid Build Coastguard Worker  *   transparent pixmaps -> kBC1_RGBA8_UNORM
41*c8dee2aaSAndroid Build Coastguard Worker  */
42*c8dee2aaSAndroid Build Coastguard Worker void GrTwoColorBC1Compress(const SkPixmap& pixmap, SkColor otherColor, char* dstPixels);
43*c8dee2aaSAndroid Build Coastguard Worker #endif
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker #endif
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