1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrBufferUpdateRenderTask_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrBufferUpdateRenderTask_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkDebug.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrRenderTask.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef> 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker class GrGpuBuffer; 19*c8dee2aaSAndroid Build Coastguard Worker class GrOpFlushState; 20*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext; 21*c8dee2aaSAndroid Build Coastguard Worker class GrResourceAllocator; 22*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxy; 23*c8dee2aaSAndroid Build Coastguard Worker class SkData; 24*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect; 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker class GrBufferUpdateRenderTask final : public GrRenderTask { 27*c8dee2aaSAndroid Build Coastguard Worker public: 28*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<GrRenderTask> Make(sk_sp<SkData> src, sk_sp<GrGpuBuffer> dst, size_t dstOffset); 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker ~GrBufferUpdateRenderTask() override; 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker private: 33*c8dee2aaSAndroid Build Coastguard Worker GrBufferUpdateRenderTask(sk_sp<SkData> src, sk_sp<GrGpuBuffer> dst, size_t dstOffset); 34*c8dee2aaSAndroid Build Coastguard Worker onIsUsed(GrSurfaceProxy * proxy)35*c8dee2aaSAndroid Build Coastguard Worker bool onIsUsed(GrSurfaceProxy* proxy) const override { return false; } gatherProxyIntervals(GrResourceAllocator *)36*c8dee2aaSAndroid Build Coastguard Worker void gatherProxyIntervals(GrResourceAllocator*) const override {} // no proxies onMakeClosed(GrRecordingContext *,SkIRect * targetUpdateBounds)37*c8dee2aaSAndroid Build Coastguard Worker ExpectedOutcome onMakeClosed(GrRecordingContext*, SkIRect* targetUpdateBounds) override { 38*c8dee2aaSAndroid Build Coastguard Worker return ExpectedOutcome::kTargetUnchanged; // no target 39*c8dee2aaSAndroid Build Coastguard Worker } 40*c8dee2aaSAndroid Build Coastguard Worker bool onExecute(GrOpFlushState*) override; 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker #if defined(GPU_TEST_UTILS) name()43*c8dee2aaSAndroid Build Coastguard Worker const char* name() const final { return "BufferUpdate"; } 44*c8dee2aaSAndroid Build Coastguard Worker #endif 45*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_DEBUG visitProxies_debugOnly(const GrVisitProxyFunc &)46*c8dee2aaSAndroid Build Coastguard Worker void visitProxies_debugOnly(const GrVisitProxyFunc&) const override {} 47*c8dee2aaSAndroid Build Coastguard Worker #endif 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkData> fSrc; 50*c8dee2aaSAndroid Build Coastguard Worker sk_sp<GrGpuBuffer> fDst; 51*c8dee2aaSAndroid Build Coastguard Worker size_t fDstOffset; 52*c8dee2aaSAndroid Build Coastguard Worker }; 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker #endif 55