xref: /aosp_15_r20/external/skia/src/gpu/ganesh/GrAutoLocaleSetter.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrAutoLocaleSetter_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrAutoLocaleSetter_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkNoncopyable.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
16*c8dee2aaSAndroid Build Coastguard Worker #endif
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker #if !defined(SK_BUILD_FOR_ANDROID)
19*c8dee2aaSAndroid Build Coastguard Worker #include <locale.h>
20*c8dee2aaSAndroid Build Coastguard Worker #endif
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
23*c8dee2aaSAndroid Build Coastguard Worker #include <xlocale.h>
24*c8dee2aaSAndroid Build Coastguard Worker #include <cstring>
25*c8dee2aaSAndroid Build Coastguard Worker #define HAVE_XLOCALE 1
26*c8dee2aaSAndroid Build Coastguard Worker #else
27*c8dee2aaSAndroid Build Coastguard Worker #define HAVE_XLOCALE 0
28*c8dee2aaSAndroid Build Coastguard Worker #endif
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_ANDROID) || defined(__UCLIBC__) || defined(_NEWLIB_VERSION)
31*c8dee2aaSAndroid Build Coastguard Worker #define HAVE_LOCALE_T 0
32*c8dee2aaSAndroid Build Coastguard Worker #else
33*c8dee2aaSAndroid Build Coastguard Worker #define HAVE_LOCALE_T 1
34*c8dee2aaSAndroid Build Coastguard Worker #endif
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker /**
37*c8dee2aaSAndroid Build Coastguard Worker  * Helper class for ensuring that we don't use the wrong locale when building shaders. Android
38*c8dee2aaSAndroid Build Coastguard Worker  * doesn't support locale in the NDK, so this is a no-op there.
39*c8dee2aaSAndroid Build Coastguard Worker  */
40*c8dee2aaSAndroid Build Coastguard Worker class GrAutoLocaleSetter : public SkNoncopyable {
41*c8dee2aaSAndroid Build Coastguard Worker public:
GrAutoLocaleSetter(const char * name)42*c8dee2aaSAndroid Build Coastguard Worker     GrAutoLocaleSetter (const char* name) {
43*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
44*c8dee2aaSAndroid Build Coastguard Worker         fOldPerThreadLocale = _configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
45*c8dee2aaSAndroid Build Coastguard Worker         char* oldLocale = setlocale(LC_ALL, name);
46*c8dee2aaSAndroid Build Coastguard Worker         if (oldLocale) {
47*c8dee2aaSAndroid Build Coastguard Worker             fOldLocale = oldLocale;
48*c8dee2aaSAndroid Build Coastguard Worker             fShouldRestoreLocale = true;
49*c8dee2aaSAndroid Build Coastguard Worker         } else {
50*c8dee2aaSAndroid Build Coastguard Worker             fShouldRestoreLocale = false;
51*c8dee2aaSAndroid Build Coastguard Worker         }
52*c8dee2aaSAndroid Build Coastguard Worker #elif HAVE_LOCALE_T
53*c8dee2aaSAndroid Build Coastguard Worker #if HAVE_XLOCALE
54*c8dee2aaSAndroid Build Coastguard Worker         // In xlocale nullptr means the C locale.
55*c8dee2aaSAndroid Build Coastguard Worker         if (0 == strcmp(name, "C")) {
56*c8dee2aaSAndroid Build Coastguard Worker             name = nullptr;
57*c8dee2aaSAndroid Build Coastguard Worker         }
58*c8dee2aaSAndroid Build Coastguard Worker #endif
59*c8dee2aaSAndroid Build Coastguard Worker         fLocale = newlocale(LC_ALL_MASK, name, nullptr);
60*c8dee2aaSAndroid Build Coastguard Worker         if (fLocale) {
61*c8dee2aaSAndroid Build Coastguard Worker             fOldLocale = uselocale(fLocale);
62*c8dee2aaSAndroid Build Coastguard Worker         } else {
63*c8dee2aaSAndroid Build Coastguard Worker             fOldLocale = static_cast<locale_t>(nullptr);
64*c8dee2aaSAndroid Build Coastguard Worker         }
65*c8dee2aaSAndroid Build Coastguard Worker #else
66*c8dee2aaSAndroid Build Coastguard Worker         (void) name; // suppress unused param warning.
67*c8dee2aaSAndroid Build Coastguard Worker #endif
68*c8dee2aaSAndroid Build Coastguard Worker     }
69*c8dee2aaSAndroid Build Coastguard Worker 
~GrAutoLocaleSetter()70*c8dee2aaSAndroid Build Coastguard Worker     ~GrAutoLocaleSetter () {
71*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
72*c8dee2aaSAndroid Build Coastguard Worker         if (fShouldRestoreLocale) {
73*c8dee2aaSAndroid Build Coastguard Worker             setlocale(LC_ALL, fOldLocale.c_str());
74*c8dee2aaSAndroid Build Coastguard Worker         }
75*c8dee2aaSAndroid Build Coastguard Worker         _configthreadlocale(fOldPerThreadLocale);
76*c8dee2aaSAndroid Build Coastguard Worker #elif HAVE_LOCALE_T
77*c8dee2aaSAndroid Build Coastguard Worker         if (fLocale) {
78*c8dee2aaSAndroid Build Coastguard Worker              uselocale(fOldLocale);
79*c8dee2aaSAndroid Build Coastguard Worker              freelocale(fLocale);
80*c8dee2aaSAndroid Build Coastguard Worker         }
81*c8dee2aaSAndroid Build Coastguard Worker #endif
82*c8dee2aaSAndroid Build Coastguard Worker     }
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker private:
85*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_BUILD_FOR_WIN)
86*c8dee2aaSAndroid Build Coastguard Worker     int fOldPerThreadLocale;
87*c8dee2aaSAndroid Build Coastguard Worker     bool fShouldRestoreLocale;
88*c8dee2aaSAndroid Build Coastguard Worker     SkString fOldLocale;
89*c8dee2aaSAndroid Build Coastguard Worker #elif HAVE_LOCALE_T
90*c8dee2aaSAndroid Build Coastguard Worker     locale_t fOldLocale;
91*c8dee2aaSAndroid Build Coastguard Worker     locale_t fLocale;
92*c8dee2aaSAndroid Build Coastguard Worker #endif
93*c8dee2aaSAndroid Build Coastguard Worker };
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker #undef HAVE_LOCALE_T
96*c8dee2aaSAndroid Build Coastguard Worker #undef HAVE_XLOCALE
97*c8dee2aaSAndroid Build Coastguard Worker 
98*c8dee2aaSAndroid Build Coastguard Worker #endif
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